#include <string.h>
#include <stdlib.h>
-#ifdef __SALFORDC__
- #include <clib.h>
-#endif
-
// allocating extra space for each string consumes more memory but speeds up
// the concatenation operations (nLen is the current string's length)
// NB: EXTRA_ALLOC must be >= 0!
{
if ( last >= first )
{
- InitWith(first, 0, last - first);
+ InitWith(first.GetPtr(), 0, last - first);
}
else
{
}
wxStringImpl& wxStringImpl::replace(size_t nStart, size_t nLen,
- const wxStringCharType *sz)
-{
- wxASSERT_MSG( nStart <= length(),
- _T("index out of bounds in wxStringImpl::replace") );
- size_t strLen = length() - nStart;
- nLen = strLen < nLen ? strLen : nLen;
-
- wxStringImpl strTmp;
- strTmp.reserve(length()); // micro optimisation to avoid multiple mem allocs
-
- //This is kind of inefficient, but its pretty good considering...
- //we don't want to use character access operators here because on STL
- //it will freeze the reference count of strTmp, which means a deep copy
- //at the end when swap is called
- //
- //Also, we can't use append with the full character pointer and must
- //do it manually because this string can contain null characters
- for(size_t i1 = 0; i1 < nStart; ++i1)
- strTmp.append(1, this->c_str()[i1]);
-
- //its safe to do the full version here because
- //sz must be a normal c string
- strTmp.append(sz);
-
- for(size_t i2 = nStart + nLen; i2 < length(); ++i2)
- strTmp.append(1, this->c_str()[i2]);
-
- swap(strTmp);
- return *this;
-}
-
-wxStringImpl& wxStringImpl::replace(size_t nStart, size_t nLen,
- size_t nCount, wxStringCharType ch)
+ const wxStringCharType *sz, size_t nCount)
{
- return replace(nStart, nLen, wxStringImpl(nCount, ch).c_str());
-}
+ // check and adjust parameters
+ const size_t lenOld = length();
-wxStringImpl& wxStringImpl::replace(size_t nStart, size_t nLen,
- const wxStringImpl& str,
- size_t nStart2, size_t nLen2)
-{
- return replace(nStart, nLen, str.substr(nStart2, nLen2));
-}
+ wxASSERT_MSG( nStart <= lenOld,
+ _T("index out of bounds in wxStringImpl::replace") );
+ size_t nEnd = nStart + nLen;
+ if ( nLen > lenOld - nStart )
+ {
+ // nLen may be out of range, as it can be npos, just clump it down
+ nLen = lenOld - nStart;
+ nEnd = lenOld;
+ }
-wxStringImpl& wxStringImpl::replace(size_t nStart, size_t nLen,
- const wxStringCharType* sz, size_t nCount)
-{
- return replace(nStart, nLen, wxStringImpl(sz, nCount).c_str());
+ if ( nCount == npos )
+ nCount = wxStrlen(sz);
+
+ // build the new string from 3 pieces: part of this string before nStart,
+ // the new substring and the part of this string after nStart+nLen
+ wxStringImpl tmp;
+ const size_t lenNew = lenOld + nCount - nLen;
+ if ( lenNew )
+ {
+ tmp.AllocBuffer(lenOld + nCount - nLen);
+
+ wxStringCharType *dst = tmp.m_pchData;
+ memcpy(dst, m_pchData, nStart*sizeof(wxStringCharType));
+ dst += nStart;
+
+ memcpy(dst, sz, nCount*sizeof(wxStringCharType));
+ dst += nCount;
+
+ memcpy(dst, m_pchData + nEnd, (lenOld - nEnd)*sizeof(wxStringCharType));
+ }
+
+ // and replace this string contents with the new one
+ swap(tmp);
+ return *this;
}
wxStringImpl wxStringImpl::substr(size_t nStart, size_t nLen) const
if ( nSrcLen > 0 ) {
wxStringData *pData = GetStringData();
size_t nLen = pData->nDataLength;
+
+ // take special care when appending part of this string to itself: the code
+ // below reallocates our buffer and this invalidates pszSrcData pointer so
+ // we have to copy it in another temporary string in this case (but avoid
+ // doing this unnecessarily)
+ if ( pszSrcData >= m_pchData && pszSrcData < m_pchData + nLen )
+ {
+ wxStringImpl tmp(pszSrcData, nSrcLen);
+ return ConcatSelf(nSrcLen, tmp.m_pchData, nSrcLen);
+ }
+
size_t nNewLen = nLen + nSrcLen;
// alloc new buffer if current is too small