#endif
// Compatibility
-#define wxRichTextAttr wxTextAttr
#define wxTextAttrEx wxTextAttr
-// Setting wxRICHTEXT_USE_OWN_CARET to 1 implements a non-flashing
-// cursor reliably without using wxClientDC in case there
+// Setting wxRICHTEXT_USE_OWN_CARET to 1 implements a
+// caret reliably without using wxClientDC in case there
// are platform-specific problems with the generic caret.
+#if defined(__WXGTK__) || defined(__WXMAC__)
+#define wxRICHTEXT_USE_OWN_CARET 1
+#else
#define wxRICHTEXT_USE_OWN_CARET 0
+#endif
// Switch off for binary compatibility, on for faster drawing
// Note: this seems to be buggy (overzealous use of extents) so
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextCtrl;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextObject;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextImage;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextCacheObject;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextObjectList;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextLine;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextEvent;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextRenderer;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextBuffer;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextAnchoredObject;
+class wxRichTextFloatCollector;
/*!
* Flags determining the available space, passed to Layout
#define wxSCRIPT_MUL_FACTOR 1.5
+typedef unsigned short wxTextAttrDimensionFlags;
+
+// Miscelaneous text box flags
+enum wxTextBoxAttrFlags
+{
+ wxTEXT_BOX_ATTR_FLOAT = 0x00000001,
+ wxTEXT_BOX_ATTR_CLEAR = 0x00000002,
+ wxTEXT_BOX_ATTR_COLLAPSE_BORDERS = 0x00000004
+};
+
+// Whether a value is present, used in dimension flags
+enum wxTextAttrValueFlags
+{
+ wxTEXT_ATTR_VALUE_PRESENT = 0x1000,
+ wxTEXT_ATTR_VALUE_PRESENT_MASK = 0x1000
+};
+
+// Units - included in the dimension value
+enum wxTextAttrUnits
+{
+ wxTEXT_ATTR_UNITS_TENTHS_MM = 0x0001,
+ wxTEXT_ATTR_UNITS_PIXELS = 0x0002,
+ wxTEXT_ATTR_UNITS_PERCENTAGE = 0x0004,
+ wxTEXT_ATTR_UNITS_POINTS = 0x0008,
+
+ wxTEXT_ATTR_UNITS_MASK = 0x000F
+};
+
+// Position - included in the dimension flags
+enum wxTextBoxAttrPosition
+{
+ wxTEXT_BOX_ATTR_POSITION_STATIC = 0x0000, // Default is static, i.e. as per normal layout
+ wxTEXT_BOX_ATTR_POSITION_RELATIVE = 0x0010,
+ wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020,
+
+ wxTEXT_BOX_ATTR_POSITION_MASK = 0x00F0
+};
+
+// Dimension, including units and position
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimension
+{
+public:
+ wxTextAttrDimension() { Reset(); }
+ wxTextAttrDimension(int value, wxTextAttrDimensionFlags flags = wxTEXT_ATTR_VALUE_PRESENT|wxTEXT_ATTR_UNITS_TENTHS_MM) { m_value = value; m_flags = flags; }
+
+ void Reset() { m_value = 0; m_flags = 0; }
+
+ // Partial equality test
+ bool EqPartial(const wxTextAttrDimension& dim) const;
+
+ // Apply
+ bool Apply(const wxTextAttrDimension& dim, const wxTextAttrDimension* compareWith = NULL);
+
+ // Collects the attributes that are common to a range of content, building up a note of
+ // which attributes are absent in some objects and which clash in some objects.
+ void CollectCommonAttributes(const wxTextAttrDimension& attr, wxTextAttrDimension& clashingAttr, wxTextAttrDimension& absentAttr);
+
+ bool operator==(const wxTextAttrDimension& dim) const { return m_value == dim.m_value && m_flags == dim.m_flags; }
+
+ int GetValue() const { return m_value; }
+ float GetValueMM() const { return float(m_value) / 10.0; }
+ void SetValueMM(float value) { m_value = (int) ((value * 10.0) + 0.5); m_flags |= wxTEXT_ATTR_VALUE_PRESENT; }
+ void SetValue(int value) { m_value = value; m_flags |= wxTEXT_ATTR_VALUE_PRESENT; }
+ void SetValue(int value, wxTextAttrDimensionFlags flags) { m_value = value; m_flags = flags; }
+
+ wxTextAttrUnits GetUnits() const { return (wxTextAttrUnits) (m_flags & wxTEXT_ATTR_UNITS_MASK); }
+ void SetUnits(wxTextAttrUnits units) { m_flags &= ~wxTEXT_ATTR_UNITS_MASK; m_flags |= units; }
+
+ wxTextBoxAttrPosition GetPosition() const { return (wxTextBoxAttrPosition) (m_flags & wxTEXT_BOX_ATTR_POSITION_MASK); }
+ void SetPosition(wxTextBoxAttrPosition pos) { m_flags &= ~wxTEXT_BOX_ATTR_POSITION_MASK; m_flags |= pos; }
+
+ bool IsPresent() const { return (m_flags & wxTEXT_ATTR_VALUE_PRESENT) != 0; }
+ void SetPresent(bool b) { m_flags &= ~wxTEXT_ATTR_VALUE_PRESENT_MASK; m_flags |= (b ? wxTEXT_ATTR_VALUE_PRESENT : 0); }
+
+ int m_value;
+ wxTextAttrDimensionFlags m_flags;
+};
+
+class WXDLLIMPEXP_RICHTEXT wxTextBoxAttrDimensions
+{
+public:
+ void Reset() { m_left.Reset(); m_top.Reset(); m_right.Reset(); m_bottom.Reset(); }
+
+ bool operator==(const wxTextBoxAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
+
+ // Partial equality test
+ bool EqPartial(const wxTextBoxAttrDimensions& dims) const;
+
+ // Apply border to 'this', but not if the same as compareWith
+ bool Apply(const wxTextBoxAttrDimensions& dims, const wxTextBoxAttrDimensions* compareWith = NULL);
+
+ // Collects the attributes that are common to a range of content, building up a note of
+ // which attributes are absent in some objects and which clash in some objects.
+ void CollectCommonAttributes(const wxTextBoxAttrDimensions& attr, wxTextBoxAttrDimensions& clashingAttr, wxTextBoxAttrDimensions& absentAttr);
+
+ // Remove specified attributes from this object
+ bool RemoveStyle(const wxTextBoxAttrDimensions& attr);
+
+ wxTextAttrDimension m_left;
+ wxTextAttrDimension m_top;
+ wxTextAttrDimension m_right;
+ wxTextAttrDimension m_bottom;
+};
+
+// Border styles
+enum wxTextBoxAttrBorderStyle
+{
+ wxTEXT_BOX_ATTR_BORDER_NONE = 0,
+ wxTEXT_BOX_ATTR_BORDER_SOLID = 1,
+ wxTEXT_BOX_ATTR_BORDER_DOTTED = 2,
+ wxTEXT_BOX_ATTR_BORDER_DASHED = 3,
+ wxTEXT_BOX_ATTR_BORDER_DOUBLE = 4,
+ wxTEXT_BOX_ATTR_BORDER_GROOVE = 5,
+ wxTEXT_BOX_ATTR_BORDER_RIDGE = 6,
+ wxTEXT_BOX_ATTR_BORDER_INSET = 7,
+ wxTEXT_BOX_ATTR_BORDER_OUTSET = 8
+};
+
+// Border style presence flags
+enum wxTextBoxAttrBorderFlags
+{
+ wxTEXT_BOX_ATTR_BORDER_STYLE = 0x0001,
+ wxTEXT_BOX_ATTR_BORDER_COLOUR = 0x0002
+};
+
+// Float styles
+enum wxTextBoxAttrFloatStyle
+{
+ wxTEXT_BOX_ATTR_FLOAT_NONE = 0,
+ wxTEXT_BOX_ATTR_FLOAT_LEFT = 1,
+ wxTEXT_BOX_ATTR_FLOAT_RIGHT = 2
+};
+
+// Clear styles
+enum wxTextBoxAttrClearStyle
+{
+ wxTEXT_BOX_ATTR_CLEAR_NONE = 0,
+ wxTEXT_BOX_ATTR_CLEAR_LEFT = 1,
+ wxTEXT_BOX_ATTR_CLEAR_RIGHT = 2,
+ wxTEXT_BOX_ATTR_CLEAR_BOTH = 3
+};
+
+// Collapse mode styles. TODO: can they be switched on per side?
+enum wxTextBoxAttrCollapseMode
+{
+ wxTEXT_BOX_ATTR_COLLAPSE_NONE = 0,
+ wxTEXT_BOX_ATTR_COLLAPSE_FULL = 1
+};
+
+// Border
+class WXDLLIMPEXP_RICHTEXT wxTextBoxAttrBorder
+{
+public:
+ wxTextBoxAttrBorder() { Reset(); }
+
+ bool operator==(const wxTextBoxAttrBorder& border) const
+ {
+ return m_flags == border.m_flags && m_borderStyle == border.m_borderStyle &&
+ m_borderColour == border.m_borderColour && m_borderWidth == border.m_borderWidth;
+ }
+
+ void Reset() { m_borderStyle = 0; m_borderColour = 0; m_flags = 0; m_borderWidth.Reset(); }
+
+ // Partial equality test
+ bool EqPartial(const wxTextBoxAttrBorder& border) const;
+
+ // Apply border to 'this', but not if the same as compareWith
+ bool Apply(const wxTextBoxAttrBorder& border, const wxTextBoxAttrBorder* compareWith = NULL);
+
+ // Remove specified attributes from this object
+ bool RemoveStyle(const wxTextBoxAttrBorder& attr);
+
+ // Collects the attributes that are common to a range of content, building up a note of
+ // which attributes are absent in some objects and which clash in some objects.
+ void CollectCommonAttributes(const wxTextBoxAttrBorder& attr, wxTextBoxAttrBorder& clashingAttr, wxTextBoxAttrBorder& absentAttr);
+
+ void SetStyle(int style) { m_borderStyle = style; m_flags |= wxTEXT_BOX_ATTR_BORDER_STYLE; }
+ int GetStyle() const { return m_borderStyle; }
+
+ void SetColour(unsigned long colour) { m_borderColour = colour; m_flags |= wxTEXT_BOX_ATTR_BORDER_COLOUR; }
+ void SetColour(const wxColour& colour) { m_borderColour = colour.GetRGB(); m_flags |= wxTEXT_BOX_ATTR_BORDER_COLOUR; }
+ unsigned long GetColourLong() const { return m_borderColour; }
+ wxColour GetColour() const { return wxColour(m_borderColour); }
+
+ wxTextAttrDimension& GetWidth() { return m_borderWidth; }
+ const wxTextAttrDimension& GetWidth() const { return m_borderWidth; }
+ void SetWidth(const wxTextAttrDimension& width) { m_borderWidth = width; }
+
+ bool HasStyle() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_STYLE) == 0; }
+ bool HasColour() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_COLOUR) == 0; }
+ bool HasWidth() const { return m_borderWidth.IsPresent(); }
+
+ int GetFlags() const { return m_flags; }
+ void SetFlags(int flags) { m_flags = flags; }
+ void AddFlag(int flag) { m_flags |= flag; }
+ void RemoveFlag(int flag) { m_flags &= ~flag; }
+
+ int m_borderStyle;
+ unsigned long m_borderColour;
+ wxTextAttrDimension m_borderWidth;
+ int m_flags;
+};
+
+// Borders
+class WXDLLIMPEXP_RICHTEXT wxTextBoxAttrBorders
+{
+public:
+ wxTextBoxAttrBorders() { }
+
+ bool operator==(const wxTextBoxAttrBorders& borders) const
+ {
+ return m_left == borders.m_left && m_right == borders.m_right &&
+ m_top == borders.m_top && m_bottom == borders.m_bottom;
+ }
+
+ // Set style of all borders
+ void SetStyle(int style);
+
+ // Set colour of all borders
+ void SetColour(unsigned long colour);
+ void SetColour(const wxColour& colour);
+
+ // Set width of all borders
+ void SetWidth(const wxTextAttrDimension& width);
+
+ // Reset
+ void Reset() { m_left.Reset(); m_right.Reset(); m_top.Reset(); m_bottom.Reset(); }
+
+ // Partial equality test
+ bool EqPartial(const wxTextBoxAttrBorders& borders) const;
+
+ // Apply border to 'this', but not if the same as compareWith
+ bool Apply(const wxTextBoxAttrBorders& borders, const wxTextBoxAttrBorders* compareWith = NULL);
+
+ // Remove specified attributes from this object
+ bool RemoveStyle(const wxTextBoxAttrBorders& attr);
+
+ // Collects the attributes that are common to a range of content, building up a note of
+ // which attributes are absent in some objects and which clash in some objects.
+ void CollectCommonAttributes(const wxTextBoxAttrBorders& attr, wxTextBoxAttrBorders& clashingAttr, wxTextBoxAttrBorders& absentAttr);
+
+ wxTextBoxAttrBorder m_left, m_right, m_top, m_bottom;
+
+};
+
+// ----------------------------------------------------------------------------
+// wxTextBoxAttr: a structure containing box attributes
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_RICHTEXT wxTextBoxAttr
+{
+public:
+ // ctors
+ wxTextBoxAttr() { Init(); }
+ wxTextBoxAttr(const wxTextBoxAttr& attr) { Init(); (*this) = attr; }
+
+ // Initialise this object.
+ void Init() { Reset(); }
+
+ // Reset this object.
+ void Reset();
+
+ // Copy. Unecessary since we let it do a binary copy
+ //void Copy(const wxTextBoxAttr& attr);
+
+ // Assignment
+ //void operator= (const wxTextBoxAttr& attr);
+
+ // Equality test
+ bool operator== (const wxTextBoxAttr& attr) const;
+
+ // Partial equality test
+ bool EqPartial(const wxTextBoxAttr& attr) const;
+
+ // Merges the given attributes. If compareWith
+ // is non-NULL, then it will be used to mask out those attributes that are the same in style
+ // and compareWith, for situations where we don't want to explicitly set inherited attributes.
+ bool Apply(const wxTextBoxAttr& style, const wxTextBoxAttr* compareWith = NULL);
+
+ // Collects the attributes that are common to a range of content, building up a note of
+ // which attributes are absent in some objects and which clash in some objects.
+ void CollectCommonAttributes(const wxTextBoxAttr& attr, wxTextBoxAttr& clashingAttr, wxTextBoxAttr& absentAttr);
+
+ // Remove specified attributes from this object
+ bool RemoveStyle(const wxTextBoxAttr& attr);
+
+ // Set flags
+ void SetFlags(int flags) { m_flags = flags; }
+
+ // Get flags
+ int GetFlags() const { return m_flags; }
+
+ // Is this flag present?
+ bool HasFlag(wxTextBoxAttrFlags flag) const { return (m_flags & flag) != 0; }
+
+ // Remove this flag
+ void RemoveFlag(wxTextBoxAttrFlags flag) { m_flags &= ~flag; }
+
+ // Add this flag
+ void AddFlag(wxTextBoxAttrFlags flag) { m_flags |= flag; }
+
+ // Is this default? I.e. no flags set
+ bool IsDefault() const;
+
+ // Float mode
+ short int GetFloatMode() const { return m_floatMode; }
+ void SetFloatMode(short int mode) { m_floatMode = mode; m_flags |= wxTEXT_BOX_ATTR_FLOAT; }
+ bool HasFloatMode() const { return HasFlag(wxTEXT_BOX_ATTR_FLOAT); }
+ bool IsFloating() const { return HasFloatMode() && GetFloatMode() != wxTEXT_BOX_ATTR_FLOAT_NONE; }
+
+ // Whether to wrap text after object
+ short int GetClearMode() const { return m_clearMode; }
+ void SetClearMode(short int mode) { m_clearMode = mode; m_flags |= wxTEXT_BOX_ATTR_CLEAR; }
+ bool HasClearMode() const { return HasFlag(wxTEXT_BOX_ATTR_CLEAR); }
+
+ // Whether to collapse borders
+ int GetCollapseBorders() const { return m_collapseMode ; }
+ void SetCollapseBorders(int collapse) { m_collapseMode = collapse; m_flags |= wxTEXT_BOX_ATTR_COLLAPSE_BORDERS; }
+ bool HasCollapseBorders() const { return HasFlag(wxTEXT_BOX_ATTR_COLLAPSE_BORDERS); }
+
+ // Margins
+
+ wxTextAttrDimension& GetLeftMargin() { return m_margins.m_left; }
+ const wxTextAttrDimension& GetLeftMargin() const { return m_margins.m_left; }
+
+ wxTextAttrDimension& GetRightMargin() { return m_margins.m_right; }
+ const wxTextAttrDimension& GetRightMargin() const { return m_margins.m_right; }
+
+ wxTextAttrDimension& GetTopMargin() { return m_margins.m_top; }
+ const wxTextAttrDimension& GetTopMargin() const { return m_margins.m_top; }
+
+ wxTextAttrDimension& GetBottomMargin() { return m_margins.m_bottom; }
+ const wxTextAttrDimension& GetBottomMargin() const { return m_margins.m_bottom; }
+
+ // Position
+
+ wxTextAttrDimension& GetLeft() { return m_position.m_left; }
+ const wxTextAttrDimension& GetLeft() const { return m_position.m_left; }
+
+ wxTextAttrDimension& GetRight() { return m_position.m_right; }
+ const wxTextAttrDimension& GetRight() const { return m_position.m_right; }
+
+ wxTextAttrDimension& GetTop() { return m_position.m_top; }
+ const wxTextAttrDimension& GetTop() const { return m_position.m_top; }
+
+ wxTextAttrDimension& GetBottom() { return m_position.m_bottom; }
+ const wxTextAttrDimension& GetBottom() const { return m_position.m_bottom; }
+
+ // Padding
+
+ wxTextAttrDimension& GetLeftPadding() { return m_padding.m_left; }
+ const wxTextAttrDimension& GetLeftPadding() const { return m_padding.m_left; }
+
+ wxTextAttrDimension& GetRightPadding() { return m_padding.m_right; }
+ const wxTextAttrDimension& GetRightPadding() const { return m_padding.m_right; }
+
+ wxTextAttrDimension& GetTopPadding() { return m_padding.m_top; }
+ const wxTextAttrDimension& GetTopPadding() const { return m_padding.m_top; }
+
+ wxTextAttrDimension& GetBottomPadding() { return m_padding.m_bottom; }
+ const wxTextAttrDimension& GetBottomPadding() const { return m_padding.m_bottom; }
+
+ // Border
+
+ wxTextBoxAttrBorders& GetBorder() { return m_border; }
+ const wxTextBoxAttrBorders& GetBorder() const { return m_border; }
+
+ wxTextBoxAttrBorder& GetLeftBorder() { return m_border.m_left; }
+ const wxTextBoxAttrBorder& GetLeftBorder() const { return m_border.m_left; }
+
+ wxTextBoxAttrBorder& GetTopBorder() { return m_border.m_top; }
+ const wxTextBoxAttrBorder& GetTopBorder() const { return m_border.m_top; }
+
+ wxTextBoxAttrBorder& GetRightBorder() { return m_border.m_right; }
+ const wxTextBoxAttrBorder& GetRightBorder() const { return m_border.m_right; }
+
+ wxTextBoxAttrBorder& GetBottomBorder() { return m_border.m_bottom; }
+ const wxTextBoxAttrBorder& GetBottomBorder() const { return m_border.m_bottom; }
+
+ // Outline
+
+ wxTextBoxAttrBorders& GetOutline() { return m_outline; }
+ const wxTextBoxAttrBorders& GetOutline() const { return m_outline; }
+
+ wxTextBoxAttrBorder& GetLeftOutline() { return m_outline.m_left; }
+ const wxTextBoxAttrBorder& GetLeftOutline() const { return m_outline.m_left; }
+
+ wxTextBoxAttrBorder& GetTopOutline() { return m_outline.m_top; }
+ const wxTextBoxAttrBorder& GetTopOutline() const { return m_outline.m_top; }
+
+ wxTextBoxAttrBorder& GetRightOutline() { return m_outline.m_right; }
+ const wxTextBoxAttrBorder& GetRightOutline() const { return m_outline.m_right; }
+
+ wxTextBoxAttrBorder& GetBottomOutline() { return m_outline.m_bottom; }
+ const wxTextBoxAttrBorder& GetBottomOutline() const { return m_outline.m_bottom; }
+
+
+ // Width and height
+
+ wxTextAttrDimension& GetWidth() { return m_width; }
+ const wxTextAttrDimension& GetWidth() const { return m_width; }
+
+ wxTextAttrDimension& GetHeight() { return m_height; }
+ const wxTextAttrDimension& GetHeight() const { return m_height; }
+
+public:
+
+ int m_flags;
+
+ wxTextBoxAttrDimensions m_margins;
+ wxTextBoxAttrDimensions m_padding;
+ wxTextBoxAttrDimensions m_position;
+
+ wxTextAttrDimension m_width;
+ wxTextAttrDimension m_height;
+
+ wxTextBoxAttrBorders m_border;
+ wxTextBoxAttrBorders m_outline;
+
+ short int m_floatMode;
+ short int m_clearMode;
+ short int m_collapseMode;
+};
+
+// ----------------------------------------------------------------------------
+// wxRichTextAttr: an enhanced attribute
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextAttr: public wxTextAttr
+{
+public:
+ wxRichTextAttr(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
+ wxRichTextAttr(const wxRichTextAttr& attr) { Copy(attr); }
+ wxRichTextAttr() {}
+
+ // Copy
+ void Copy(const wxRichTextAttr& attr);
+
+ // Assignment
+ void operator=(const wxRichTextAttr& attr) { Copy(attr); }
+ void operator=(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
+
+ // Equality test
+ bool operator==(const wxRichTextAttr& attr) const;
+
+ // Partial equality test taking comparison object into account
+ bool EqPartial(const wxRichTextAttr& attr) const;
+
+ // Merges the given attributes. If compareWith
+ // is non-NULL, then it will be used to mask out those attributes that are the same in style
+ // and compareWith, for situations where we don't want to explicitly set inherited attributes.
+ bool Apply(const wxRichTextAttr& style, const wxRichTextAttr* compareWith = NULL);
+
+ // Collects the attributes that are common to a range of content, building up a note of
+ // which attributes are absent in some objects and which clash in some objects.
+ void CollectCommonAttributes(const wxRichTextAttr& attr, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
+
+ // Remove specified attributes from this object
+ bool RemoveStyle(const wxRichTextAttr& attr);
+
+ wxTextBoxAttr& GetTextBoxAttr() { return m_textBoxAttr; }
+ const wxTextBoxAttr& GetTextBoxAttr() const { return m_textBoxAttr; }
+ void SetTextBoxAttr(const wxTextBoxAttr& attr) { m_textBoxAttr = attr; }
+
+ wxTextBoxAttr m_textBoxAttr;
+};
+
/*!
* wxRichTextFontTable
* Manages quick access to a pool of fonts for rendering rich text
bool IsOk() const { return m_refData != NULL; }
- wxFont FindFont(const wxTextAttr& fontSpec);
+ wxFont FindFont(const wxRichTextAttr& fontSpec);
void Clear();
void operator= (const wxRichTextFontTable& table);
void operator =(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
bool operator ==(const wxRichTextRange& range) const { return (m_start == range.m_start && m_end == range.m_end); }
- bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start && m_end != range.m_end); }
+ bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start || m_end != range.m_end); }
wxRichTextRange operator -(const wxRichTextRange& range) const { return wxRichTextRange(m_start - range.m_start, m_end - range.m_end); }
wxRichTextRange operator +(const wxRichTextRange& range) const { return wxRichTextRange(m_start + range.m_start, m_end + range.m_end); }
/// Returns true if the object is empty
virtual bool IsEmpty() const { return false; }
+ /// Whether this object floatable
+ virtual bool IsFloatable() const { return false; }
+
+ /// Whether this object is currently floating
+ virtual bool IsFloating() const { return false; }
+
+ /// Whether this object is a place holding one
+ // virtual bool IsPlaceHolding() const { return false; }
+
+ /// Floating direction
+ virtual int GetFloatDirection() const { return wxTEXT_BOX_ATTR_FLOAT_NONE; }
+
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& WXUNUSED(range)) const { return wxEmptyString; }
/// Dump to output stream for debugging
virtual void Dump(wxTextOutputStream& stream);
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return false; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* WXUNUSED(parent), wxRichTextBuffer* WXUNUSED(buffer)) { return false; }
+
// Accessors
/// Get/set the cached object size as calculated by Layout.
virtual int GetBottomMargin() const { return m_bottomMargin; }
/// Set attributes object
- void SetAttributes(const wxTextAttr& attr) { m_attributes = attr; }
- const wxTextAttr& GetAttributes() const { return m_attributes; }
- wxTextAttr& GetAttributes() { return m_attributes; }
+ void SetAttributes(const wxRichTextAttr& attr) { m_attributes = attr; }
+ const wxRichTextAttr& GetAttributes() const { return m_attributes; }
+ wxRichTextAttr& GetAttributes() { return m_attributes; }
/// Set/get stored descent
void SetDescent(int descent) { m_descent = descent; }
void Dereference();
/// Convert units in tenths of a millimetre to device units
- int ConvertTenthsMMToPixels(wxDC& dc, int units);
+ int ConvertTenthsMMToPixels(wxDC& dc, int units) const;
static int ConvertTenthsMMToPixels(int ppi, int units);
+ /// Convert units in pixels to tenths of a millimetre
+ int ConvertPixelsToTenthsMM(wxDC& dc, int pixels) const;
+ static int ConvertPixelsToTenthsMM(int ppi, int pixels);
+
protected:
wxSize m_size;
wxPoint m_pos;
int m_bottomMargin;
/// Attributes
- wxTextAttr m_attributes;
+ wxRichTextAttr m_attributes;
};
WX_DECLARE_LIST_WITH_DECL( wxRichTextObject, wxRichTextObjectList, class WXDLLIMPEXP_RICHTEXT );
wxRichTextParagraphLayoutBox(wxRichTextObject* parent = NULL);
wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj): wxRichTextBox() { Init(); Copy(obj); }
+ ~wxRichTextParagraphLayoutBox();
// Overrideables
+ /// Hit-testing: returns a flag indicating hit test details, plus
+ /// information about position
+ virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
+
/// Draw the item
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
virtual wxRichTextStyleSheet* GetStyleSheet() const { return NULL; }
// Operations
+ /// Draw the floats of this buffer
+ void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+
+ /// Move an anchored object to another paragraph
+ void MoveAnchoredObjectToParagraph(wxRichTextParagraph* from, wxRichTextParagraph* to, wxRichTextAnchoredObject* obj);
/// Initialize the object.
void Init();
virtual void Reset();
/// Convenience function to add a paragraph of text
- virtual wxRichTextRange AddParagraph(const wxString& text, wxTextAttr* paraStyle = NULL);
+ virtual wxRichTextRange AddParagraph(const wxString& text, wxRichTextAttr* paraStyle = NULL);
/// Convenience function to add an image
- virtual wxRichTextRange AddImage(const wxImage& image, wxTextAttr* paraStyle = NULL);
+ virtual wxRichTextRange AddImage(const wxImage& image, wxRichTextAttr* paraStyle = NULL);
/// Adds multiple paragraphs, based on newlines.
- virtual wxRichTextRange AddParagraphs(const wxString& text, wxTextAttr* paraStyle = NULL);
+ virtual wxRichTextRange AddParagraphs(const wxString& text, wxRichTextAttr* paraStyle = NULL);
/// Get the line at the given position. If caretPosition is true, the position is
/// a caret position, which is normally a smaller number.
virtual bool PositionToXY(long pos, long* x, long* y) const;
/// Set text attributes: character and/or paragraph styles.
- virtual bool SetStyle(const wxRichTextRange& range, const wxTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+ virtual bool SetStyle(const wxRichTextRange& range, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /// Set image attribute
+ void SetImageStyle(wxRichTextImage *image, const wxRichTextAttr& textAttr, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
/// Get the conbined text attributes for this position.
- virtual bool GetStyle(long position, wxTextAttr& style);
+ virtual bool GetStyle(long position, wxRichTextAttr& style);
/// Get the content (uncombined) attributes for this position.
- virtual bool GetUncombinedStyle(long position, wxTextAttr& style);
+ virtual bool GetUncombinedStyle(long position, wxRichTextAttr& style);
/// Implementation helper for GetStyle. If combineStyles is true, combine base, paragraph and
/// context attributes.
- virtual bool DoGetStyle(long position, wxTextAttr& style, bool combineStyles = true);
+ virtual bool DoGetStyle(long position, wxRichTextAttr& style, bool combineStyles = true);
/// Get the combined style for a range - if any attribute is different within the range,
/// that attribute is not present within the flags
- virtual bool GetStyleForRange(const wxRichTextRange& range, wxTextAttr& style);
+ virtual bool GetStyleForRange(const wxRichTextRange& range, wxRichTextAttr& style);
/// Combines 'style' with 'currentStyle' for the purpose of summarising the attributes of a range of
/// content.
- bool CollectStyle(wxTextAttr& currentStyle, const wxTextAttr& style, long& multipleStyleAttributes, int& multipleTextEffectAttributes, int& absentStyleAttributes, int& absentTextEffectAttributes);
+ bool CollectStyle(wxRichTextAttr& currentStyle, const wxRichTextAttr& style, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
/// Set list style
virtual bool SetListStyle(const wxRichTextRange& range, wxRichTextListStyleDefinition* def, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
virtual bool DoNumberList(const wxRichTextRange& range, const wxRichTextRange& promotionRange, int promoteBy, wxRichTextListStyleDefinition* def, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
/// Fills in the attributes for numbering a paragraph after previousParagraph.
- virtual bool FindNextParagraphNumber(wxRichTextParagraph* previousParagraph, wxTextAttr& attr) const;
+ virtual bool FindNextParagraphNumber(wxRichTextParagraph* previousParagraph, wxRichTextAttr& attr) const;
/// Test if this whole range has character attributes of the specified kind. If any
/// of the attributes are different within the range, the test fails. You
/// can use this to implement, for example, bold button updating. style must have
/// flags indicating which attributes are of interest.
- virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxTextAttr& style) const;
+ virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
/// Test if this whole range has paragraph attributes of the specified kind. If any
/// of the attributes are different within the range, the test fails. You
/// can use this to implement, for example, centering button updating. style must have
/// flags indicating which attributes are of interest.
- virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxTextAttr& style) const;
+ virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextParagraphLayoutBox(*this); }
/// Set default style for new content. Setting it to a default attribute
/// makes new content take on the 'basic' style.
- virtual bool SetDefaultStyle(const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxRichTextAttr& style);
/// Get default style
- virtual const wxTextAttr& GetDefaultStyle() const { return m_defaultAttributes; }
+ virtual const wxRichTextAttr& GetDefaultStyle() const { return m_defaultAttributes; }
/// Set basic (overall) style
- virtual void SetBasicStyle(const wxTextAttr& style) { m_attributes = style; }
+ virtual void SetBasicStyle(const wxRichTextAttr& style) { m_attributes = style; }
/// Get basic (overall) style
- virtual const wxTextAttr& GetBasicStyle() const { return m_attributes; }
+ virtual const wxRichTextAttr& GetBasicStyle() const { return m_attributes; }
/// Invalidate the buffer. With no argument, invalidates whole buffer.
void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+ /// Gather information about floating objects. If untilObj is non-NULL,
+ /// will stop getting information if the current object is this, since we
+ /// will collect the rest later.
+ virtual bool UpdateFloatingObjects(int width, wxRichTextObject* untilObj = NULL);
+
/// Get invalid range, rounding to entire paragraphs if argument is true.
wxRichTextRange GetInvalidRange(bool wholeParagraphs = false) const;
+ /// Get the wxRichTextFloatCollector of this object
+ wxRichTextFloatCollector* GetFloatCollector() { return m_floatCollector; }
+
protected:
wxRichTextCtrl* m_ctrl;
- wxTextAttr m_defaultAttributes;
+ wxRichTextAttr m_defaultAttributes;
/// The invalidated range that will need full layout
wxRichTextRange m_invalidRange;
// Is the last paragraph partial or complete?
bool m_partialParagraph;
+
+ // The floating layout state
+ wxRichTextFloatCollector* m_floatCollector;
};
/*!
public:
// Constructors
- wxRichTextParagraph(wxRichTextObject* parent = NULL, wxTextAttr* style = NULL);
- wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxTextAttr* paraStyle = NULL, wxTextAttr* charStyle = NULL);
+ wxRichTextParagraph(wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
+ wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxRichTextAttr* paraStyle = NULL, wxRichTextAttr* charStyle = NULL);
virtual ~wxRichTextParagraph();
wxRichTextParagraph(const wxRichTextParagraph& obj): wxRichTextBox() { Copy(obj); }
// Implementation
/// Apply paragraph styles such as centering to the wrapped lines
- virtual void ApplyParagraphStyle(const wxTextAttr& attr, const wxRect& rect, wxDC& dc);
+ virtual void ApplyParagraphStyle(const wxRichTextAttr& attr, const wxRect& rect, wxDC& dc);
/// Insert text at the given position
virtual bool InsertText(long pos, const wxString& text);
/// Get combined attributes of the base style, paragraph style and character style. We use this to dynamically
/// retrieve the actual style.
- wxTextAttr GetCombinedAttributes(const wxTextAttr& contentStyle) const;
+ wxRichTextAttr GetCombinedAttributes(const wxRichTextAttr& contentStyle) const;
/// Get combined attributes of the base style and paragraph style.
- wxTextAttr GetCombinedAttributes() const;
+ wxRichTextAttr GetCombinedAttributes() const;
/// Get the first position from pos that has a line break character.
long GetFirstLineBreakPosition(long pos);
/// Get default tabstop array
static const wxArrayInt& GetDefaultTabs() { return sm_defaultTabs; }
+ /// Layout the floats object
+ void LayoutFloat(wxDC& dc, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
+
protected:
/// The lines that make up the wrapped paragraph
wxRichTextLineList m_cachedLines;
/// Default tabstops
static wxArrayInt sm_defaultTabs;
+
+friend class wxRichTextFloatCollector;
};
/*!
public:
// Constructors
- wxRichTextPlainText(const wxString& text = wxEmptyString, wxRichTextObject* parent = NULL, wxTextAttr* style = NULL);
+ wxRichTextPlainText(const wxString& text = wxEmptyString, wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
wxRichTextPlainText(const wxRichTextPlainText& obj): wxRichTextObject() { Copy(obj); }
// Overrideables
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextPlainText(*this); }
private:
- bool DrawTabbedString(wxDC& dc, const wxTextAttr& attr, const wxRect& rect, wxString& str, wxCoord& x, wxCoord& y, bool selected);
+ bool DrawTabbedString(wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, wxString& str, wxCoord& x, wxCoord& y, bool selected);
protected:
wxString m_text;
// format.
virtual bool MakeImageBlock(wxImage& image, wxBitmapType imageType, int quality = 80);
+ // Uses a const wxImage for efficiency, but can't set quality (only relevant for JPEG)
+ virtual bool MakeImageBlockDefaultQuality(const wxImage& image, wxBitmapType imageType);
+
+ // Makes the image block
+ virtual bool DoMakeImageBlock(const wxImage& image, wxBitmapType imageType);
+
// Write to a file
bool Write(const wxString& filename);
wxBitmapType m_imageType;
};
+/*!
+ * wxRichTextAnchoredObject class declaration
+ * This object is an abstract one that represent some objects which can floats
+ */
+class WXDLLIMPEXP_RICHTEXT wxRichTextAnchoredObject: public wxRichTextObject
+{
+ DECLARE_CLASS(wxRichTextAnchoredObject)
+public:
+// Constructors
+ wxRichTextAnchoredObject(wxRichTextObject* parent = NULL, const wxRichTextAttr& attr = wxRichTextAttr());
+ wxRichTextAnchoredObject(const wxRichTextAnchoredObject& obj) : wxRichTextObject(obj) /* , m_ph(NULL) */ { Copy(obj); }
+ ~wxRichTextAnchoredObject();
+
+// Virtuals
+ virtual bool IsFloatable() const { return true; }
+
+ /// Whether this object is currently floating
+ virtual bool IsFloating() const { return GetAttributes().GetTextBoxAttr().IsFloating(); }
+
+ virtual void SetParent(wxRichTextObject* parent);
+
+// Accessors
+
+ /// The floating direction
+ virtual int GetFloatDirection() const { return GetAttributes().GetTextBoxAttr().GetFloatMode(); }
+
+ void operator=(const wxRichTextAnchoredObject&) { wxASSERT("Nobody can reset this object using ="); }
+
+// Functions
+ void Copy(const wxRichTextAnchoredObject& obj);
+
+protected:
+
+};
/*!
* wxRichTextImage class declaration
* This object represents an image.
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextImage: public wxRichTextObject
+class WXDLLIMPEXP_RICHTEXT wxRichTextImage: public wxRichTextAnchoredObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextImage)
public:
// Constructors
- wxRichTextImage(wxRichTextObject* parent = NULL): wxRichTextObject(parent) { }
- wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL, wxTextAttr* charStyle = NULL);
- wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL, wxTextAttr* charStyle = NULL);
- wxRichTextImage(const wxRichTextImage& obj): wxRichTextObject() { Copy(obj); }
+ wxRichTextImage(wxRichTextObject* parent = NULL): wxRichTextAnchoredObject(parent) { }
+ wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
+ wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
+ wxRichTextImage(const wxRichTextImage& obj): wxRichTextAnchoredObject(obj) { Copy(obj); }
// Overrideables
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
/// Returns true if the object is empty
- virtual bool IsEmpty() const { return !m_image.Ok(); }
+ virtual bool IsEmpty() const { return !m_imageBlock.Ok(); }
+
+ /// Can we edit properties via a GUI?
+ virtual bool CanEditProperties() const { return true; }
+
+ /// Edit properties via a GUI
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
// Accessors
- /// Get the image
- const wxImage& GetImage() const { return m_image; }
+ /// Get the image cache (scaled bitmap)
+ const wxBitmap& GetImageCache() const { return m_imageCache; }
+
+ /// Set the image cache
+ void SetImageCache(const wxBitmap& bitmap) { m_imageCache = bitmap; }
- /// Set the image
- void SetImage(const wxImage& image) { m_image = image; }
+ /// Reset the image cache
+ void ResetImageCache() { m_imageCache = wxNullBitmap; }
/// Get the image block containing the raw data
wxRichTextImageBlock& GetImageBlock() { return m_imageBlock; }
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextImage(*this); }
- /// Load wxImage from the block
- virtual bool LoadFromBlock();
-
- /// Make block from the wxImage
- virtual bool MakeBlock();
+ /// Create a cached image at the required size
+ virtual bool LoadImageCache(wxDC& dc, bool resetCache = false);
protected:
- // TODO: reduce the multiple representations of data
- wxImage m_image;
- wxBitmap m_bitmap;
wxRichTextImageBlock m_imageBlock;
+ wxBitmap m_imageCache;
};
int GetHandlerFlags() const { return m_handlerFlags; }
/// Convenience function to add a paragraph of text
- virtual wxRichTextRange AddParagraph(const wxString& text, wxTextAttr* paraStyle = NULL) { Modify(); return wxRichTextParagraphLayoutBox::AddParagraph(text, paraStyle); }
+ virtual wxRichTextRange AddParagraph(const wxString& text, wxRichTextAttr* paraStyle = NULL) { Modify(); return wxRichTextParagraphLayoutBox::AddParagraph(text, paraStyle); }
/// Begin collapsing undo/redo commands. Note that this may not work properly
/// if combining commands that delete or insert content, changing ranges for
virtual bool CanPasteFromClipboard() const;
/// Begin using a style
- virtual bool BeginStyle(const wxTextAttr& style);
+ virtual bool BeginStyle(const wxRichTextAttr& style);
/// End the style
virtual bool EndStyle();
bool InsertNewlineWithUndo(long pos, wxRichTextCtrl* ctrl, int flags = 0);
/// Submit command to insert the given image
- bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock, wxRichTextCtrl* ctrl, int flags = 0);
+ bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock, wxRichTextCtrl* ctrl, int flags = 0,
+ const wxRichTextAttr& textAttr = wxRichTextAttr());
+
+ /// Submit command to insert an object
+ bool InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, int flags);
/// Submit command to delete this range
bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl);
/// Get the style that is appropriate for a new paragraph at this position.
/// If the previous paragraph has a paragraph style name, look up the next-paragraph
/// style.
- wxTextAttr GetStyleForNewParagraph(long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
+ wxRichTextAttr GetStyleForNewParagraph(long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
/// Dumps contents of buffer for debugging purposes
virtual void Dump();
virtual ~wxRichTextRenderer() {}
/// Draw a standard bullet, as specified by the value of GetBulletName
- virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect) = 0;
+ virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect) = 0;
/// Draw a bullet that can be described by text, such as numbered or symbol bullets
- virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect, const wxString& text) = 0;
+ virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, const wxString& text) = 0;
/// Draw a bitmap bullet, where the bullet bitmap is specified by the value of GetBulletName
- virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect) = 0;
+ virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect) = 0;
/// Enumerate the standard bullet names currently supported
virtual bool EnumerateStandardBulletNames(wxArrayString& bulletNames) = 0;
wxRichTextStdRenderer() {}
/// Draw a standard bullet, as specified by the value of GetBulletName
- virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect);
+ virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect);
/// Draw a bullet that can be described by text, such as numbered or symbol bullets
- virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect, const wxString& text);
+ virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, const wxString& text);
/// Draw a bitmap bullet, where the bullet bitmap is specified by the value of GetBulletName
- virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxTextAttr& attr, const wxRect& rect);
+ virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect);
/// Enumerate the standard bullet names currently supported
virtual bool EnumerateStandardBulletNames(wxArrayString& bulletNames);
}
/// Compare two attribute objects
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxTextAttr& attr1, const wxTextAttr& attr2);
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxTextAttr& attr1, const wxTextAttr& attr2);
+WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
+WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
/// Compare two attribute objects, but take into account the flags
/// specifying attributes of interest.
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEqPartial(const wxTextAttr& attr1, const wxTextAttr& attr2, int flags);
+WXDLLIMPEXP_RICHTEXT bool wxTextAttrEqPartial(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
/// Apply one style to another
-WXDLLIMPEXP_RICHTEXT bool wxRichTextApplyStyle(wxTextAttr& destStyle, const wxTextAttr& style, wxTextAttr* compareWith = NULL);
+WXDLLIMPEXP_RICHTEXT bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style, wxRichTextAttr* compareWith = NULL);
// Remove attributes
-WXDLLIMPEXP_RICHTEXT bool wxRichTextRemoveStyle(wxTextAttr& destStyle, const wxTextAttr& style);
+WXDLLIMPEXP_RICHTEXT bool wxRichTextRemoveStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style);
/// Combine two bitlists
WXDLLIMPEXP_RICHTEXT bool wxRichTextCombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB);
WXDLLIMPEXP_RICHTEXT bool wxRichTextBitlistsEqPartial(int valueA, int valueB, int flags);
/// Split into paragraph and character styles
-WXDLLIMPEXP_RICHTEXT bool wxRichTextSplitParaCharStyles(const wxTextAttr& style, wxTextAttr& parStyle, wxTextAttr& charStyle);
+WXDLLIMPEXP_RICHTEXT bool wxRichTextSplitParaCharStyles(const wxRichTextAttr& style, wxRichTextAttr& parStyle, wxRichTextAttr& charStyle);
/// Compare tabs
WXDLLIMPEXP_RICHTEXT bool wxRichTextTabsEq(const wxArrayInt& tabs1, const wxArrayInt& tabs2);
/// Convert a decimal to Roman numerals
WXDLLIMPEXP_RICHTEXT wxString wxRichTextDecimalToRoman(long n);
+// Collects the attributes that are common to a range of content, building up a note of
+// which attributes are absent in some objects and which clash in some objects.
+WXDLLIMPEXP_RICHTEXT void wxTextAttrCollectCommonAttributes(wxTextAttr& currentStyle, const wxTextAttr& attr, wxTextAttr& clashingAttr, wxTextAttr& absentAttr);
+
WXDLLIMPEXP_RICHTEXT void wxRichTextModuleInit();
#endif