#ifndef _WX_OBJECTH__
#define _WX_OBJECTH__
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "object.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxObject;
-#if wxUSE_DYNAMIC_CLASSES
-
#ifndef wxUSE_EXTENDED_RTTI
#define wxUSE_EXTENDED_RTTI 0
#endif
// conditional compilation
// ----------------------------------------------------------------------------
-// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
-// doesn't hurt neither
-#ifdef GetClassName
-#undef GetClassName
-#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
class WXDLLIMPEXP_BASE wxClassInfo;
class WXDLLIMPEXP_BASE wxHashTable;
class WXDLLIMPEXP_BASE wxObjectRefData;
, m_baseInfo1(baseInfo1)
, m_baseInfo2(baseInfo2)
, m_next(sm_first)
- {
+ {
sm_first = this;
Register();
}
wxObject *CreateObject() { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
const wxChar *GetClassName() const { return m_className; }
- const wxChar *GetBaseClassName1() const { return m_baseInfo1->GetClassName(); }
- const wxChar *GetBaseClassName2() const { return m_baseInfo2->GetClassName(); }
+ const wxChar *GetBaseClassName1() const
+ { return m_baseInfo1 ? m_baseInfo1->GetClassName() : NULL; }
+ const wxChar *GetBaseClassName2() const
+ { return m_baseInfo2 ? m_baseInfo2->GetClassName() : NULL; }
const wxClassInfo *GetBaseClass1() const { return m_baseInfo1; }
const wxClassInfo *GetBaseClass2() const { return m_baseInfo2; }
int GetSize() const { return m_objectSize; }
( m_baseInfo2 && m_baseInfo2->IsKindOf(info) ) );
}
+#if WXWIN_COMPATIBILITY_2_4
// Initializes parent pointers and hash table for fast searching.
- static void InitializeClasses();
-
+ wxDEPRECATED( static void InitializeClasses() );
// Cleans up hash table used for fast searching.
- static void CleanUpClasses();
-
+ wxDEPRECATED( static void CleanUpClasses() );
+#endif
+ static void CleanUp();
+
public:
const wxChar *m_className;
int m_objectSize;
static wxClassInfo *GetBaseByName(const wxChar *name);
DECLARE_NO_COPY_CLASS(wxClassInfo)
-
-protected:
+
+protected:
// registers the class
void Register();
void Unregister();
WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
+#if WXWIN_COMPATIBILITY_2_4
+inline void wxClassInfo::InitializeClasses() {}
+inline void wxClassInfo::CleanUpClasses() {}
+#endif
+
// ----------------------------------------------------------------------------
// Dynamic class macros
// ----------------------------------------------------------------------------
-#define DECLARE_DYNAMIC_CLASS(name) \
- public: \
- static wxClassInfo sm_class##name; \
- virtual wxClassInfo *GetClassInfo() const \
- { return &name::sm_class##name; }
+#define DECLARE_ABSTRACT_CLASS(name) \
+ public: \
+ static wxClassInfo ms_classInfo; \
+ virtual wxClassInfo *GetClassInfo() const;
-#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
- DECLARE_NO_ASSIGN_CLASS(name) \
+#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
+ DECLARE_NO_ASSIGN_CLASS(name) \
DECLARE_DYNAMIC_CLASS(name)
-#define DECLARE_DYNAMIC_CLASS_NO_COPY(name) \
- DECLARE_NO_COPY_CLASS(name) \
+#define DECLARE_DYNAMIC_CLASS_NO_COPY(name) \
+ DECLARE_NO_COPY_CLASS(name) \
DECLARE_DYNAMIC_CLASS(name)
-#define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
+#define DECLARE_DYNAMIC_CLASS(name) \
+ DECLARE_ABSTRACT_CLASS(name) \
+ static wxObject* wxCreateObject();
+
#define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
+
+// common part of the macros below
+#define wxIMPLEMENT_CLASS_COMMON(name, basename, baseclsinfo2, func) \
+ wxClassInfo name::ms_classInfo(wxT(#name), \
+ &basename::ms_classInfo, \
+ baseclsinfo2, \
+ (int) sizeof(name), \
+ (wxObjectConstructorFn) func); \
+ \
+ wxClassInfo *name::GetClassInfo() const \
+ { return &name::ms_classInfo; }
+
+#define wxIMPLEMENT_CLASS_COMMON1(name, basename, func) \
+ wxIMPLEMENT_CLASS_COMMON(name, basename, NULL, func)
+
+#define wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, func) \
+ wxIMPLEMENT_CLASS_COMMON(name, basename1, &basename2::ms_classInfo, func)
+
// -----------------------------------
// for concrete classes
// -----------------------------------
// Single inheritance with one base class
-
-#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
- wxObject* wxConstructorFor##name() \
- { return new name; } \
- wxClassInfo name::sm_class##name(wxT(#name), \
- &basename::sm_class##basename, NULL, \
- (int) sizeof(name), \
- (wxObjectConstructorFn) wxConstructorFor##name);
+#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
+ wxIMPLEMENT_CLASS_COMMON1(name, basename, name::wxCreateObject) \
+ wxObject* name::wxCreateObject() \
+ { return new name; }
// Multiple inheritance with two base classes
-
-#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
- wxObject* wxConstructorFor##name() \
- { return new name; } \
- wxClassInfo name::sm_class##name(wxT(#name), \
- &basename1::sm_class##basename1, \
- &basename2::sm_class##basename2, \
- wxT(#basename2), (int) sizeof(name), \
- (wxObjectConstructorFn) wxConstructorFor##name);
+#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
+ wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, \
+ name::wxCreateObject) \
+ wxObject* name::wxCreateObject() \
+ { return new name; }
// -----------------------------------
// for abstract classes
// Single inheritance with one base class
-#define IMPLEMENT_ABSTRACT_CLASS(name, basename) \
- wxClassInfo name::sm_class##name(wxT(#name), \
- &basename::sm_class##basename, NULL, \
- (int) sizeof(name), (wxObjectConstructorFn) 0);
+#define IMPLEMENT_ABSTRACT_CLASS(name, basename) \
+ wxIMPLEMENT_CLASS_COMMON1(name, basename, NULL)
// Multiple inheritance with two base classes
-#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
- wxClassInfo name::sm_class##name(wxT(#name), \
- &basename1::sm_class##basename1, \
- &basename2::sm_class##basename2, \
- (int) sizeof(name), \
- (wxObjectConstructorFn) 0);
+#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
+ wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, NULL)
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2) \
IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
-#define CLASSINFO(name) (&name::sm_class##name)
-
-#else // !wxUSE_DYNAMIC_CLASSES
-
- // No dynamic class system: so stub out the macros
-
-#define DECLARE_DYNAMIC_CLASS(name)
-#define DECLARE_ABSTRACT_CLASS(name)
-#define DECLARE_CLASS(name)
-#define IMPLEMENT_DYNAMIC_CLASS(name, basename)
-#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_ABSTRACT_CLASS(name, basename)
-#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
-#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
-
-#define DECLARE_PLUGGABLE_CLASS(name)
-#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)
-#define IMPLEMENT_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
-
-#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo)
-#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)
-#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
+#define CLASSINFO(name) (&name::ms_classInfo)
-#endif // wxUSE_DYNAMIC_CLASSES
-
-#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
+#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::ms_classInfo)
// Just seems a bit nicer-looking (pretend it's not a macro)
-#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
+#define wxIsKindOf(obj, className) obj->IsKindOf(&className::ms_classInfo)
-// to be replaced by dynamic_cast<> in the future
+// this cast does some more checks at compile time as it uses static_cast
+// internally
+//
+// note that it still has different semantics from dynamic_cast<> and so can't
+// be replaced by it as long as there are any compilers not supporting it
#define wxDynamicCast(obj, className) \
- ((className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className))
+ ((className *) wxCheckDynamicCast( \
+ wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
+ wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
+ &className::ms_classInfo))
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
#define wxDynamicCastThis(className) \
- (IsKindOf(&className::sm_class##className) ? (className *)(this) : (className *)0)
-
-#ifdef HAVE_CONST_CAST
-#define wxConstCast(obj, className) const_cast<className *>(obj)
-#else
-#define wxConstCast(obj, className) ((className *)(obj))
-#endif
-
+ (IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
#ifdef __WXDEBUG__
-inline void wxCheckCast(void *ptr)
+inline void* wxCheckCast(void *ptr)
{
wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
+ return ptr;
}
#define wxStaticCast(obj, className) \
- (wxCheckCast(wxDynamicCast(obj, className)), ((className *)(obj)))
+ ((className *)wxCheckCast(wxDynamicCast(obj, className)))
#else // !__WXDEBUG__
-#define wxStaticCast(obj, className) ((className *)(obj))
+#define wxStaticCast(obj, className) \
+ wx_const_cast(className *, wx_static_cast(const className *, obj))
#endif // __WXDEBUG__
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
-#endif // WXDEBUG && wxUSE_MEMORY_TRACING
-
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
-// needed by wxObject::Dump
-#include "wx/iosfwrap.h"
-#endif
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
// ----------------------------------------------------------------------------
-// wxObject: the root class of wxWindows object hierarchy
+// wxObject: the root class of wxWidgets object hierarchy
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxObject
virtual ~wxObject() { UnRef(); }
wxObject(const wxObject& other)
- {
- InitFrom(other);
- }
+ {
+ InitFrom(other);
+ }
wxObject& operator=(const wxObject& other)
{
void operator delete[] (void* buf, const wxChar*, int );
#endif
-
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
- virtual void Dump(wxSTD ostream& str);
-#endif
-
// ref counted data handling methods
// get/set
// destroy a reference
void UnRef();
+
+ // Reserved for future use
+ virtual void ReservedObjectFunc1() {}
+ virtual void ReservedObjectFunc2() {}
+ virtual void ReservedObjectFunc3() {}
+ virtual void ReservedObjectFunc4() {}
+ virtual void ReservedObjectFunc5() {}
+ virtual void ReservedObjectFunc6() {}
+ virtual void ReservedObjectFunc7() {}
+ virtual void ReservedObjectFunc8() {}
+ virtual void ReservedObjectFunc9() {}
+
protected:
// ensure that our data is not shared with anybody else: if we have no
// data, it is created using CreateRefData() below, if we have shared data
return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
}
+#if wxUSE_EXTENDED_RTTI
+class WXDLLIMPEXP_BASE wxDynamicObject : public wxObject
+{
+ friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ;
+public:
+ // instantiates this object with an instance of its superclass
+ wxDynamicObject(wxObject* superClassInstance, const wxDynamicClassInfo *info) ;
+ ~wxDynamicObject();
+
+ void SetProperty (const wxChar *propertyName, const wxxVariant &value);
+ wxxVariant GetProperty (const wxChar *propertyName) const ;
+
+ // get the runtime identity of this object
+ wxClassInfo *GetClassInfo() const
+ {
+#ifdef _MSC_VER
+ return (wxClassInfo*) m_classInfo;
+#else
+ return wx_const_cast(wxClassInfo *, m_classInfo);
+#endif
+ }
+
+ wxObject* GetSuperClassInstance() const
+ {
+ return m_superClassInstance ;
+ }
+private :
+ // removes an existing runtime-property
+ void RemoveProperty( const wxChar *propertyName ) ;
+
+ // renames an existing runtime-property
+ void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ;
+
+ wxObject *m_superClassInstance ;
+ const wxDynamicClassInfo *m_classInfo;
+ struct wxDynamicObjectInternal;
+ wxDynamicObjectInternal *m_data;
+};
+#endif
+
// ----------------------------------------------------------------------------
// more debugging macros
// ----------------------------------------------------------------------------
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
#define new new(__TFILE__,__LINE__)
+#elif (defined(__WXDEBUG__) && defined(__VISUALC__) && !wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS)
+ // Including this file redefines new and allows leak reports to contain line numbers
+ #include "wx/msw/msvcrt.h"
#endif
-#endif // _WX_OBJECTH__
-
+#endif // _WX_OBJECTH__