void wxPreviewCanvas::OnChar(wxKeyEvent &event)
{
+ wxPreviewControlBar* controlBar = ((wxPreviewFrame*) GetParent())->GetControlBar();
if (event.GetKeyCode() == WXK_ESCAPE)
{
((wxPreviewFrame*) GetParent())->Close(TRUE);
return;
+ }
+ else if (event.GetKeyCode() == WXK_TAB)
+ {
+ controlBar->OnGoto();
+ return;
}
-
+ else if (event.GetKeyCode() == WXK_RETURN)
+ {
+ controlBar->OnPrint();
+ return;
+ }
+
if (!event.ControlDown())
{
event.Skip();
return;
}
-
- wxPreviewControlBar* controlBar = ((wxPreviewFrame*) GetParent())->GetControlBar();
- switch(event.GetKeyCode())
- {
- case WXK_NEXT:
- controlBar->OnNext(); break;
- case WXK_PRIOR:
- controlBar->OnPrevious(); break;
- case WXK_HOME:
- controlBar->OnFirst(); break;
- case WXK_END:
- controlBar->OnLast(); break;
- case WXK_TAB:
- controlBar->OnGoto(); break;
- default:
- event.Skip();
- }
+
+ switch(event.GetKeyCode())
+ {
+ case WXK_NEXT:
+ controlBar->OnNext(); break;
+ case WXK_PRIOR:
+ controlBar->OnPrevious(); break;
+ case WXK_HOME:
+ controlBar->OnFirst(); break;
+ case WXK_END:
+ controlBar->OnLast(); break;
+ default:
+ event.Skip();
+ }
}
/*
BEGIN_EVENT_TABLE(wxPreviewControlBar, wxPanel)
EVT_BUTTON(wxID_PREVIEW_CLOSE, wxPreviewControlBar::OnWindowClose)
- EVT_BUTTON(wxID_PREVIEW_PRINT, wxPreviewControlBar::OnPrint)
+ EVT_BUTTON(wxID_PREVIEW_PRINT, wxPreviewControlBar::OnPrintButton)
EVT_BUTTON(wxID_PREVIEW_PREVIOUS, wxPreviewControlBar::OnPreviousButton)
EVT_BUTTON(wxID_PREVIEW_NEXT, wxPreviewControlBar::OnNextButton)
EVT_BUTTON(wxID_PREVIEW_FIRST, wxPreviewControlBar::OnFirstButton)
frame->Close(TRUE);
}
-void wxPreviewControlBar::OnPrint(wxCommandEvent& WXUNUSED(event))
+void wxPreviewControlBar::OnPrint(void)
{
wxPrintPreviewBase *preview = GetPrintPreview();
preview->Print(TRUE);
double actualHeight = (zoomScale*m_pageHeight*m_previewScale);
// Set the scrollbars appropriately
- int totalWidth = actualWidth + 2*m_leftMargin;
- int totalHeight = actualHeight + 2*m_topMargin;
+ int totalWidth = (int)(actualWidth + 2*m_leftMargin);
+ int totalHeight = (int)(actualHeight + 2*m_topMargin);
int scrollUnitsX = totalWidth/10;
int scrollUnitsY = totalHeight/10;
wxSize virtualSize = canvas->GetVirtualSize();