-#include "wx/scrolwin.h"
-#include "wx/app.h"
-
-extern "C" {
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <GL/glu.h>
-}
-
-//---------------------------------------------------------------------------
-// Constants for attriblist
-//---------------------------------------------------------------------------
-
-enum
-{
- WX_GL_RGBA=1, /* use true color palette */
- WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
- WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
- WX_GL_DOUBLEBUFFER, /* use doublebuffer */
- WX_GL_STEREO, /* use stereoscopic display */
- WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
- WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
- WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
- WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
- WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
- WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
- WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
- WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
- WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
- WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
- WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
-};
-
-//---------------------------------------------------------------------------
-// classes
-//---------------------------------------------------------------------------
-
-class WXDLLEXPORT wxGLContext;
-class WXDLLEXPORT wxGLCanvas;
-
-//---------------------------------------------------------------------------
-// wxGLContext
-//---------------------------------------------------------------------------
-
-
-class WXDLLEXPORT wxGLContext: public wxObject
-{
-public:
- wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
- wxGLContext(
- bool WXUNUSED(isRGB), wxWindow *win,
- const wxPalette& WXUNUSED(palette),
- const wxGLContext *other /* for sharing display lists */
- );
- virtual ~wxGLContext();
-
- void SetCurrent();
- void SetColour(const wxChar *colour);
- void SwapBuffers();
-
- void SetupPixelFormat();
- void SetupPalette(const wxPalette& palette);
- wxPalette CreateDefaultPalette();
-
- inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
- inline wxWindow* GetWindow() const { return m_window; }
- inline GtkWidget* GetWidget() const { return m_widget; }
- inline GLXContext GetContext() const { return m_glContext; }
-
-public:
- GLXContext m_glContext;
-
- GtkWidget *m_widget;
- wxPalette m_palette;
- wxWindow* m_window;
-
-private:
- DECLARE_CLASS(wxGLContext)
-};