+// ----------------------------------------------------------------------------
+// wxANIHandler
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxANIHandler : public wxCURHandler
+{
+public:
+ wxANIHandler()
+ {
+ m_name = _T("Windows animated cursor file");
+ m_extension = _T("ani");
+ m_type = wxBITMAP_TYPE_ANI;
+ m_mime = _T("image/x-ani");
+ }
+
+
+#if wxUSE_STREAMS
+ virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=true) ){return false ;}
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual int GetImageCount( wxInputStream& stream );
+protected:
+ virtual bool DoCanRead( wxInputStream& stream );
+#endif // wxUSE_STREAMS
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxANIHandler)
+};