// Do not free editors immediately if processing events
if ( m_wndEditor2 )
{
- m_wndEditor2->PopEventHandler(true);
+ wxEvtHandler* handler = m_wndEditor2->PopEventHandler(false);
m_wndEditor2->Hide();
+ wxPendingDelete.Append( handler );
wxPendingDelete.Append( m_wndEditor2 );
m_wndEditor2 = NULL;
}
if ( m_wndEditor )
{
- m_wndEditor->PopEventHandler(true);
+ wxEvtHandler* handler = m_wndEditor->PopEventHandler(false);
m_wndEditor->Hide();
+ wxPendingDelete.Append( handler );
wxPendingDelete.Append( m_wndEditor );
m_wndEditor = NULL;
}