class WXDLLIMPEXP_FWD_BASE wxTimer;
class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
-class GSocketGUIFunctionsTable;
+class GSocketManager;
// ----------------------------------------------------------------------------
virtual void RemoveFromPendingDelete(wxObject *object) = 0;
#if wxUSE_SOCKETS
- // return table of GUI callbacks for GSocket code or NULL in wxBase. This
- // is needed because networking classes are in their own library and so
- // they can't directly call GUI functions (the same net library can be
- // used in both GUI and base apps). To complicate it further, GUI library
- // ("wxCore") doesn't depend on networking library and so only a functions
- // table can be passed around
- virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
+ // return socket manager: this is usually different for console and GUI
+ // applications (although some ports use the same implementation for both)
+ virtual GSocketManager *GetSocketManager() = 0;
#endif
// create a new, port specific, instance of the event loop used by wxApp
// runtime (not compile-time) version.
// returns wxPORT_BASE for console applications and one of the remaining
// wxPORT_* values for GUI applications.
- virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0;
+ virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0;
// return true if the port is using wxUniversal for the GUI, false if not
virtual bool IsUsingUniversalWidgets() const = 0;
virtual wxFontMapper *CreateFontMapper();
#endif // wxUSE_FONTMAP
virtual wxRendererNative *CreateRenderer();
-#if wxUSE_SOCKETS
- virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
-#endif
#ifdef __WXDEBUG__
virtual bool ShowAssertDialog(const wxString& msg);
virtual void RemoveFromPendingDelete(wxObject *object);
// the GetToolkitVersion for console application is always the same
- virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const
+ virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const
{
// no toolkits (wxBase is for console applications without GUI support)
// NB: zero means "no toolkit", -1 means "not initialized yet"
#if wxUSE_GUI
-class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
+class WXDLLIMPEXP_CORE wxGUIAppTraitsBase : public wxAppTraits
{
public:
#if wxUSE_LOG
virtual wxFontMapper *CreateFontMapper();
#endif // wxUSE_FONTMAP
virtual wxRendererNative *CreateRenderer();
-#if wxUSE_SOCKETS
- virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
-#endif
#ifdef __WXDEBUG__
virtual bool ShowAssertDialog(const wxString& msg);