bool wxRegion::DoUnionWithRegion( const wxRegion& region )
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, wxT("invalid region") );
if (!m_refData)
{
bool wxRegion::DoIntersect( const wxRegion& region )
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, wxT("invalid region") );
if (!m_refData)
{
bool wxRegion::DoSubtract( const wxRegion& region )
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, wxT("invalid region") );
if (!m_refData)
{
bool wxRegion::DoXor( const wxRegion& region )
{
- wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
+ wxCHECK_MSG( region.Ok(), false, wxT("invalid region") );
if (!m_refData)
{
wxCoord wxRegionIterator::GetX() const
{
- wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+ wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
- wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+ wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
- wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+ wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
- wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
+ wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].height;
}