-void wxFrame::GtkOnSize( int x, int y, int width, int height )
-{
- m_x = x;
- m_y = y;
-
- if ((m_height == height) && (m_width == width) &&
- (m_sizeSet)) return;
- if (!m_mainWindow) return;
- if (!m_wxwindow) return;
-
- m_width = width;
- m_height = height;
-
- gtk_widget_set_usize( m_widget, width, height );
-
- int main_x = 0;
- int main_y = 0;
- int main_height = height;
- int main_width = width;
-
- // This emulates Windows behaviour:
- // The menu bar is part of the main window, but the status bar
- // is on the implementation side in the client area. The
- // function GetClientSize returns the size of the client area
- // minus the status bar height. Under wxGTK, the main window
- // is represented by m_mainWindow. The menubar is inserted
- // into m_mainWindow whereas the statusbar is insertes into
- // m_wxwindow just like any other window.
-
-// not really needed
- gtk_widget_set_usize( m_mainWindow, width, height );
-
- if (m_frameMenuBar)
- {
- main_y = wxMENU_HEIGHT;
- main_height -= wxMENU_HEIGHT;
- };
-
- int toolbar_height = 0;
- if (m_frameToolBar) m_frameToolBar->GetSize( NULL, &toolbar_height );
-
- main_y += toolbar_height;
- main_height -= toolbar_height;
-
- gtk_widget_set_uposition( GTK_WIDGET(m_wxwindow), main_x, main_y );
- gtk_widget_set_usize( GTK_WIDGET(m_wxwindow), main_width, main_height );
-
- if (m_frameMenuBar)
- {
- gtk_widget_set_uposition( m_frameMenuBar->m_widget, 1, 1 );
- gtk_widget_set_usize( m_frameMenuBar->m_widget, width-2, wxMENU_HEIGHT-2 );
- };
-
- if (m_frameToolBar)
- {
- gtk_widget_set_uposition( m_frameToolBar->m_widget, 1, wxMENU_HEIGHT );
- gtk_widget_set_usize( m_frameToolBar->m_widget, width-2, toolbar_height );
- };
-
- if (m_frameStatusBar)
- {
- m_frameStatusBar->SetSize( 0, main_height-wxSTATUS_HEIGHT, width, wxSTATUS_HEIGHT );
- };
-
- m_sizeSet = TRUE;
-
- wxSizeEvent event( wxSize(m_width,m_height), GetId() );
- event.SetEventObject( this );
- ProcessEvent( event );
-};
-
-void wxFrame::OnSize( wxSizeEvent &WXUNUSED(event) )
-{
- if ( GetAutoLayout() )
- Layout();
- else {
- // no child: go out !
- if (!GetChildren()->First())
- return;
-
- // do we have exactly one child?
- wxWindow *child = NULL;
- for(wxNode *node = GetChildren()->First(); node; node = node->Next())
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!IS_KIND_OF(win,wxFrame) && !IS_KIND_OF(win,wxDialog)
-#if 0 // not in m_children anyway
- && (win != m_frameMenuBar) &&
- (win != m_frameToolBar) &&
- (win != m_frameStatusBar)