UnRef();
}
+bool wxRegion::Offset(wxCoord x, wxCoord y)
+{
+ return false;
+}
+
bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
{
return false;
{
}
+wxRegion::wxRegion(const wxRect& rect)
+{
+}
+
wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
{
}
+// ----------------------------------------------------------------------------
+// wxRegionIterator
+// ----------------------------------------------------------------------------
+
wxRegionIterator::wxRegionIterator()
{
+ m_current =
+ m_numRects = 0;
+ m_rects = NULL;
+}
+
+wxRegionIterator::wxRegionIterator(const wxRegion& region)
+{
+ m_current =
+ m_numRects = 0;
+
+ m_rects = NULL;
+}
+
+wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
+{
+ m_current = iterator.m_current;
+ m_numRects = iterator.m_numRects;
+
+ // TODO: copy m_rects
+ m_rects = NULL;
+}
+
+wxRegionIterator wxRegionIterator::operator++(int)
+{
+ return wxRegionIterator(*this);
+}
+
+long wxRegionIterator::GetX() const
+{
+ return 0;
+}
+
+long wxRegionIterator::GetY() const
+{
+ return 0;
+}
+
+long wxRegionIterator::GetW() const
+{
+ return 0;
+}
+
+long wxRegionIterator::GetH() const
+{
+ return 0;
}
wxRegionIterator::~wxRegionIterator()
{
+ // delete [] m_rects;
}
-// vi:sts=4:sw=4:et