// headers
// --------------------------------------------------------------------------
-#ifdef __GNUG__
-# pragma implementation "client.cpp"
-# pragma interface "client.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
# pragma hdrstop
#endif
-// for all others, include the necessary headers
+// for all others, include the necessary headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
#include "wx/socket.h"
#include "wx/url.h"
-#include "wx/protocol/http.h"
-#include "wx/progdlg.h"
+#include "wx/wfstream.h"
// --------------------------------------------------------------------------
// resources
// --------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
# include "mondrian.xpm"
#endif
MyFrame();
~MyFrame();
- // event handlers (these functions should _not_ be virtual)
+ // event handlers for File menu
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
+
+ // event handlers for Socket menu
void OnOpenConnection(wxCommandEvent& event);
void OnTest1(wxCommandEvent& event);
void OnTest2(wxCommandEvent& event);
void OnTest3(wxCommandEvent& event);
void OnCloseConnection(wxCommandEvent& event);
- void OnSocketEvent(wxSocketEvent& event);
+
+#if wxUSE_URL
+ // event handlers for Protocols menu
+ void OnTestURL(wxCommandEvent& event);
+#endif
+
+ // event handlers for DatagramSocket menu (stub)
void OnDatagram(wxCommandEvent& event);
+ // socket event handler
+ void OnSocketEvent(wxSocketEvent& event);
+
// convenience functions
void UpdateStatusBar();
private:
wxSocketClient *m_sock;
- wxPanel *m_panel;
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenu *m_menuSocket;
wxMenu *m_menuDatagramSocket;
+ wxMenu *m_menuProtocols;
wxMenuBar *m_menuBar;
bool m_busy;
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
enum
{
// menu items
- CLIENT_QUIT = 1000,
- CLIENT_ABOUT,
- CLIENT_OPEN,
+ CLIENT_QUIT = wxID_EXIT,
+ CLIENT_ABOUT = wxID_ABOUT,
+ CLIENT_OPEN = 100,
CLIENT_TEST1,
CLIENT_TEST2,
CLIENT_TEST3,
CLIENT_CLOSE,
+#if wxUSE_URL
+ CLIENT_TESTURL,
+#endif
CLIENT_DGRAM,
// id for socket
};
// --------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// --------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
- EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
- EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
- EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
- EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
- EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
- EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
- EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
- EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
+ EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
+ EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
+ EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
+ EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
+ EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
+ EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
+ EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
+ EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
+#if wxUSE_URL
+ EVT_MENU(CLIENT_TESTURL, MyFrame::OnTestURL)
+#endif
+ EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
MyFrame *frame = new MyFrame();
// Show it and tell the application that it's our main window
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success
- return TRUE;
+ return true;
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
// frame constructor
-MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
- _T("wxSocket demo: Client"),
+MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY,
+ _("wxSocket demo: Client"),
wxDefaultPosition, wxSize(300, 200))
{
// Give the frame an icon
// Make menus
m_menuFile = new wxMenu();
- m_menuFile->Append(CLIENT_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
+ m_menuFile->Append(CLIENT_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog"));
m_menuFile->AppendSeparator();
- m_menuFile->Append(CLIENT_QUIT, _T("E&xit\tAlt-X"), _T("Quit client"));
+ m_menuFile->Append(CLIENT_QUIT, _("E&xit\tAlt-X"), _("Quit client"));
m_menuSocket = new wxMenu();
- m_menuSocket->Append(CLIENT_OPEN, _T("&Open session"), _T("Connect to server"));
+ m_menuSocket->Append(CLIENT_OPEN, _("&Open session"), _("Connect to server"));
m_menuSocket->AppendSeparator();
- m_menuSocket->Append(CLIENT_TEST1, _T("Test &1"), _T("Test basic functionality"));
- m_menuSocket->Append(CLIENT_TEST2, _T("Test &2"), _T("Test ReadMsg and WriteMsg"));
- m_menuSocket->Append(CLIENT_TEST3, _T("Test &3"), _T("Test large data transfer"));
+ m_menuSocket->Append(CLIENT_TEST1, _("Test &1"), _("Test basic functionality"));
+ m_menuSocket->Append(CLIENT_TEST2, _("Test &2"), _("Test ReadMsg and WriteMsg"));
+ m_menuSocket->Append(CLIENT_TEST3, _("Test &3"), _("Test large data transfer"));
m_menuSocket->AppendSeparator();
- m_menuSocket->Append(CLIENT_CLOSE, _T("&Close session"), _T("Close connection"));
+ m_menuSocket->Append(CLIENT_CLOSE, _("&Close session"), _("Close connection"));
m_menuDatagramSocket = new wxMenu();
- m_menuDatagramSocket->Append(CLIENT_DGRAM, _T("Send Datagram"), _T("Test UDP sockets"));
+ m_menuDatagramSocket->Append(CLIENT_DGRAM, _("Send Datagram"), _("Test UDP sockets"));
+
+#if wxUSE_URL
+ m_menuProtocols = new wxMenu();
+ m_menuProtocols->Append(CLIENT_TESTURL, _("Test URL"), _("Get data from the specified URL"));
+#endif
// Append menus to the menubar
m_menuBar = new wxMenuBar();
- m_menuBar->Append(m_menuFile, _T("&File"));
- m_menuBar->Append(m_menuSocket, _T("&Socket"));
- m_menuBar->Append(m_menuDatagramSocket, _T("&DatagramSocket"));
+ m_menuBar->Append(m_menuFile, _("&File"));
+ m_menuBar->Append(m_menuSocket, _("&SocketClient"));
+ m_menuBar->Append(m_menuDatagramSocket, _("&DatagramSocket"));
+#if wxUSE_URL
+ m_menuBar->Append(m_menuProtocols, _("&Protocols"));
+#endif
SetMenuBar(m_menuBar);
+#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
- // Make a panel with a textctrl in it
- m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
- m_text = new wxTextCtrl(m_panel, -1,
- _T("Welcome to wxSocket demo: Client\n")
- _T("Client ready\n\n"),
- wxPoint(0, 0), m_panel->GetClientSize(),
+ // Make a textctrl for logging
+ m_text = new wxTextCtrl(this, wxID_ANY,
+ _("Welcome to wxSocket demo: Client\nClient ready\n"),
+ wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY);
// Create the socket
m_sock = new wxSocketClient();
+
+ // Setup the event handler and subscribe to most events
m_sock->SetEventHandler(*this, SOCKET_ID);
m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
wxSOCKET_INPUT_FLAG |
wxSOCKET_LOST_FLAG);
- m_sock->Notify(TRUE);
+ m_sock->Notify(true);
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
MyFrame::~MyFrame()
{
+ // No delayed deletion here, as the frame is dying anyway
delete m_sock;
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox(_T("wxSocket demo: Client\n")
- _T("(c) 1999 Guillermo Rodriguez Garcia\n"),
- _T("About Client"),
+ wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo Rodriguez Garcia\n"),
+ _("About Client"),
wxOK | wxICON_INFORMATION, this);
}
{
wxIPV4address addr;
- m_menuSocket->Enable(CLIENT_OPEN, FALSE);
- m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
+ m_menuSocket->Enable(CLIENT_OPEN, false);
+ m_menuSocket->Enable(CLIENT_CLOSE, false);
- // Ask server address
+ // Ask user for server address
wxString hostname = wxGetTextFromUser(
- _T("Enter the address of the wxSocket demo server:"),
- _T("Connect ..."),
- _T("localhost"));
+ _("Enter the address of the wxSocket demo server:"),
+ _("Connect ..."),
+ _("localhost"));
addr.Hostname(hostname);
addr.Service(3000);
- // Non-blocking connect
- m_text->AppendText(_T("Trying to connect (timeout = 10 sec) ...\n"));
- m_sock->Connect(addr, TRUE);
-// m_sock->WaitOnConnect(10);
+ // Mini-tutorial for Connect() :-)
+ // ---------------------------
+ //
+ // There are two ways to use Connect(): blocking and non-blocking,
+ // depending on the value passed as the 'wait' (2nd) parameter.
+ //
+ // Connect(addr, true) will wait until the connection completes,
+ // returning true on success and false on failure. This call blocks
+ // the GUI (this might be changed in future releases to honour the
+ // wxSOCKET_BLOCK flag).
+ //
+ // Connect(addr, false) will issue a nonblocking connection request
+ // and return immediately. If the return value is true, then the
+ // connection has been already successfully established. If it is
+ // false, you must wait for the request to complete, either with
+ // WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
+ // events (please read the documentation).
+ //
+ // WaitOnConnect() itself never blocks the GUI (this might change
+ // in the future to honour the wxSOCKET_BLOCK flag). This call will
+ // return false on timeout, or true if the connection request
+ // completes, which in turn might mean:
+ //
+ // a) That the connection was successfully established
+ // b) That the connection request failed (for example, because
+ // it was refused by the peer.
+ //
+ // Use IsConnected() to distinguish between these two.
+ //
+ // So, in a brief, you should do one of the following things:
+ //
+ // For blocking Connect:
+ //
+ // bool success = client->Connect(addr, true);
+ //
+ // For nonblocking Connect:
+ //
+ // client->Connect(addr, false);
+ //
+ // bool waitmore = true;
+ // while (! client->WaitOnConnect(seconds, millis) && waitmore )
+ // {
+ // // possibly give some feedback to the user,
+ // // update waitmore if needed.
+ // }
+ // bool success = client->IsConnected();
+ //
+ // And that's all :-)
+
+ m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
+ m_sock->Connect(addr, false);
+ m_sock->WaitOnConnect(10);
if (m_sock->IsConnected())
- m_text->AppendText(_T("Succeeded ! Connection established\n"));
+ m_text->AppendText(_("Succeeded ! Connection established\n"));
else
{
m_sock->Close();
- m_text->AppendText(_T("Failed ! Unable to connect\n"));
- wxMessageBox(_T("Can't connect to the specified host"), _T("Alert !"));
+ m_text->AppendText(_("Failed ! Unable to connect\n"));
+ wxMessageBox(_("Can't connect to the specified host"), _("Alert !"));
}
-
+
UpdateStatusBar();
}
void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
{
- char *buf1;
- char *buf2;
+ const wxChar *buf1;
+ wxChar *buf2;
unsigned char len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
- m_text->AppendText(_T("\n=== Test 1 begins ===\n"));
+ m_text->AppendText(_("\n=== Test 1 begins ===\n"));
// Tell the server which test we are running
- char c = 0xBE;
+ unsigned char c = 0xBE;
m_sock->Write(&c, 1);
// Send some data and read it back. We know the size of the
// value larger than a byte "as is" across the network, or
// you might be in trouble! Ever heard about big and little
// endian computers?)
- //
+
m_sock->SetFlags(wxSOCKET_WAITALL);
- buf1 = _T("Test string (less than 256 chars!)");
- len = wxStrlen(buf1) + 1;
- buf2 = new char[len];
+ buf1 = _("Test string (less than 256 chars!)");
+ len = (unsigned char)((wxStrlen(buf1) + 1) * sizeof(wxChar));
+ buf2 = new wxChar[wxStrlen(buf1) + 1];
- m_text->AppendText(_T("Sending a test buffer to the server ..."));
- m_sock->Write((char *)&len, 1);
+ m_text->AppendText(_("Sending a test buffer to the server ..."));
+ m_sock->Write(&len, 1);
m_sock->Write(buf1, len);
- m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
+ m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
- m_text->AppendText(_T("Receiving the buffer back from server ..."));
+ m_text->AppendText(_("Receiving the buffer back from server ..."));
m_sock->Read(buf2, len);
- m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
+ m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
- m_text->AppendText(_T("Comparing the two buffers ..."));
+ m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
- m_text->AppendText(_T("failed!\n"));
- m_text->AppendText(_T("Test 1 failed !\n"));
+ m_text->AppendText(_("failed!\n"));
+ m_text->AppendText(_("Test 1 failed !\n"));
}
else
{
- m_text->AppendText(_T("done\n"));
- m_text->AppendText(_T("Test 1 passed !\n"));
+ m_text->AppendText(_("done\n"));
+ m_text->AppendText(_("Test 1 passed !\n"));
}
- m_text->AppendText(_T("=== Test 1 ends ===\n"));
+ m_text->AppendText(_("=== Test 1 ends ===\n"));
delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
{
- char *msg1;
- char *msg2;
+ const wxChar *msg1;
+ wxChar *msg2;
size_t len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
- m_text->AppendText(_T("\n=== Test 2 begins ===\n"));
+ m_text->AppendText(_("\n=== Test 2 begins ===\n"));
// Tell the server which test we are running
- char c = 0xCE;
+ unsigned char c = 0xCE;
m_sock->Write(&c, 1);
// Here we use ReadMsg and WriteMsg to send messages with
//
// We need to set no flags here (ReadMsg and WriteMsg are
// not affected by flags)
- //
+
m_sock->SetFlags(wxSOCKET_WAITALL);
wxString s = wxGetTextFromUser(
- _T("Enter an arbitrary string to send to the server:"),
- _T("Test 2 ..."),
- _T("Yes I like wxWindows!"));
+ _("Enter an arbitrary string to send to the server:"),
+ _("Test 2 ..."),
+ _("Yes I like wxWidgets!"));
- msg1 = (char *)s.c_str();
- len = wxStrlen(msg1) + 1;
- msg2 = new char[len];
+ msg1 = s.c_str();
+ len = (wxStrlen(msg1) + 1) * sizeof(wxChar);
+ msg2 = new wxChar[wxStrlen(msg1) + 1];
- m_text->AppendText(_T("Sending the string with WriteMsg ..."));
+ m_text->AppendText(_("Sending the string with WriteMsg ..."));
m_sock->WriteMsg(msg1, len);
- m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
- m_text->AppendText(_T("Waiting for an event (timeout = 2 sec)\n"));
+ m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
+ m_text->AppendText(_("Waiting for an event (timeout = 2 sec)\n"));
// Wait until data available (will also return if the connection is lost)
m_sock->WaitForRead(2);
if (m_sock->IsData())
{
- m_text->AppendText(_T("Reading the string back with ReadMsg ..."));
+ m_text->AppendText(_("Reading the string back with ReadMsg ..."));
m_sock->ReadMsg(msg2, len);
- m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
- m_text->AppendText(_T("Comparing the two buffers ..."));
+ m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
+ m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(msg1, msg2, len) != 0)
{
- m_text->AppendText(_T("failed!\n"));
- m_text->AppendText(_T("Test 2 failed !\n"));
+ m_text->AppendText(_("failed!\n"));
+ m_text->AppendText(_("Test 2 failed !\n"));
}
else
{
- m_text->AppendText(_T("done\n"));
- m_text->AppendText(_T("Test 2 passed !\n"));
+ m_text->AppendText(_("done\n"));
+ m_text->AppendText(_("Test 2 passed !\n"));
}
}
else
- m_text->AppendText(_T("Timeout ! Test 2 failed.\n"));
+ m_text->AppendText(_("Timeout ! Test 2 failed.\n"));
- m_text->AppendText(_T("=== Test 2 ends ===\n"));
+ m_text->AppendText(_("=== Test 2 ends ===\n"));
delete[] msg2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
unsigned char len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
- m_text->AppendText(_T("\n=== Test 3 begins ===\n"));
+ m_text->AppendText(_("\n=== Test 3 begins ===\n"));
// Tell the server which test we are running
- char c = 0xDE;
+ unsigned char c = 0xDE;
m_sock->Write(&c, 1);
// This test also is similar to the first one but it sends a
// large buffer so that wxSocket is actually forced to split
// it into pieces and take care of sending everything before
// returning.
- //
+
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
for (int i = 0; i < len * 1024; i ++)
buf1[i] = (char)(i % 256);
- m_text->AppendText(_T("Sending a large buffer (32K) to the server ..."));
- m_sock->Write((char *)&len, 1);
+ m_text->AppendText(_("Sending a large buffer (32K) to the server ..."));
+ m_sock->Write(&len, 1);
m_sock->Write(buf1, len * 1024);
- m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
+ m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
- m_text->AppendText(_T("Receiving the buffer back from server ..."));
+ m_text->AppendText(_("Receiving the buffer back from server ..."));
m_sock->Read(buf2, len * 1024);
- m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
+ m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
- m_text->AppendText(_T("Comparing the two buffers ..."));
+ m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(buf1, buf2, len) != 0)
{
- m_text->AppendText(_T("failed!\n"));
- m_text->AppendText(_T("Test 3 failed !\n"));
+ m_text->AppendText(_("failed!\n"));
+ m_text->AppendText(_("Test 3 failed !\n"));
}
else
{
- m_text->AppendText(_T("done\n"));
- m_text->AppendText(_T("Test 3 passed !\n"));
+ m_text->AppendText(_("done\n"));
+ m_text->AppendText(_("Test 3 passed !\n"));
}
- m_text->AppendText(_T("=== Test 3 ends ===\n"));
+ m_text->AppendText(_("=== Test 3 ends ===\n"));
delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
+ m_text->AppendText(_("\n=== Datagram test begins ===\n"));
+ m_text->AppendText(_("Sorry, not implemented\n"));
+ m_text->AppendText(_("=== Datagram test ends ===\n"));
+}
+
+#if wxUSE_URL
+
+void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
+{
+ // Note that we are creating a new socket here, so this
+ // won't mess with the client/server demo.
+
+ // Ask for the URL
+ m_text->AppendText(_("\n=== URL test begins ===\n"));
+ wxString urlname = wxGetTextFromUser(_("Enter an URL to get"),
+ _("URL:"),
+ _T("http://localhost"));
+
+ // Parse the URL
+ wxURL url(urlname);
+ if (url.GetError() != wxURL_NOERR)
+ {
+ m_text->AppendText(_("Error: couldn't parse URL\n"));
+ m_text->AppendText(_("=== URL test ends ===\n"));
+ return;
+ }
+
+ // Try to get the input stream (connects to the given URL)
+ m_text->AppendText(_("Trying to establish connection...\n"));
+ wxYield();
+ wxInputStream *data = url.GetInputStream();
+ if (!data)
+ {
+ m_text->AppendText(_("Error: couldn't read from URL\n"));
+ m_text->AppendText(_("=== URL test ends ===\n"));
+ return;
+ }
+
+ // Print the contents type and file size
+ wxString s;
+ s.Printf(_("Contents type: %s\nFile size: %i\nStarting to download...\n"),
+ url.GetProtocol().GetContentType().c_str(),
+ data->GetSize());
+ m_text->AppendText(s);
+ wxYield();
+
+ // Get the data
+ wxFile fileTest(wxT("test.url"), wxFile::write);
+ wxFileOutputStream sout(fileTest);
+ if (!sout.Ok())
+ {
+ m_text->AppendText(_("Error: couldn't open file for output\n"));
+ m_text->AppendText(_("=== URL test ends ===\n"));
+ return;
+ }
+
+ data->Read(sout);
+ m_text->AppendText(_("Results written to file: test.url\n"));
+ m_text->AppendText(_("Done.\n"));
+ m_text->AppendText(_("=== URL test ends ===\n"));
+
+ delete data;
}
+#endif
+
void MyFrame::OnSocketEvent(wxSocketEvent& event)
{
- wxString s = _T("OnSocketEvent: ");
+ wxString s = _("OnSocketEvent: ");
- switch(event.SocketEvent())
+ switch(event.GetSocketEvent())
{
- case wxSOCKET_INPUT : s.Append(_T("wxSOCKET_INPUT\n")); break;
- case wxSOCKET_LOST : s.Append(_T("wxSOCKET_LOST\n")); break;
- case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
- default : s.Append(_T("Unexpected event !\n")); break;
+ case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break;
+ case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break;
+ case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break;
+ default : s.Append(_("Unexpected event !\n")); break;
}
m_text->AppendText(s);
if (!m_sock->IsConnected())
{
- s.Printf(_T("Not connected"));
+ s.Printf(_("Not connected"));
}
else
{
wxIPV4address addr;
m_sock->GetPeer(addr);
- s.Printf(_T("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
+ s.Printf(_("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
}
+#if wxUSE_STATUSBAR
SetStatusText(s, 1);
+#endif // wxUSE_STATUSBAR
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);