#if defined(__WXDEBUG__) && defined(__WXGTK20__)
virtual bool ShowAssertDialog(const wxString& msg);
#endif
+
+ // GTK+ and Motif integrate sockets directly in their main loop, the other
+ // Unix ports do it at wxEventLoop level
+ //
+ // TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there
+ // is no advantage in doing this compared to the generic way
+ // currently used by wxX11, should we continue to use GTK/Motif-
+ // specific stuff?
+#if wxUSE_SOCKETS && (defined(__WXGTK__) || defined(__WXMOTIF__))
+ virtual GSocketManager *GetSocketManager();
+#endif
};
#endif // wxUSE_GUI