#endif //WX_PRECOMP
#include "wx/dir.h"
+#include "wx/filename.h"
// ============================================================================
// implementation
return wxEmptyString;
}
+
+
+// ----------------------------------------------------------------------------
+// wxDir::GetTotalSize()
+// ----------------------------------------------------------------------------
+
+class wxDirTraverserSumSize : public wxDirTraverser
+{
+public:
+ wxDirTraverserSumSize() { }
+
+ virtual wxDirTraverseResult OnFile(const wxString& filename)
+ {
+ wxULongLong sz = wxFileName::GetSize(filename);
+
+ // wxFileName::GetSize won't use this class again as
+ // we're passing it a file and not a directory;
+ // thus we are sure to avoid an endless loop
+ if (sz == wxInvalidSize)
+ {
+ // if the GetSize() failed (this can happen because e.g. a
+ // file is locked by another process), we can proceed but
+ // we need to at least warn the user that the resulting
+ // final size could be not reliable (if e.g. the locked
+ // file is very big).
+ m_skippedFiles.Add(filename);
+ return wxDIR_CONTINUE;
+ }
+
+ m_sz += sz;
+ return wxDIR_CONTINUE;
+ }
+
+ virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname))
+ {
+ return wxDIR_CONTINUE;
+ }
+
+ wxULongLong GetTotalSize() const
+ { return m_sz; }
+ wxArrayString &FilesSkipped()
+ { return m_skippedFiles; }
+
+protected:
+ wxULongLong m_sz;
+ wxArrayString m_skippedFiles;
+};
+
+wxULongLong wxDir::GetTotalSize(const wxString &dirname, wxArrayString *filesSkipped)
+{
+ if (!wxDirExists(dirname))
+ return wxInvalidSize;
+
+ // to get the size of this directory and its contents we need
+ // to recursively walk it...
+ wxDir dir(dirname);
+ if ( !dir.IsOpened() )
+ return wxInvalidSize;
+
+ wxDirTraverserSumSize traverser;
+ if (dir.Traverse(traverser) == (size_t)-1 ||
+ traverser.GetTotalSize() == 0)
+ return wxInvalidSize;
+
+ if (filesSkipped)
+ *filesSkipped = traverser.FilesSkipped();
+
+ return traverser.GetTotalSize();
+}
+