/////////////////////////////////////////////////////////////////////////////
-// Name: statbmp.h
-// Purpose: wxStaticBitmap class
+// Name: wx/msw/statbmp.h
+// Purpose: wxStaticBitmap class for wxMSW
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBitmapNameStr;
// a control showing an icon or a bitmap
-class WXDLLEXPORT wxStaticBitmap : public wxControl
+class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase
{
- DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
-
public:
wxStaticBitmap() { Init(); }
virtual ~wxStaticBitmap() { Free(); }
- void SetIcon(const wxIcon& icon) { SetImage(icon); }
- void SetBitmap(const wxBitmap& bitmap) { SetImage(bitmap); }
+ virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
+ virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
// assert failure is provoked by an attempt to get an icon from bitmap or
// vice versa
- const wxIcon& GetIcon() const
+ wxIcon GetIcon() const
{ wxASSERT( m_isIcon ); return *(wxIcon *)m_image; }
- const wxBitmap& GetBitmap() const
+ wxBitmap GetBitmap() const
{ wxASSERT( !m_isIcon ); return *(wxBitmap *)m_image; }
- // overriden base class virtuals
- virtual bool AcceptsFocus() const { return FALSE; }
-
// IMPLEMENTATION
#ifdef __WIN16__
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
// TRUE if icon/bitmap is valid
bool ImageIsOk() const;
- void SetImage(const wxGDIImage& image);
+ void SetImage(const wxGDIImage* image);
// we can have either an icon or a bitmap
bool m_isIcon;
wxGDIImage *m_image;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
};
#endif