// local defines
//-----------------------------------------------------------------------------
-#define USE_PAINT_REGION 1
+// VZ: what is this for exactly??
+#define USE_PAINT_REGION 0
//-----------------------------------------------------------------------------
// local data
}
void wxWindowDC::DoDrawPolygon( int n, wxPoint points[],
- wxCoord xoffset, wxCoord yoffset, int fillStyle )
+ wxCoord xoffset, wxCoord yoffset,
+ int WXUNUSED(fillStyle) )
{
wxCHECK_RET( Ok(), wxT("invalid window dc") );
#endif
}
-void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, double angle )
+void wxWindowDC::DoDrawRotatedText(const wxString& WXUNUSED(text),
+ wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
+ double WXUNUSED(angle))
{
- // later
+ wxFAIL_MSG( "not implemented" );
}
void wxWindowDC::DoGetTextExtent( const wxString &string, wxCoord *width, wxCoord *height,
}
}
-void wxWindowDC::SetPalette( const wxPalette& palette )
+void wxWindowDC::SetPalette( const wxPalette& WXUNUSED(palette) )
{
#if 0
if (m_window)
rect.width = XLOG2DEVREL(width);
rect.height = YLOG2DEVREL(height);
- if (!m_currentClippingRegion.IsNull())
+ if (!m_currentClippingRegion.IsEmpty())
m_currentClippingRegion.Intersect( rect );
else
- m_currentClippingRegion.Union( rect );
+ m_currentClippingRegion = rect;
#if USE_PAINT_REGION
- if (!m_paintClippingRegion.IsNull())
+ if (!m_paintClippingRegion.IsEmpty())
m_currentClippingRegion.Intersect( m_paintClippingRegion );
#endif
if (!m_window) return;
- if (!m_currentClippingRegion.IsNull())
+ if (!m_currentClippingRegion.IsEmpty())
m_currentClippingRegion.Intersect( region );
else
- m_currentClippingRegion.Union( region );
+ m_currentClippingRegion = region;
#if USE_PAINT_REGION
- if (!m_paintClippingRegion.IsNull())
+ if (!m_paintClippingRegion.IsEmpty())
m_currentClippingRegion.Intersect( m_paintClippingRegion );
#endif