- // Calculate the size of the rotated bounding box.
- double rad = DegToRad(angle);
- double dx = cos(rad),
- dy = sin(rad);
-
- // the rectngle vertices are counted clockwise with the first one being at
- // (0, 0) (or, rather, at (x, y))
- double x2 = w*dx,
- y2 = -w*dy; // y axis points to the bottom, hence minus
- double x4 = h*dy,
- y4 = h*dx;
- double x3 = x4 + x2,
- y3 = y4 + y2;
-
- // calc max and min
- wxCoord maxX = (wxCoord)(dmax(x2, dmax(x3, x4)) + 0.5),
- maxY = (wxCoord)(dmax(y2, dmax(y3, y4)) + 0.5),
- minX = (wxCoord)(dmin(x2, dmin(x3, x4)) - 0.5),
- minY = (wxCoord)(dmin(y2, dmin(y3, y4)) - 0.5);
-
-
- wxImage image = src.ConvertToImage();
-
- image.ConvertColourToAlpha( m_textForegroundColour.Red(),
- m_textForegroundColour.Green(),
- m_textForegroundColour.Blue() );
- image = image.Rotate( rad, wxPoint(0,0) );
-
- int i_angle = (int) angle;
- i_angle = i_angle % 360;
- if (i_angle < 0)
- i_angle += 360;
- int xoffset = 0;
- if ((i_angle >= 90.0) && (i_angle < 270.0))
- xoffset = image.GetWidth();
- int yoffset = 0;
- if ((i_angle >= 0.0) && (i_angle < 180.0))
- yoffset = image.GetHeight();
-
- if ((i_angle >= 0) && (i_angle < 90))
- yoffset -= (int)( cos(rad)*h );
- if ((i_angle >= 90) && (i_angle < 180))
- xoffset -= (int)( sin(rad)*h );
- if ((i_angle >= 180) && (i_angle < 270))
- yoffset -= (int)( cos(rad)*h );
- if ((i_angle >= 270) && (i_angle < 360))
- xoffset -= (int)( sin(rad)*h );
-
- int i_x = x - xoffset;
- int i_y = y - yoffset;
-
- src = image;
- DoDrawBitmap( src, i_x, i_y, true );
-
-
- // it would be better to draw with non underlined font and draw the line
- // manually here (it would be more straight...)
-#if 0
- if ( m_font.GetUnderlined() )
- {
- gdk_draw_line( m_gdkwindow, m_textGC,
- XLOG2DEV(x + x4), YLOG2DEV(y + y4 + font->descent),
- XLOG2DEV(x + x3), YLOG2DEV(y + y3 + font->descent));
- }
-#endif // 0
-
- // update the bounding box
- CalcBoundingBox(x + minX, y + minY);
- CalcBoundingBox(x + maxX, y + maxY);
-#else // !wxUSE_IMAGE
- wxUnusedVar(text);
- wxUnusedVar(x);
- wxUnusedVar(y);
- wxUnusedVar(angle);
-#endif // wxUSE_IMAGE/!wxUSE_IMAGE