#include "wx/bmpbuttn.h"
-#include "wx/gtk/private.h"
+#include "wx/gtk1/private.h"
//-----------------------------------------------------------------------------
// classes
{
// initial bitmap
GtkWidget *pixmap;
-#ifdef __WXGTK20__
- if (the_one.HasPixbuf())
- pixmap = gtk_image_new_from_pixbuf(the_one.GetPixbuf());
- else
- pixmap = gtk_image_new_from_pixmap(the_one.GetPixmap(), mask);
-#else
pixmap = gtk_pixmap_new(the_one.GetPixmap(), mask);
-#endif
gtk_widget_show(pixmap);
gtk_container_add(GTK_CONTAINER(m_widget), pixmap);
}
else
{ // subsequent bitmaps
-#ifdef __WXGTK20__
- GtkImage *pixmap = GTK_IMAGE(child);
- if (the_one.HasPixbuf())
- gtk_image_set_from_pixbuf(pixmap, the_one.GetPixbuf());
- else
- gtk_image_set_from_pixmap(pixmap, the_one.GetPixmap(), mask);
-#else
GtkPixmap *pixmap = GTK_PIXMAP(child);
gtk_pixmap_set(pixmap, the_one.GetPixmap(), mask);
-#endif
}
}