wxSize sizeDevUnits(paper->GetSizeDeviceUnits());
sizeDevUnits.x = wxRound((double)sizeDevUnits.x * (double)m_resolution / 72.0);
sizeDevUnits.y = wxRound((double)sizeDevUnits.y * (double)m_resolution / 72.0);
wxSize sizeDevUnits(paper->GetSizeDeviceUnits());
sizeDevUnits.x = wxRound((double)sizeDevUnits.x * (double)m_resolution / 72.0);
sizeDevUnits.y = wxRound((double)sizeDevUnits.y * (double)m_resolution / 72.0);