#if wxUSE_STREAMS
#include "wx/datstrm.h"
-#include "wx/math.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/math.h"
+#endif //WX_PRECOMP
// ---------------------------------------------------------------------------
// wxDataInputStream
#endif // wxUSE_UNICODE
}
+#if wxUSE_UNICODE
+void wxDataInputStream::SetConv( const wxMBConv &conv )
+{
+ delete m_conv;
+ m_conv = conv.Clone();
+}
+#endif
+
#if wxHAS_INT64
wxUint64 wxDataInputStream::Read64()
{
char buf[10];
m_input->Read(buf, 10);
- return ConvertFromIeeeExtended((const wxInt8 *)buf);
+ return wxConvertFromIeeeExtended((const wxInt8 *)buf);
#else
return 0.0;
#endif
wxString wxDataInputStream::ReadString()
{
- size_t len;
-
- len = Read32();
+ wxString ret;
- if (len > 0)
- {
+ const size_t len = Read32();
+ if ( len > 0 )
+ {
#if wxUSE_UNICODE
- wxCharBuffer tmp(len + 1);
- m_input->Read(tmp.data(), len);
- tmp.data()[len] = '\0';
- wxString ret(m_conv->cMB2WX(tmp.data()));
+ wxCharBuffer tmp(len + 1);
+ if ( tmp )
+ {
+ m_input->Read(tmp.data(), len);
+ tmp.data()[len] = '\0';
+ ret = m_conv->cMB2WX(tmp.data());
+ }
#else
- wxString ret;
- m_input->Read( wxStringBuffer(ret, len), len);
+ wxStringBuffer buf(ret, len);
+ if ( buf )
+ m_input->Read(buf, len);
#endif
+ }
+
return ret;
- }
- else
- return wxEmptyString;
}
#if wxUSE_LONGLONG
#endif // wxUSE_UNICODE
}
+#if wxUSE_UNICODE
+void wxDataOutputStream::SetConv( const wxMBConv &conv )
+{
+ delete m_conv;
+ m_conv = conv.Clone();
+}
+#endif
+
#if wxHAS_INT64
void wxDataOutputStream::Write64(wxUint64 i)
{
char buf[10];
#if wxUSE_APPLE_IEEE
- ConvertToIeeeExtended(d, (wxInt8 *)buf);
+ wxConvertToIeeeExtended(d, (wxInt8 *)buf);
#else
#if !defined(__VMS__) && !defined(__GNUG__)
# pragma warning "wxDataOutputStream::WriteDouble() not using IeeeExtended - will not work!"
}
}
-wxDataOutputStream& wxDataOutputStream::operator<<(const wxChar *string)
-{
- Write32(wxStrlen(string));
- m_output->Write((const char *)string, wxStrlen(string)*sizeof(wxChar));
- return *this;
-}
-
wxDataOutputStream& wxDataOutputStream::operator<<(const wxString& string)
{
WriteString(string);