// Modified by: Ron Lee
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// window attributes
// -----------------
- // NB: in future versions of wxWindows Set/GetTitle() will only work
+ // NB: in future versions of wxWidgets Set/GetTitle() will only work
// with the top level windows (such as dialogs and frames) and
// Set/GetLabel() only with the other ones (i.e. all controls).
}
// get the size best suited for the window (in fact, minimal
- // acceptable size using which it will still look "nice")
- wxSize GetBestSize() const { return DoGetBestSize(); }
+ // acceptable size using which it will still look "nice" in
+ // most situations)
+ wxSize GetBestSize() const
+ {
+ if (m_bestSizeCache.IsFullySpecified())
+ return m_bestSizeCache;
+ return DoGetBestSize();
+ }
void GetBestSize(int *w, int *h) const
{
- wxSize s = DoGetBestSize();
+ wxSize s = GetBestSize();
if ( w )
*w = s.x;
if ( h )
*h = s.y;
}
+ // reset the cached best size value so it will be recalculated the
+ // next time it is needed.
+ void InvalidateBestSize() { m_bestSizeCache = wxDefaultSize; }
+ void CacheBestSize(const wxSize& size) const
+ { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
+
// There are times (and windows) where 'Best' size and 'Min' size
// are vastly out of sync. This should be remedied somehow, but in
// the meantime, this method will return the larger of BestSize
// MinSize hint.
wxSize GetAdjustedBestSize() const
{
- wxSize s( DoGetBestSize() );
+ wxSize s( GetBestSize() );
return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
}
+ // This function will merge the window's best size into the window's
+ // minimum size, giving priority to the min size components, and
+ // returns the results.
+ wxSize GetBestFittingSize() const;
+
+ // A 'Smart' SetSize that will fill in default size values with 'best'
+ // size. Sets the minsize to what was passed in.
+ void SetBestFittingSize(const wxSize& size=wxDefaultSize);
+
// the generic centre function - centers the window on parent by`
// default or on screen if it doesn't have parent or
// wxCENTER_ON_SCREEN flag is given
virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
virtual wxSize GetMinSize() const { return wxSize( m_minWidth, m_minHeight ); }
+ void SetMinSize(const wxSize& minSize) { SetSizeHints(minSize); }
+ void SetMaxSize(const wxSize& maxSize) { SetSizeHints(GetMinSize(), maxSize); }
+
// Methods for accessing the virtual size of a window. For most
// windows this is just the client area of the window, but for
// some like scrolled windows it is more or less independent of
// set this child as temporary default
virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
+ // navigates in the specified direction by sending a wxNavigationKeyEvent
+ virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward);
+
+ // move this window just before/after the specified one in tab order
+ // (the other window must be our sibling!)
+ void MoveBeforeInTabOrder(wxWindow *win)
+ { DoMoveInTabOrder(win, MoveBefore); }
+ void MoveAfterInTabOrder(wxWindow *win)
+ { DoMoveInTabOrder(win, MoveAfter); }
+
+
// parent/children relations
// -------------------------
// is this window a top level one?
virtual bool IsTopLevel() const;
- // it doesn't really change parent, use ReParent() instead
+ // it doesn't really change parent, use Reparent() instead
void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
// change the real parent of this window, return true if the parent
// was changed, false otherwise (error or newParent == oldParent)
// set/retrieve the window colours (system defaults are used by
// default): SetXXX() functions return true if colour was changed,
- // SetDefaultXXX() reset the "m_hasXXX" flag after setting the value
- // to prevent it from being inherited by our children
+ // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
+ // value to prevent it from being inherited by our children
virtual bool SetBackgroundColour(const wxColour& colour);
- void SetDefaultBackgroundColour(const wxColour& colour)
+ void SetOwnBackgroundColour(const wxColour& colour)
{
if ( SetBackgroundColour(colour) )
- m_hasBgCol = false;
+ m_inheritBgCol = false;
}
wxColour GetBackgroundColour() const;
virtual bool SetForegroundColour(const wxColour& colour);
- void SetDefaultForegroundColour(const wxColour& colour)
+ void SetOwnForegroundColour(const wxColour& colour)
{
if ( SetForegroundColour(colour) )
- m_hasFgCol = false;
+ m_inheritFgCol = false;
}
wxColour GetForegroundColour() const;
// set/retrieve the font for the window (SetFont() returns true if the
// font really changed)
virtual bool SetFont(const wxFont& font) = 0;
- void SetDefaultFont(const wxFont& font)
+ void SetOwnFont(const wxFont& font)
{
if ( SetFont(font) )
- m_hasFont = false;
+ m_inheritFont = false;
}
- const wxFont& GetFont() const { return DoGetFont(); }
- wxFont& GetFont() { return DoGetFont(); }
+ wxFont GetFont() const;
// set/retrieve the cursor for this window (SetCursor() returns true
// if the cursor was really changed)
virtual bool SetCursor( const wxCursor &cursor );
const wxCursor& GetCursor() const { return m_cursor; }
- wxCursor& GetCursor() { return m_cursor; }
#if wxUSE_CARET
// associate a caret with the window
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
#if wxUSE_MENUS
- bool PopupMenu( wxMenu *menu, const wxPoint& pos )
+ bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
{ return DoPopupMenu(menu, pos.x, pos.y); }
- bool PopupMenu( wxMenu *menu, int x, int y )
+ bool PopupMenu(wxMenu *menu, int x, int y)
{ return DoPopupMenu(menu, x, y); }
#endif // wxUSE_MENUS
// get the associated tooltip or NULL if none
wxToolTip* GetToolTip() const { return m_tooltip; }
wxString GetToolTipText() const ;
+#else
+ // make it much easier to compile apps in an environment
+ // that doesn't support tooltips, such as PocketPC
+ inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
#endif // wxUSE_TOOLTIPS
// drag and drop
virtual bool TryValidator(wxEvent& event);
virtual bool TryParent(wxEvent& event);
+ // common part of MoveBefore/AfterInTabOrder()
+ enum MoveKind
+ {
+ MoveBefore, // insert before the given window
+ MoveAfter // insert after the given window
+ };
+ virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
#if wxUSE_CONSTRAINTS
// satisfy the constraints for the windows but don't set the window sizes
bool m_hasBgCol:1;
bool m_hasFgCol:1;
bool m_hasFont:1;
+
+ // and should it be inherited by children?
+ bool m_inheritBgCol:1;
+ bool m_inheritFgCol:1;
+ bool m_inheritFont:1;
// window attributes
long m_windowStyle,
static int WidthDefault(int w) { return w == -1 ? 20 : w; }
static int HeightDefault(int h) { return h == -1 ? 20 : h; }
- // set the best size for the control if the default size was given:
- // replaces the fields of size == -1 with the best values for them and
- // calls SetSize() if needed
- //
- // This function is rather unfortunately named.. it's really just a
- // smarter SetSize / convenience function for expanding wxDefaultSize.
- // Note that it does not influence the value returned by GetBestSize
- // at all.
- void SetBestSize(const wxSize& size);
+ // Used to save the results of DoGetBestSize so it doesn't need to be
+ // recalculated each time the value is needed.
+ wxSize m_bestSizeCache;
+
+ // keep the old name for compatibility, at least until all the internal
+ // usages of it are changed to SetBestFittingSize
+ void SetBestSize(const wxSize& size) { SetBestFittingSize(size); }
+
// set the initial window size if none is given (i.e. at least one of the
// components of the size passed to ctor/Create() is -1)
//
// can be accurately calculated
virtual void SetInitialBestSize(const wxSize& WXUNUSED(size)) {}
+
// more pure virtual functions
// ---------------------------
#endif // wxUSE_TOOLTIPS
#if wxUSE_MENUS
- virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
+ virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
#endif // wxUSE_MENUS
// Makes an adjustment to the window position to make it relative to the
// the stack of windows which have captured the mouse
static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
- // implementation of both const and non-const versions of GetFont()
- wxFont& DoGetFont() const;
-
-
DECLARE_ABSTRACT_CLASS(wxWindowBase)
DECLARE_NO_COPY_CLASS(wxWindowBase)
DECLARE_EVENT_TABLE()