// draw the controls contents
virtual void DoDraw(wxControlRenderer *renderer);
- // calculate the best size for the client area of the window: default
- // implementation of DoGetBestSize() uses this method and adds the border
- // width to the result
- virtual wxSize DoGetBestClientSize() const;
- virtual wxSize DoGetBestSize() const;
+ // override the base class method to return the size of the window borders
+ virtual wxSize DoGetBorderSize() const;
// adjust the size of the window to take into account its borders
wxSize AdjustSize(const wxSize& size) const;