#if wxUSE_DISPLAY
+#include "wx/display.h"
+
#ifndef WX_PRECOMP
- #include "wx/app.h"
- #include "wx/dynarray.h"
- #include "wx/frame.h"
+ #include "wx/dynarray.h"
+ #include "wx/app.h"
+ #include "wx/frame.h"
#endif
#include "wx/dynload.h"
#include "wx/sysopt.h"
-#include "wx/display.h"
#include "wx/display_impl.h"
+#include "wx/msw/wrapwin.h"
+#include "wx/msw/missing.h"
-// Mingw's w32api headers don't include ddraw.h, though the user may have
-// installed it. If using configure, we actually probe for ddraw.h there
-// and set wxUSE_DIRECTDRAW. Otherwise, assume we don't have it if using
-// the w32api headers, and that we do otherwise.
-#if !defined HAVE_W32API_H && !defined HAVE_DDRAW_H
- #define HAVE_DDRAW_H
-#endif
+// define this to use DirectDraw for display mode switching: this is disabled
+// by default because ddraw.h is now always available and also it's not really
+// clear what are the benefits of using DirectDraw compared to the standard API
-// user may disable compilation of DirectDraw code by setting
-// wxUSE_DIRECTDRAW to 0 in the makefile/project settings
-#if defined(HAVE_DDRAW_H) && !defined(wxUSE_DIRECTDRAW)
- #define wxUSE_DIRECTDRAW 1
+#if !defined(wxUSE_DIRECTDRAW)
+ #define wxUSE_DIRECTDRAW 0
#endif
#ifndef __WXWINCE__
// is only defined in winuser.h if WINVER >= 0x0500
#if !defined(HMONITOR_DECLARED) && !defined(MNS_NOCHECK)
DECLARE_HANDLE(HMONITOR);
+ typedef BOOL(CALLBACK * MONITORENUMPROC )(HMONITOR, HDC, LPRECT, LPARAM);
+ typedef struct tagMONITORINFO
+ {
+ DWORD cbSize;
+ RECT rcMonitor;
+ RECT rcWork;
+ DWORD dwFlags;
+ } MONITORINFO, *LPMONITORINFO;
+ typedef struct tagMONITORINFOEX : public tagMONITORINFO
+ {
+ TCHAR szDevice[CCHDEVICENAME];
+ } MONITORINFOEX, *LPMONITORINFOEX;
+ #define MONITOR_DEFAULTTONULL 0x00000000
+ #define MONITOR_DEFAULTTOPRIMARY 0x00000001
+ #define MONITOR_DEFAULTTONEAREST 0x00000002
+ #define MONITORINFOF_PRIMARY 0x00000001
#define HMONITOR_DECLARED
#endif
#endif // !__WXWINCE__
-#ifdef wxUSE_DIRECTDRAW
-#include <ddraw.h>
+#if wxUSE_DIRECTDRAW
+ #include <ddraw.h>
-// we don't want to link with ddraw.lib which contains the real
-// IID_IDirectDraw2 definition
-const GUID wxIID_IDirectDraw2 =
- { 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
+ // we don't want to link with ddraw.lib which contains the real
+ // IID_IDirectDraw2 definition
+ const GUID wxIID_IDirectDraw2 =
+ { 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
#endif // wxUSE_DIRECTDRAW
// ----------------------------------------------------------------------------
DWORD dwFlags,
LPVOID lParam);
-#ifdef wxUSE_DIRECTDRAW
+#if wxUSE_DIRECTDRAW
typedef BOOL (PASCAL *DDEnumExCallback_t)(GUID *pGuid,
LPTSTR driverDescription,
LPTSTR driverName,
class wxDisplayImplWin32Base : public wxDisplayImpl
{
public:
- wxDisplayImplWin32Base(size_t n, wxDisplayInfo& info)
+ wxDisplayImplWin32Base(unsigned n, wxDisplayInfo& info)
: wxDisplayImpl(n),
m_info(info)
{
bool IsOk() const { return !m_displays.empty(); }
- virtual size_t GetCount() { return m_displays.size(); }
+ virtual unsigned GetCount() { return unsigned(m_displays.size()); }
virtual int GetFromPoint(const wxPoint& pt);
virtual int GetFromWindow(wxWindow *window);
class wxDisplayImplMultimon : public wxDisplayImplWin32Base
{
public:
- wxDisplayImplMultimon(size_t n, wxDisplayInfo& info)
+ wxDisplayImplMultimon(unsigned n, wxDisplayInfo& info)
: wxDisplayImplWin32Base(n, info)
{
}
public:
wxDisplayFactoryMultimon();
- virtual wxDisplayImpl *CreateDisplay(size_t n);
+ virtual wxDisplayImpl *CreateDisplay(unsigned n);
private:
// EnumDisplayMonitors() callback
// wxDisplay implementation using DirectDraw
// ----------------------------------------------------------------------------
-#ifdef wxUSE_DIRECTDRAW
+#if wxUSE_DIRECTDRAW
struct wxDisplayInfoDirectDraw : wxDisplayInfo
{
class wxDisplayImplDirectDraw : public wxDisplayImplWin32Base
{
public:
- wxDisplayImplDirectDraw(size_t n, wxDisplayInfo& info, IDirectDraw2 *pDD2)
+ wxDisplayImplDirectDraw(unsigned n, wxDisplayInfo& info, IDirectDraw2 *pDD2)
: wxDisplayImplWin32Base(n, info),
m_pDD2(pDD2)
{
wxDisplayFactoryDirectDraw();
virtual ~wxDisplayFactoryDirectDraw();
- virtual wxDisplayImpl *CreateDisplay(size_t n);
+ virtual wxDisplayImpl *CreateDisplay(unsigned n);
private:
// callback used with DirectDrawEnumerateEx()
// and another using DirectDraw, the choice between them is done using a
// system option
-#ifdef wxUSE_DIRECTDRAW
+#if wxUSE_DIRECTDRAW
if ( wxSystemOptions::GetOptionInt(_T("msw.display.directdraw")) )
{
wxDisplayFactoryDirectDraw *factoryDD = new wxDisplayFactoryDirectDraw;
wxString wxDisplayImplWin32Base::GetName() const
{
- if ( m_info.m_devName.IsEmpty() )
+ if ( m_info.m_devName.empty() )
m_info.Initialize();
return m_info.m_devName;
// wxDisplayFactoryMultimon inherited pure virtuals implementation
// ----------------------------------------------------------------------------
-wxDisplayImpl *wxDisplayFactoryMultimon::CreateDisplay(size_t n)
+wxDisplayImpl *wxDisplayFactoryMultimon::CreateDisplay(unsigned n)
{
wxCHECK_MSG( n < m_displays.size(), NULL, _T("invalid display index") );
// wxDisplayFactoryDirectDraw inherited pure virtuals implementation
// ----------------------------------------------------------------------------
-wxDisplayImpl *wxDisplayFactoryDirectDraw::CreateDisplay(size_t n)
+wxDisplayImpl *wxDisplayFactoryDirectDraw::CreateDisplay(unsigned n)
{
wxCHECK_MSG( n < m_displays.size(), NULL, _T("invalid display index") );