+#include "wx/object.h"
+#include "wx/gdiobj.h"
+
+// wxPaletteBase
+class WXDLLEXPORT wxPaletteBase: public wxGDIObject
+{
+public:
+ virtual ~wxPaletteBase() { }
+
+ virtual bool Ok() const = 0;
+ virtual int GetColoursCount() const { wxFAIL_MSG( _T("not implemented") ); return 0; }
+};
+
+#if defined(__WXPALMOS__)
+ #include "wx/palmos/palette.h"
+#elif defined(__WXMSW__)