- // the item's text = name
- void SetName(const wxString& str);
- void SetText(const wxString& str) { SetName(str); } // compatibility
- const wxString& GetName() const { return m_text; }
- const wxString& GetText() const { return GetName(); }
-
- // what kind of menu item we are
- void SetCheckable(bool checkable) { m_isCheckMenu = checkable; }
- bool IsCheckable() const { return m_isCheckMenu; }
- void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
- wxMenu *GetSubMenu() const { return m_subMenu; }
- bool IsSubMenu() const { return m_subMenu != NULL; }
-
- // state
- void Enable( bool enable = TRUE );
- bool IsEnabled() const { return m_isEnabled; }
- void Check( bool check = TRUE );
- bool IsChecked() const;
-
- // help string (displayed in the status bar by default)
- void SetHelp(const wxString& str) { m_helpStr = str; }
- const wxString& GetHelp() const { return m_helpStr; }