#endif
#ifndef WX_PRECOMP
- #include <wx/string.h>
- #include <wx/intl.h>
- #include <wx/event.h>
- #include <wx/app.h>
- #include <wx/utils.h>
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/event.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
#endif //WX_PRECOMP
-#include <wx/dynarray.h>
-#include <wx/log.h>
-#include <wx/config.h>
+// Doesn't yet compile in Unicode mode
-#include <wx/msw/iniconf.h>
+#if wxUSE_CONFIG && !wxUSE_UNICODE
+
+#include "wx/dynarray.h"
+#include "wx/log.h"
+#include "wx/config.h"
+
+#include "wx/msw/iniconf.h"
// _WINDOWS_ is defined when windows.h is included,
// __WXMSW__ is defined for MS Windows compilation
const wxString& localFilename,
const wxString& globalFilename,
long style)
- : wxConfigBase(!strAppName && wxTheApp ? wxTheApp->GetAppName()
+ : wxConfigBase(strAppName, strVendor, localFilename, globalFilename, style)
+
+#if 0 // This is too complex for some compilers, e.g. BC++ 5.01
+ : wxConfigBase((strAppName.IsEmpty() && wxTheApp) ? wxTheApp->GetAppName()
: strAppName,
- !strVendor ? (wxTheApp ? wxTheApp->GetVendorName()
+ strVendor.IsEmpty() ? (wxTheApp ? wxTheApp->GetVendorName()
: strAppName)
: strVendor,
localFilename, globalFilename, style)
+#endif
{
+ if (strAppName.IsEmpty() && wxTheApp)
+ SetAppName(wxTheApp->GetAppName());
+ if (strVendor.IsEmpty() && wxTheApp)
+ SetVendorName(wxTheApp->GetVendorName());
+
m_strLocalFilename = localFilename;
if (m_strLocalFilename.IsEmpty())
{
- m_strLocalFilename = GetAppName() + ".ini";
+ m_strLocalFilename = GetAppName() + wxT(".ini");
}
// append the extension if none given and it's not an absolute file name
// (otherwise we assume that they know what they're doing)
if ( !wxIsPathSeparator(m_strLocalFilename[0u]) &&
- m_strLocalFilename.Find('.') == wxNOT_FOUND )
+ m_strLocalFilename.Find(wxT('.')) == wxNOT_FOUND )
{
- m_strLocalFilename << ".ini";
+ m_strLocalFilename << wxT(".ini");
}
// set root path
- SetPath("");
+ SetPath(wxT(""));
}
wxIniConfig::~wxIniConfig()
// is it really nMagic?
lVal = GetPrivateProfileInt(m_strGroup, strKey, nMagic2, m_strLocalFilename);
- if ( lVal == nMagic2 ) {
+ if ( lVal != nMagic2 ) {
// the nMagic it returned was indeed read from the file
*pl = lVal;
return TRUE;
}
+ // CS : I have no idea why they should look up in win.ini
+ // and if at all they have to do the same procedure using the two magic numbers
+ // otherwise it always returns true, even if the key was not there at all
+#if 0
// no, it was just returning the default value, so now look in win.ini
- *pl = GetProfileInt(GetVendorName(), GetKeyName(szKey), *pl);
+ *pl = GetProfileInt(GetVendorName(), GetKeyName(szKey), *pl);
return TRUE;
+#endif
+ return FALSE ;
}
bool wxIniConfig::Write(const wxString& szKey, const wxString& szValue)
szValue, m_strLocalFilename) != 0;
if ( !bOk )
- wxLogLastError("WritePrivateProfileString");
+ wxLogLastError(wxT("WritePrivateProfileString"));
return bOk;
}
NULL, m_strLocalFilename) != 0;
if ( !bOk )
- wxLogLastError("WritePrivateProfileString");
+ wxLogLastError(wxT("WritePrivateProfileString"));
return bOk;
}
NULL, m_strLocalFilename) != 0;
if ( !bOk )
- wxLogLastError("WritePrivateProfileString");
+ wxLogLastError(wxT("WritePrivateProfileString"));
return bOk;
}
char szBuf[MAX_PATH];
size_t nRc = GetWindowsDirectory(szBuf, WXSIZEOF(szBuf));
if ( nRc == 0 )
- wxLogLastError("GetWindowsDirectory");
+ {
+ wxLogLastError(wxT("GetWindowsDirectory"));
+ }
else if ( nRc > WXSIZEOF(szBuf) )
- wxFAIL_MSG("buffer is too small for Windows directory.");
+ {
+ wxFAIL_MSG(wxT("buffer is too small for Windows directory."));
+ }
wxString strFile = szBuf;
strFile << '\\' << m_strLocalFilename;
// Not implemented
return FALSE;
}
+
+#endif
+ // wxUSE_CONFIG && wxUSE_UNICODE