#define _WX_DEFS_H_
#ifdef __GNUG__
- #pragma interface "defs.h"
+#pragma interface "defs.h"
#endif
// ----------------------------------------------------------------------------
// Make sure the environment is set correctly
#if defined(__WXMSW__) && defined(__X__)
- #error "Target can't be both X and Windows"
+#error "Target can't be both X and Windows"
#elif !defined(__WXMOTIF__) && !defined(__WXMSW__) && !defined(__WXGTK__) && \
!defined(__WXPM__) && !defined(__WXMAC__) && !defined(__X__) && \
!defined(__WXMGL__) && wxUSE_GUI
- #ifdef __UNIX__
- #error "No Target! You should use wx-config program for compilation flags!"
- #else // !Unix
- #error "No Target! You should use supplied makefiles for compilation!"
- #endif // Unix/!Unix
+#ifdef __UNIX__
+#error "No Target! You should use wx-config program for compilation flags!"
+#else // !Unix
+#error "No Target! You should use supplied makefiles for compilation!"
+#endif // Unix/!Unix
#endif
// suppress some Visual C++ warnings
// possibility to build non GUI apps is new, so don't burden ourselves with
// compatibility code
#if !wxUSE_GUI
- #undef WXWIN_COMPATIBILITY_2
- #undef WXWIN_COMPATIBILITY_2_2
+#undef WXWIN_COMPATIBILITY_2
+#undef WXWIN_COMPATIBILITY_2_2
- #define WXWIN_COMPATIBILITY_2 0
- #define WXWIN_COMPATIBILITY_2_2 0
+#define WXWIN_COMPATIBILITY_2 0
+#define WXWIN_COMPATIBILITY_2_2 0
#endif // !GUI
// ============================================================================
#if defined(__VISUALC__) && !defined(WIN32)
// VC1.5 does not have LPTSTR type
- #define LPTSTR LPSTR
- #define LPCTSTR LPCSTR
-#endif // VC++ 1.5
+#define LPTSTR LPSTR
+#define LPCTSTR LPCSTR
+#elif defined(__BORLANDC__) && !defined(__WIN32__)
+#ifndef LPTSTR
+#define LPTSTR LPSTR
+#endif
+#ifndef LPCTSTR
+#define LPCTSTR LPSTR
+#endif
+#endif
+
/*
Digital Unix C++ compiler only defines this symbol for .cxx and .hxx files,
so define it ourselves (newer versions do it for all files, though, and
don't allow it to be redefined)
*/
-#ifdef __DECCXX
- #if !defined(__VMS) && !defined(__cplusplus)
- #define __cplusplus
- #endif
+#if defined(__DECCXX) && !defined(__VMS) && !defined(__cplusplus)
+#define __cplusplus
#endif /* __DECCXX */
// Resolves linking problems under HP-UX when compiling with gcc/g++
#if defined(__HPUX__) && defined(__GNUG__)
- #define va_list __gnuc_va_list
+#define va_list __gnuc_va_list
#endif // HP-UX
// ----------------------------------------------------------------------------
// because -1 is a valid (and largely used) value for window id.
typedef int wxWindowID;
+// ----------------------------------------------------------------------------
+// other feature tests
+// ----------------------------------------------------------------------------
+
+ // Every ride down a slippery slope begins with a single step..
+ //
+ // Yes, using nested classes is indeed against our coding standards in
+ // general, but there are places where you can use them to advantage
+ // without totally breaking ports that cannot use them. If you do, then
+ // wrap it in this guard, but such cases should still be relatively rare.
+
+#ifndef __WIN16__
+#define wxUSE_NESTED_CLASSES 1
+#else
+#define wxUSE_NESTED_CLASSES 0
+#endif
+
// ----------------------------------------------------------------------------
// portable calling conventions macros
// ----------------------------------------------------------------------------
wxMGL_X, // MGL on X
wxMGL_WIN32, // MGL on Win32
wxMGL_OS2, // MGL on OS/2
+ wxMGL_DOS, // MGL on MS-DOS
wxWINDOWS_OS2, // Native OS/2 PM
wxUNIX // wxBase under Unix
};
typedef unsigned int WXUINT;
typedef unsigned long WXDWORD;
typedef unsigned short WXWORD;
-#ifdef __WXMSW__
-typedef unsigned int WXWPARAM;
-typedef long WXLPARAM;
-#else
-# define WXWPARAM MPARAM
-# define WXLPARAM MPARAM
-# define RECT RECTL
-# define LOGFONT FATTRS
-# define LOWORD SHORT1FROMMP
-# define HIWORD SHORT2FROMMP
-#endif // __WXMSW__
+
typedef unsigned long WXCOLORREF;
typedef void * WXRGNDATA;
typedef void * WXMSG;
typedef void * WXMEASUREITEMSTRUCT;
typedef void * WXLPCREATESTRUCT;
+typedef WXHWND WXWidget;
+
+#endif // MSW or OS2
+
+
+#ifdef __WXMSW__
+typedef unsigned int WXWPARAM;
+typedef long WXLPARAM;
+
+#if !defined(__WIN32__) || defined(__GNUWIN32__) || defined(__WXWINE__) || defined(__WXMICROWIN__)
+typedef int (*WXFARPROC)();
+#else
+typedef int (__stdcall *WXFARPROC)();
+#endif
+#endif // __WXMSW__
+
+
#if defined(__WXPM__)
+#define WXWPARAM MPARAM
+#define WXLPARAM MPARAM
+#define RECT RECTL
+#define LOGFONT FATTRS
+#define LOWORD SHORT1FROMMP
+#define HIWORD SHORT2FROMMP
+
typedef unsigned long WXMPARAM;
typedef unsigned long WXMSGID;
typedef void* WXRESULT;
WORD palNumentries;
WORD PALETTEENTRY[1];
} LOGPALETTE;
-#endif //__WXPM__
-#if defined(__GNUWIN32__) || defined(__WXWINE__) || defined(__WXMICROWIN__)
- typedef int (*WXFARPROC)();
-#elif defined(__WIN32__)
- typedef int (__stdcall *WXFARPROC)();
-#elif defined(__WXPM__)
-# if (defined(__VISAGECPP__) && (__IBMCPP__ < 400)) || defined (__WATCOMC__)
+#if (defined(__VISAGECPP__) && (__IBMCPP__ < 400)) || defined (__WATCOMC__)
// VA 3.0 for some reason needs base data types when typedefing a proc proto???
- typedef void* (_System *WXFARPROC)(unsigned long, unsigned long, void*, void*);
-# else
- typedef WXRESULT (_System *WXFARPROC)(WXHWND, WXMSGID, WXWPARAM, WXLPARAM);
-# endif
+typedef void* (_System *WXFARPROC)(unsigned long, unsigned long, void*, void*);
#else
- typedef int (*WXFARPROC)();
+typedef WXRESULT (_System *WXFARPROC)(WXHWND, WXMSGID, WXWPARAM, WXLPARAM);
#endif
-typedef WXHWND WXWidget;
-
-#if defined(__BORLANDC__) && !defined(__WIN32__)
-# ifndef LPTSTR
-# define LPTSTR LPSTR
-# endif
-# ifndef LPCTSTR
-# define LPCTSTR LPSTR
-# endif
-#endif
+#endif //__WXPM__
-#endif // MSW or OS2
#ifdef __WXMOTIF__
/* Stand-ins for X/Xt/Motif types */
typedef struct _GdkFont GdkFont;
typedef struct _GdkGC GdkGC;
#ifdef __WXGTK20__
- typedef struct _GdkDrawable GdkWindow;
- typedef struct _GdkDrawable GdkBitmap;
- typedef struct _GdkDrawable GdkPixmap;
+typedef struct _GdkDrawable GdkWindow;
+typedef struct _GdkDrawable GdkBitmap;
+typedef struct _GdkDrawable GdkPixmap;
#else
- typedef struct _GdkWindow GdkWindow;
- typedef struct _GdkWindow GdkBitmap;
- typedef struct _GdkWindow GdkPixmap;
+typedef struct _GdkWindow GdkWindow;
+typedef struct _GdkWindow GdkBitmap;
+typedef struct _GdkWindow GdkPixmap;
#endif
typedef struct _GdkCursor GdkCursor;
typedef struct _GdkRegion GdkRegion;