void OnPaint( wxPaintEvent& event );
void OnMouseEvent( wxMouseEvent& event );
+ void OnMouseWheel( wxMouseEvent& event );
void OnKeyDown( wxKeyEvent& event );
void OnKeyUp( wxKeyEvent& );
void OnPaint( wxPaintEvent &event );
void OnMouseEvent( wxMouseEvent& event );
+ void OnMouseWheel( wxMouseEvent& event );
void OnKeyDown( wxKeyEvent& event );
void OnKeyUp( wxKeyEvent& );
wxGrid *m_owner;
void OnMouseEvent( wxMouseEvent& event );
+ void OnMouseWheel( wxMouseEvent& event );
void OnKeyDown( wxKeyEvent& event );
void OnKeyUp( wxKeyEvent& );
void OnPaint( wxPaintEvent& event );
wxGridColLabelWindow *m_colLabelWin;
void OnPaint( wxPaintEvent &event );
+ void OnMouseWheel( wxMouseEvent& event );
void OnMouseEvent( wxMouseEvent& event );
void OnKeyDown( wxKeyEvent& );
void OnKeyUp( wxKeyEvent& );
// TODO: this doesn't work at all, grid cells have different sizes and approx
// calculations don't work as because of the size mismatch scrollbars
// sometimes fail to be shown when they should be or vice versa
-static const size_t GRID_SCROLL_LINE = 1;
+//
+// The scroll bars may be a little flakey once in a while, but that is
+// surely much less horrible than having scroll lines of only 1!!!
+// -- Robin
+static const size_t GRID_SCROLL_LINE = 15; // 1;
+
// the size of hash tables used a bit everywhere (the max number of elements
// in these hash tables is the number of rows/columns)
break;
case WXK_TAB:
- event.Skip( m_grid->GetEventHandler()->ProcessEvent( event ) );
+ m_grid->GetEventHandler()->ProcessEvent( event );
break;
case WXK_RETURN:
BEGIN_EVENT_TABLE( wxGridRowLabelWindow, wxWindow )
EVT_PAINT( wxGridRowLabelWindow::OnPaint )
+ EVT_MOUSEWHEEL( wxGridRowLabelWindow::OnMouseWheel)
EVT_MOUSE_EVENTS( wxGridRowLabelWindow::OnMouseEvent )
EVT_KEY_DOWN( wxGridRowLabelWindow::OnKeyDown )
EVT_KEY_UP( wxGridRowLabelWindow::OnKeyUp )
}
+void wxGridRowLabelWindow::OnMouseWheel( wxMouseEvent& event )
+{
+ m_owner->GetEventHandler()->ProcessEvent(event);
+}
+
+
// This seems to be required for wxMotif otherwise the mouse
// cursor must be in the cell edit control to get key events
//
BEGIN_EVENT_TABLE( wxGridColLabelWindow, wxWindow )
EVT_PAINT( wxGridColLabelWindow::OnPaint )
+ EVT_MOUSEWHEEL( wxGridColLabelWindow::OnMouseWheel)
EVT_MOUSE_EVENTS( wxGridColLabelWindow::OnMouseEvent )
EVT_KEY_DOWN( wxGridColLabelWindow::OnKeyDown )
EVT_KEY_UP( wxGridColLabelWindow::OnKeyUp )
m_owner->ProcessColLabelMouseEvent( event );
}
+void wxGridColLabelWindow::OnMouseWheel( wxMouseEvent& event )
+{
+ m_owner->GetEventHandler()->ProcessEvent(event);
+}
+
// This seems to be required for wxMotif otherwise the mouse
// cursor must be in the cell edit control to get key events
IMPLEMENT_DYNAMIC_CLASS( wxGridCornerLabelWindow, wxWindow )
BEGIN_EVENT_TABLE( wxGridCornerLabelWindow, wxWindow )
+ EVT_MOUSEWHEEL( wxGridCornerLabelWindow::OnMouseWheel)
EVT_MOUSE_EVENTS( wxGridCornerLabelWindow::OnMouseEvent )
EVT_PAINT( wxGridCornerLabelWindow::OnPaint)
EVT_KEY_DOWN( wxGridCornerLabelWindow::OnKeyDown )
}
+void wxGridCornerLabelWindow::OnMouseWheel( wxMouseEvent& event )
+{
+ m_owner->GetEventHandler()->ProcessEvent(event);
+}
+
// This seems to be required for wxMotif otherwise the mouse
// cursor must be in the cell edit control to get key events
//
BEGIN_EVENT_TABLE( wxGridWindow, wxPanel )
EVT_PAINT( wxGridWindow::OnPaint )
+ EVT_MOUSEWHEEL( wxGridWindow::OnMouseWheel)
EVT_MOUSE_EVENTS( wxGridWindow::OnMouseEvent )
EVT_KEY_DOWN( wxGridWindow::OnKeyDown )
EVT_KEY_UP( wxGridWindow::OnKeyUp )
m_owner->ProcessGridCellMouseEvent( event );
}
+void wxGridWindow::OnMouseWheel( wxMouseEvent& event )
+{
+ m_owner->GetEventHandler()->ProcessEvent(event);
+}
// This seems to be required for wxMotif/wxGTK otherwise the mouse
// cursor must be in the cell edit control to get key events