DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
-
+#if wxUSE_ICO_CUR
// ----------------------------------------------------------------------------
// wxICOHandler
// ----------------------------------------------------------------------------
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
+ virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index );
virtual bool DoCanRead( wxInputStream& stream );
virtual int GetImageCount( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxCURHandler)
};
+// ----------------------------------------------------------------------------
+// wxANIHandler
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxANIHandler : public wxCURHandler
+{
+public:
+ wxANIHandler()
+ {
+ m_name = _T("Windows animated cursor file");
+ m_extension = _T("ani");
+ m_type = wxBITMAP_TYPE_ANI;
+ m_mime = _T("image/x-ani");
+ };
+
+
+#if wxUSE_STREAMS
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE ) {return FALSE ;};
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
+ virtual bool DoCanRead( wxInputStream& stream );
+ virtual int GetImageCount( wxInputStream& stream );
+#endif // wxUSE_STREAMS
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxANIHandler)
+};
+#endif // wxUSE_ICO_CUR
#endif // _WX_IMAGBMP_H_