]> git.saurik.com Git - wxWidgets.git/blobdiff - wxPython/wx/lib/floatcanvas.py
Docsrings for wxSplitterWindow
[wxWidgets.git] / wxPython / wx / lib / floatcanvas.py
index 8f88ebbb31570d2807aa0ec64b961a974944904c..79481c9977276dba87efaa3853571e46a9db5e9f 100644 (file)
@@ -1,24 +1,24 @@
-from Numeric import array,Float,cos,pi,sum,minimum,maximum,Int32
+import wx
 
 
+from Numeric import array,Float,cos,pi,sum,minimum,maximum,Int32
 from time import clock, sleep
 from time import clock, sleep
-from wxPython.wx import *
 import types
 import os        
 
 import types
 import os        
 
-ID_ZOOM_IN_BUTTON = wxNewId()
-ID_ZOOM_OUT_BUTTON = wxNewId()
-ID_ZOOM_TO_FIT_BUTTON = wxNewId()
-ID_MOVE_MODE_BUTTON = wxNewId()
-ID_TEST_BUTTON = wxNewId()
+ID_ZOOM_IN_BUTTON = wx.NewId()
+ID_ZOOM_OUT_BUTTON = wx.NewId()
+ID_ZOOM_TO_FIT_BUTTON = wx.NewId()
+ID_MOVE_MODE_BUTTON = wx.NewId()
+ID_TEST_BUTTON = wx.NewId()
 
 
-ID_ABOUT_MENU = wxNewId()          
-ID_EXIT_MENU  = wxNewId() 
-ID_ZOOM_TO_FIT_MENU = wxNewId()
-ID_DRAWTEST_MENU = wxNewId()
-ID_DRAWMAP_MENU = wxNewId()
-ID_CLEAR_MENU = wxNewId()
+ID_ABOUT_MENU = wx.NewId()          
+ID_EXIT_MENU  = wx.NewId() 
+ID_ZOOM_TO_FIT_MENU = wx.NewId()
+ID_DRAWTEST_MENU = wx.NewId()
+ID_DRAWMAP_MENU = wx.NewId()
+ID_CLEAR_MENU = wx.NewId()
 
 
-ID_TEST = wxNewId()
+ID_TEST = wx.NewId()
 
 
 ### These are some functions for bitmaps of icons.
 
 
 ### These are some functions for bitmaps of icons.
@@ -33,7 +33,7 @@ def GetHandData():
 \xdc\x86C\x06\xd9m\xe8!\xaa\x87S\x86\x1a1\xa7\x07\x00v\x0f[\x17' ))
 
 def GetHandBitmap():
 \xdc\x86C\x06\xd9m\xe8!\xaa\x87S\x86\x1a1\xa7\x07\x00v\x0f[\x17' ))
 
 def GetHandBitmap():
-    return wxBitmapFromXPMData(GetHandData())
+    return wx.BitmapFromXPMData(GetHandData())
 
 #----------------------------------------------------------------------
 def GetPlusData():
 
 #----------------------------------------------------------------------
 def GetPlusData():
@@ -45,7 +45,7 @@ def GetPlusData():
 \x19=\x00\x82\x16[\xf7' ))
 
 def GetPlusBitmap():
 \x19=\x00\x82\x16[\xf7' ))
 
 def GetPlusBitmap():
-    return wxBitmapFromXPMData(GetPlusData())
+    return wx.BitmapFromXPMData(GetPlusData())
 
 #----------------------------------------------------------------------
 def GetMinusData():
 
 #----------------------------------------------------------------------
 def GetMinusData():
@@ -57,7 +57,7 @@ def GetMinusData():
 \xe8\x01\x00\xed\x0f[\x87' ))
 
 def GetMinusBitmap():
 \xe8\x01\x00\xed\x0f[\x87' ))
 
 def GetMinusBitmap():
-    return wxBitmapFromXPMData(GetMinusData())
+    return wx.BitmapFromXPMData(GetMinusData())
 
 ## This is a bunch of stuff for implimenting interactive use: catching
 ## when objects are clicked on by the mouse, etc. I've made a start, so if
 
 ## This is a bunch of stuff for implimenting interactive use: catching
 ## when objects are clicked on by the mouse, etc. I've made a start, so if
@@ -66,13 +66,13 @@ def GetMinusBitmap():
 
 #### I probably want a full set of events someday:
 ## #### mouse over, right click, left click mouse up etc, etc.
 
 #### I probably want a full set of events someday:
 ## #### mouse over, right click, left click mouse up etc, etc.
-## ##FLOATCANVAS_EVENT_LEFT_DOWN = wxNewEventType()
-## ##FLOATCANVAS_EVENT_LEFT_UP = wxNewEventType()
-## ##FLOATCANVAS_EVENT_RIGHT_DOWN = wxNewEventType()
-## ##FLOATCANVAS_EVENT_RIGHT_UP = wxNewEventType()
-## ##FLOATCANVAS_EVENT_MOUSE_OVER = wxNewEventType()
+## ##FLOATCANVAS_EVENT_LEFT_DOWN = wx.NewEventType()
+## ##FLOATCANVAS_EVENT_LEFT_UP = wx.NewEventType()
+## ##FLOATCANVAS_EVENT_RIGHT_DOWN = wx.NewEventType()
+## ##FLOATCANVAS_EVENT_RIGHT_UP = wx.NewEventType()
+## ##FLOATCANVAS_EVENT_MOUSE_OVER = wx.NewEventType()
 
 
-##WXFLOATCANVASEVENT = wxNewEventType()
+##WXFLOATCANVASEVENT = wx.NewEventType()
 
 ##def EVT_WXFLOATCANVASEVENT( window, function ): 
 
 
 ##def EVT_WXFLOATCANVASEVENT( window, function ): 
 
@@ -80,9 +80,9 @@ def GetMinusBitmap():
 
 ##    window.Connect( -1, -1, WXFLOATCANVASEVENT, function ) 
 
 
 ##    window.Connect( -1, -1, WXFLOATCANVASEVENT, function ) 
 
-##class wxFloatCanvasObjectEvent(wxPyCommandEvent):
+##class wxFloatCanvasObjectEvent(wx.PyCommandEvent):
 ##    def __init__(self, WindowID,Object):
 ##    def __init__(self, WindowID,Object):
-##        wxPyCommandEvent.__init__(self, WXFLOATCANVASEVENT, WindowID)
+##        wx.PyCommandEvent.__init__(self, WXFLOATCANVASEVENT, WindowID)
 ##        self.Object = Object
 
 ##    def Clone( self ): 
 ##        self.Object = Object
 
 ##    def Clone( self ): 
@@ -152,65 +152,65 @@ class draw_object:
         # does that on it's own. Send me a note if you know!
 
         BrushList = {
         # does that on it's own. Send me a note if you know!
 
         BrushList = {
-                ( None,"Transparent")  : wxTRANSPARENT_BRUSH,
-                ("Blue","Solid")       : wxBLUE_BRUSH,
-                ("Green","Solid")      : wxGREEN_BRUSH,
-                ("White","Solid")      : wxWHITE_BRUSH,
-                ("Black","Solid")      : wxBLACK_BRUSH,
-                ("Grey","Solid")       : wxGREY_BRUSH,
-                ("MediumGrey","Solid") : wxMEDIUM_GREY_BRUSH,
-                ("LightGrey","Solid")  : wxLIGHT_GREY_BRUSH,
-                ("Cyan","Solid")       : wxCYAN_BRUSH,
-                ("Red","Solid")        : wxRED_BRUSH
+                ( None,"Transparent")  : wx.TRANSPARENT_BRUSH,
+                ("Blue","Solid")       : wx.BLUE_BRUSH,
+                ("Green","Solid")      : wx.GREEN_BRUSH,
+                ("White","Solid")      : wx.WHITE_BRUSH,
+                ("Black","Solid")      : wx.BLACK_BRUSH,
+                ("Grey","Solid")       : wx.GREY_BRUSH,
+                ("MediumGrey","Solid") : wx.MEDIUM_GREY_BRUSH,
+                ("LightGrey","Solid")  : wx.LIGHT_GREY_BRUSH,
+                ("Cyan","Solid")       : wx.CYAN_BRUSH,
+                ("Red","Solid")        : wx.RED_BRUSH
                         }
         PenList = {
                         }
         PenList = {
-                (None,"Transparent",1)   : wxTRANSPARENT_PEN,
-                ("Green","Solid",1)      : wxGREEN_PEN,
-                ("White","Solid",1)      : wxWHITE_PEN,
-                ("Black","Solid",1)      : wxBLACK_PEN,
-                ("Grey","Solid",1)       : wxGREY_PEN,
-                ("MediumGrey","Solid",1) : wxMEDIUM_GREY_PEN,
-                ("LightGrey","Solid",1)  : wxLIGHT_GREY_PEN,
-                ("Cyan","Solid",1)       : wxCYAN_PEN,
-                ("Red","Solid",1)        : wxRED_PEN
+                (None,"Transparent",1)   : wx.TRANSPARENT_PEN,
+                ("Green","Solid",1)      : wx.GREEN_PEN,
+                ("White","Solid",1)      : wx.WHITE_PEN,
+                ("Black","Solid",1)      : wx.BLACK_PEN,
+                ("Grey","Solid",1)       : wx.GREY_PEN,
+                ("MediumGrey","Solid",1) : wx.MEDIUM_GREY_PEN,
+                ("LightGrey","Solid",1)  : wx.LIGHT_GREY_PEN,
+                ("Cyan","Solid",1)       : wx.CYAN_PEN,
+                ("Red","Solid",1)        : wx.RED_PEN
                 }
         
         FillStyleList = {
                 }
         
         FillStyleList = {
-                "Transparent"    : wxTRANSPARENT,
-                "Solid"          : wxSOLID,
-                "BiDiagonalHatch": wxBDIAGONAL_HATCH,
-                "CrossDiagHatch" : wxCROSSDIAG_HATCH,
-                "FDiagonal_Hatch": wxFDIAGONAL_HATCH,
-                "CrossHatch"     : wxCROSS_HATCH,
-                "HorizontalHatch": wxHORIZONTAL_HATCH,
-                "VerticalHatch"  : wxVERTICAL_HATCH
+                "Transparent"    : wx.TRANSPARENT,
+                "Solid"          : wx.SOLID,
+                "BiDiagonalHatch": wx.BDIAGONAL_HATCH,
+                "CrossDiagHatch" : wx.CROSSDIAG_HATCH,
+                "FDiagonal_Hatch": wx.FDIAGONAL_HATCH,
+                "CrossHatch"     : wx.CROSS_HATCH,
+                "HorizontalHatch": wx.HORIZONTAL_HATCH,
+                "VerticalHatch"  : wx.VERTICAL_HATCH
                 }
         
         LineStyleList = {
                 }
         
         LineStyleList = {
-                "Solid"      : wxSOLID,
-                "Transparent": wxTRANSPARENT,
-                "Dot"        : wxDOT,
-                "LongDash"   : wxLONG_DASH,
-                "ShortDash"  : wxSHORT_DASH,
-                "DotDash"    : wxDOT_DASH,
+                "Solid"      : wx.SOLID,
+                "Transparent": wx.TRANSPARENT,
+                "Dot"        : wx.DOT,
+                "LongDash"   : wx.LONG_DASH,
+                "ShortDash"  : wx.SHORT_DASH,
+                "DotDash"    : wx.DOT_DASH,
                 }
         
         def SetBrush(self,FillColor,FillStyle):
             if FillColor is None or FillStyle is None:
                 }
         
         def SetBrush(self,FillColor,FillStyle):
             if FillColor is None or FillStyle is None:
-                self.Brush = wxTRANSPARENT_BRUSH
+                self.Brush = wx.TRANSPARENT_BRUSH
                 self.FillStyle = "Transparent"
             else:
                 if not self.BrushList.has_key((FillColor,FillStyle)):
                 self.FillStyle = "Transparent"
             else:
                 if not self.BrushList.has_key((FillColor,FillStyle)):
-                    self.BrushList[(FillColor,FillStyle)] = wxBrush(FillColor,self.FillStyleList[FillStyle])
+                    self.BrushList[(FillColor,FillStyle)] = wx.Brush(FillColor,self.FillStyleList[FillStyle])
                 self.Brush = self.BrushList[(FillColor,FillStyle)]
                 
         def SetPen(self,LineColor,LineStyle,LineWidth):
             if (LineColor is None) or (LineStyle is None):
                 self.Brush = self.BrushList[(FillColor,FillStyle)]
                 
         def SetPen(self,LineColor,LineStyle,LineWidth):
             if (LineColor is None) or (LineStyle is None):
-                self.Pen = wxTRANSPARENT_PEN
+                self.Pen = wx.TRANSPARENT_PEN
                 self.LineStyle = 'Transparent'
             else:
                 if not self.PenList.has_key((LineColor,LineStyle,LineWidth)):
                 self.LineStyle = 'Transparent'
             else:
                 if not self.PenList.has_key((LineColor,LineStyle,LineWidth)):
-                    self.PenList[(LineColor,LineStyle,LineWidth)] = wxPen(LineColor,LineWidth,self.LineStyleList[LineStyle])
+                    self.PenList[(LineColor,LineStyle,LineWidth)] = wx.Pen(LineColor,LineWidth,self.LineStyleList[LineStyle])
                 self.Pen = self.PenList[(LineColor,LineStyle,LineWidth)]
 
         def SetPens(self,LineColors,LineStyles,LineWidths):
                 self.Pen = self.PenList[(LineColor,LineStyle,LineWidth)]
 
         def SetPens(self,LineColors,LineStyles,LineWidths):
@@ -249,10 +249,10 @@ class draw_object:
             self.Pens = []
             for (LineColor,LineStyle,LineWidth) in zip(LineColors,LineStyles,LineWidths):
                 if LineColor is None or LineStyle is None:
             self.Pens = []
             for (LineColor,LineStyle,LineWidth) in zip(LineColors,LineStyles,LineWidths):
                 if LineColor is None or LineStyle is None:
-                    self.Pens.append(wxTRANSPARENT_PEN)
+                    self.Pens.append(wx.TRANSPARENT_PEN)
                     # what's this for?> self.LineStyle = 'Transparent'
                 if not self.PenList.has_key((LineColor,LineStyle,LineWidth)):
                     # what's this for?> self.LineStyle = 'Transparent'
                 if not self.PenList.has_key((LineColor,LineStyle,LineWidth)):
-                    Pen = wxPen(LineColor,LineWidth,self.LineStyleList[LineStyle])
+                    Pen = wx.Pen(LineColor,LineWidth,self.LineStyleList[LineStyle])
                     self.Pens.append(Pen)
                 else:
                     self.Pens.append(self.PenList[(LineColor,LineStyle,LineWidth)])
                     self.Pens.append(Pen)
                 else:
                     self.Pens.append(self.PenList[(LineColor,LineStyle,LineWidth)])
@@ -450,7 +450,7 @@ class PointSet(draw_object):
                 dc.SetBrush(self.Brush)
                 radius = int(round(self.Diameter/2))
                 for (x,y) in Points:
                 dc.SetBrush(self.Brush)
                 radius = int(round(self.Diameter/2))
                 for (x,y) in Points:
-                    dc.DrawEllipse((x - radius), (y - radius), self.Diameter, self.Diameter)
+                    dc.DrawEllipse(((x - radius), (y - radius)), (self.Diameter, self.Diameter))
 
 
                     
 
 
                     
@@ -486,7 +486,7 @@ class Dot(draw_object):
         dc.SetBrush(self.Brush)
         radius = int(round(self.Diameter/2))
         (X,Y) = WorldToPixel((self.X,self.Y))
         dc.SetBrush(self.Brush)
         radius = int(round(self.Diameter/2))
         (X,Y) = WorldToPixel((self.X,self.Y))
-        dc.DrawEllipse((X - radius), (Y - radius), self.Diameter, self.Diameter)
+        dc.DrawEllipse(((X - radius), (Y - radius)), (self.Diameter, self.Diameter))
 
 
 class Rectangle(draw_object):
 
 
 class Rectangle(draw_object):
@@ -513,7 +513,7 @@ class Rectangle(draw_object):
 
         dc.SetPen(self.Pen)
         dc.SetBrush(self.Brush)
 
         dc.SetPen(self.Pen)
         dc.SetBrush(self.Brush)
-        dc.DrawRectangle(X,Y,Width,Height)
+        dc.DrawRectangle((X,Y), (Width,Height))
 
 class Ellipse(draw_object):
     def __init__(self,x,y,width,height,LineColor,LineStyle,LineWidth,FillColor,FillStyle,Foreground = 0):
 
 class Ellipse(draw_object):
     def __init__(self,x,y,width,height,LineColor,LineStyle,LineWidth,FillColor,FillStyle,Foreground = 0):
@@ -539,7 +539,7 @@ class Ellipse(draw_object):
 
         dc.SetPen(self.Pen)
         dc.SetBrush(self.Brush)
 
         dc.SetPen(self.Pen)
         dc.SetBrush(self.Brush)
-        dc.DrawEllipse(X,Y,Width,Height)
+        dc.DrawEllipse((X,Y), (Width,Height))
 
 class Circle(draw_object):
     def __init__(self,x,y,Diameter,LineColor,LineStyle,LineWidth,FillColor,FillStyle,Foreground = 0):
 
 class Circle(draw_object):
     def __init__(self,x,y,Diameter,LineColor,LineStyle,LineWidth,FillColor,FillStyle,Foreground = 0):
@@ -564,7 +564,7 @@ class Circle(draw_object):
 
         dc.SetPen(self.Pen)
         dc.SetBrush(self.Brush)
 
         dc.SetPen(self.Pen)
         dc.SetBrush(self.Brush)
-        dc.DrawEllipse(X-Diameter/2,Y-Diameter/2,Diameter,Diameter)
+        dc.DrawEllipse((X-Diameter/2,Y-Diameter/2), (Diameter,Diameter))
 
 class Text(draw_object):
     """
 
 class Text(draw_object):
     """
@@ -577,7 +577,7 @@ class Text(draw_object):
     The second letter is: l, c, or r, for left, center and right
 
     I've provided arguments for Family, Style, and Weight of font, but
     The second letter is: l, c, or r, for left, center and right
 
     I've provided arguments for Family, Style, and Weight of font, but
-    have not yet implimented them, so all text is:  wxSWISS, wxNORMAL, wxNORMAL.
+    have not yet implimented them, so all text is:  wx.SWISS, wx.NORMAL, wx.NORMAL.
     I'd love it if someone would impliment that!
 
     The size is fixed, and does not scale with the drawing.
     I'd love it if someone would impliment that!
 
     The size is fixed, and does not scale with the drawing.
@@ -601,7 +601,7 @@ class Text(draw_object):
         self.Underline = Underline
         self.Position = Position
         # fixme: this should use the passed in parameters!
         self.Underline = Underline
         self.Position = Position
         # fixme: this should use the passed in parameters!
-        self.Font = wxFont(Size, wxMODERN, wxNORMAL, wxNORMAL, Underline, )
+        self.Font = wx.Font(Size, wx.MODERN, wx.NORMAL, wx.NORMAL, Underline, )
 
         self.BoundingBox = array(((x,y),(x,y)),Float)
 
 
         self.BoundingBox = array(((x,y),(x,y)),Float)
 
@@ -615,13 +615,13 @@ class Text(draw_object):
         dc.SetFont(self.Font)
         dc.SetTextForeground(self.ForeGround)
         if self.BackGround:
         dc.SetFont(self.Font)
         dc.SetTextForeground(self.ForeGround)
         if self.BackGround:
-            dc.SetBackgroundMode(wxSOLID)
+            dc.SetBackgroundMode(wx.SOLID)
             dc.SetTextBackground(self.BackGround)
         else:
             dc.SetTextBackground(self.BackGround)
         else:
-            dc.SetBackgroundMode(wxTRANSPARENT)
+            dc.SetBackgroundMode(wx.TRANSPARENT)
 
         # compute the shift, and adjust the coordinates, if neccesary
 
         # compute the shift, and adjust the coordinates, if neccesary
-        # This had to be put in here, becsuse there is no wxDC during __init__
+        # This had to be put in here, becsuse there is no wx.DC during __init__
         if self.x_shift is None or self.y_shift is None:
             if self.Position == 'tl':
                 x_shift,y_shift = 0,0
         if self.x_shift is None or self.y_shift is None:
             if self.Position == 'tl':
                 x_shift,y_shift = 0,0
@@ -647,12 +647,12 @@ class Text(draw_object):
                     raise "Invalid value for Text Object Position Attribute"
             self.x_shift = x_shift
             self.y_shift = y_shift
                     raise "Invalid value for Text Object Position Attribute"
             self.x_shift = x_shift
             self.y_shift = y_shift
-        dc.DrawText(self.String, X-self.x_shift, Y-self.y_shift)
+        dc.DrawText(self.String, (X-self.x_shift, Y-self.y_shift))
 
 
 #---------------------------------------------------------------------------
     
 
 
 #---------------------------------------------------------------------------
     
-class FloatCanvas(wxPanel):
+class FloatCanvas(wx.Panel):
     """
     FloatCanvas.py
 
     """
     FloatCanvas.py
 
@@ -700,7 +700,7 @@ class FloatCanvas(wxPanel):
     for objects with a lot of points (big polygons, polylines, pointsets).
 
     The real slowdown comes when you have to draw a lot of objects, because
     for objects with a lot of points (big polygons, polylines, pointsets).
 
     The real slowdown comes when you have to draw a lot of objects, because
-    you have to call the wxDC.DrawSomething call each time. This is plenty
+    you have to call the wx.DC.DrawSomething call each time. This is plenty
     fast for tens of objects, OK for hundreds of objects, but pretty darn
     slow for thousands of objects.
 
     fast for tens of objects, OK for hundreds of objects, but pretty darn
     slow for thousands of objects.
 
@@ -724,7 +724,7 @@ class FloatCanvas(wxPanel):
     """ 
     
     def __init__(self, parent, id = -1,
     """ 
     
     def __init__(self, parent, id = -1,
-                 size = wxDefaultSize,
+                 size = wx.DefaultSize,
                  ProjectionFun = None,
                  BackgroundColor = "WHITE",
                  Debug = 0,
                  ProjectionFun = None,
                  BackgroundColor = "WHITE",
                  Debug = 0,
@@ -733,7 +733,7 @@ class FloatCanvas(wxPanel):
                  UseBackground = 0,
                  UseHitTest = 0):
 
                  UseBackground = 0,
                  UseHitTest = 0):
 
-        wxPanel.__init__( self, parent, id, wxDefaultPosition, size)
+        wx.Panel.__init__( self, parent, id, wx.DefaultPosition, size)
 
         if ProjectionFun == 'FlatEarth':
             self.ProjectionFun = self.FlatEarthProjection 
 
         if ProjectionFun == 'FlatEarth':
             self.ProjectionFun = self.FlatEarthProjection 
@@ -754,11 +754,11 @@ class FloatCanvas(wxPanel):
         ## own way of navigating the canvas
         if UseToolbar:
             ## Create the vertical sizer for the toolbar and Panel
         ## own way of navigating the canvas
         if UseToolbar:
             ## Create the vertical sizer for the toolbar and Panel
-            box = wxBoxSizer(wxVERTICAL)
-            box.Add(self.BuildToolbar(), 0, wxALL | wxALIGN_LEFT | wxGROW, 4)
+            box = wx.BoxSizer(wx.VERTICAL)
+            box.Add(self.BuildToolbar(), 0, wx.ALL | wx.ALIGN_LEFT | wx.GROW, 4)
             
             
-            self.DrawPanel = wxWindow(self,-1,wxDefaultPosition,wxDefaultSize,wxSUNKEN_BORDER)
-            box.Add(self.DrawPanel,1,wxGROW)
+            self.DrawPanel = wx.Window(self,-1,wx.DefaultPosition,wx.DefaultSize,wx.SUNKEN_BORDER)
+            box.Add(self.DrawPanel,1,wx.GROW)
             
             box.Fit(self)
             self.SetAutoLayout(True)
             
             box.Fit(self)
             self.SetAutoLayout(True)
@@ -766,19 +766,19 @@ class FloatCanvas(wxPanel):
         else:
             self.DrawPanel = self
 
         else:
             self.DrawPanel = self
 
-        self.DrawPanel.BackgroundBrush = wxBrush(BackgroundColor,wxSOLID)
+        self.DrawPanel.BackgroundBrush = wx.Brush(BackgroundColor,wx.SOLID)
 
         self.Debug = Debug
 
         self.EnclosingFrame = EnclosingFrame
         
 
         self.Debug = Debug
 
         self.EnclosingFrame = EnclosingFrame
         
-        EVT_PAINT(self.DrawPanel, self.OnPaint)
-        EVT_SIZE(self.DrawPanel, self.OnSize)
+        wx.EVT_PAINT(self.DrawPanel, self.OnPaint)
+        wx.EVT_SIZE(self.DrawPanel, self.OnSize)
         
         
-        EVT_LEFT_DOWN(self.DrawPanel, self.LeftButtonEvent)
-        EVT_LEFT_UP(self.DrawPanel, self.LeftButtonEvent)
-        EVT_RIGHT_DOWN(self.DrawPanel, self.RightButtonEvent)
-        EVT_MOTION(self.DrawPanel,    self.LeftButtonEvent)
+        wx.EVT_LEFT_DOWN(self.DrawPanel, self.LeftButtonEvent)
+        wx.EVT_LEFT_UP(self.DrawPanel, self.LeftButtonEvent)
+        wx.EVT_RIGHT_DOWN(self.DrawPanel, self.RightButtonEvent)
+        wx.EVT_MOTION(self.DrawPanel,    self.LeftButtonEvent)
         
         
         self._DrawList = []
         
         
         self._DrawList = []
@@ -803,24 +803,24 @@ class FloatCanvas(wxPanel):
 
         
     def BuildToolbar(self):
 
         
     def BuildToolbar(self):
-        tb = wxToolBar(self,-1)
+        tb = wx.ToolBar(self,-1)
         self.ToolBar = tb
         
         tb.SetToolBitmapSize((23,23))
         
         self.ToolBar = tb
         
         tb.SetToolBitmapSize((23,23))
         
-        tb.AddTool(ID_ZOOM_IN_BUTTON, GetPlusBitmap(), isToggle=true,shortHelpString = "Zoom In")
-        EVT_TOOL(self, ID_ZOOM_IN_BUTTON, self.SetMode)
+        tb.AddTool(ID_ZOOM_IN_BUTTON, GetPlusBitmap(), isToggle=True,shortHelpString = "Zoom In")
+        wx.EVT_TOOL(self, ID_ZOOM_IN_BUTTON, self.SetMode)
         
         
-        tb.AddTool(ID_ZOOM_OUT_BUTTON, GetMinusBitmap(), isToggle=true,shortHelpString = "Zoom Out")
-        EVT_TOOL(self, ID_ZOOM_OUT_BUTTON, self.SetMode)
+        tb.AddTool(ID_ZOOM_OUT_BUTTON, GetMinusBitmap(), isToggle=True,shortHelpString = "Zoom Out")
+        wx.EVT_TOOL(self, ID_ZOOM_OUT_BUTTON, self.SetMode)
         
         
-        tb.AddTool(ID_MOVE_MODE_BUTTON, GetHandBitmap(), isToggle=true,shortHelpString = "Move")
-        EVT_TOOL(self, ID_MOVE_MODE_BUTTON, self.SetMode)
+        tb.AddTool(ID_MOVE_MODE_BUTTON, GetHandBitmap(), isToggle=True,shortHelpString = "Move")
+        wx.EVT_TOOL(self, ID_MOVE_MODE_BUTTON, self.SetMode)
         
         tb.AddSeparator()
         
         
         tb.AddSeparator()
         
-        tb.AddControl(wxButton(tb, ID_ZOOM_TO_FIT_BUTTON, "Zoom To Fit",wxDefaultPosition, wxDefaultSize))
-        EVT_BUTTON(self, ID_ZOOM_TO_FIT_BUTTON, self.ZoomToFit)
+        tb.AddControl(wx.Button(tb, ID_ZOOM_TO_FIT_BUTTON, "Zoom To Fit",wx.DefaultPosition, wx.DefaultSize))
+        wx.EVT_BUTTON(self, ID_ZOOM_TO_FIT_BUTTON, self.ZoomToFit)
 
         tb.Realize()
         return tb
 
         tb.Realize()
         return tb
@@ -863,14 +863,14 @@ class FloatCanvas(wxPanel):
                     w = max(w,int(h*self.AspectRatio))
                     h = int(w/self.AspectRatio)
                     x_c, y_c = (x0+x1)/2 , (y0+y1)/2
                     w = max(w,int(h*self.AspectRatio))
                     h = int(w/self.AspectRatio)
                     x_c, y_c = (x0+x1)/2 , (y0+y1)/2
-                    dc = wxClientDC(self.DrawPanel)
+                    dc = wx.ClientDC(self.DrawPanel)
                     dc.BeginDrawing()
                     dc.BeginDrawing()
-                    dc.SetPen(wxPen('WHITE', 2,wxSHORT_DASH))
-                    dc.SetBrush(wxTRANSPARENT_BRUSH)
-                    dc.SetLogicalFunction(wxXOR)
+                    dc.SetPen(wx.Pen('WHITE', 2,wx.SHORT_DASH))
+                    dc.SetBrush(wx.TRANSPARENT_BRUSH)
+                    dc.SetLogicalFunction(wx.XOR)
                     if self.PrevRBBox:
                     if self.PrevRBBox:
-                        dc.DrawRectangle(*self.PrevRBBox)
-                    dc.DrawRectangle(x_c-w/2,y_c-h/2,w,h)
+                        dc.DrawRectangleXY(*self.PrevRBBox)
+                    dc.DrawRectangleXY(x_c-w/2,y_c-h/2,w,h)
                     self.PrevRBBox = (x_c-w/2,y_c-h/2,w,h)
                     dc.EndDrawing()
                     
                     self.PrevRBBox = (x_c-w/2,y_c-h/2,w,h)
                     dc.EndDrawing()
                     
@@ -902,14 +902,14 @@ class FloatCanvas(wxPanel):
                     x_1,y_1 = event.GetX(),event.GetY()
                     w, h = self.PanelSize
                     x_tl, y_tl = x_1 - self.StartMove[0], y_1 - self.StartMove[1]
                     x_1,y_1 = event.GetX(),event.GetY()
                     w, h = self.PanelSize
                     x_tl, y_tl = x_1 - self.StartMove[0], y_1 - self.StartMove[1]
-                    dc = wxClientDC(self.DrawPanel)
+                    dc = wx.ClientDC(self.DrawPanel)
                     dc.BeginDrawing()
                     dc.BeginDrawing()
-                    dc.SetPen(wxPen('WHITE', 1,))
-                    dc.SetBrush(wxTRANSPARENT_BRUSH)
-                    dc.SetLogicalFunction(wxXOR)
+                    dc.SetPen(wx.Pen('WHITE', 1,))
+                    dc.SetBrush(wx.TRANSPARENT_BRUSH)
+                    dc.SetLogicalFunction(wx.XOR)
                     if self.PrevMoveBox:
                     if self.PrevMoveBox:
-                        dc.DrawRectangle(*self.PrevMoveBox)
-                    dc.DrawRectangle(x_tl,y_tl,w,h)
+                        dc.DrawRectangleXY(*self.PrevMoveBox)
+                    dc.DrawRectangleXY(x_tl,y_tl,w,h)
                     self.PrevMoveBox = (x_tl,y_tl,w,h)
                     dc.EndDrawing()
                   
                     self.PrevMoveBox = (x_tl,y_tl,w,h)
                     dc.EndDrawing()
                   
@@ -935,9 +935,9 @@ class FloatCanvas(wxPanel):
                 
     def MakeNewBuffers(self):
         # Make new offscreen bitmap:
                 
     def MakeNewBuffers(self):
         # Make new offscreen bitmap:
-        self._Buffer = wxEmptyBitmap(self.PanelSize[0],self.PanelSize[1])
+        self._Buffer = wx.EmptyBitmap(self.PanelSize[0],self.PanelSize[1])
         if self.UseBackground:
         if self.UseBackground:
-            self._BackBuffer = wxEmptyBitmap(self.PanelSize[0],self.PanelSize[1])
+            self._BackBuffer = wx.EmptyBitmap(self.PanelSize[0],self.PanelSize[1])
             self._BackgroundDirty = 1
         else:
             pass
             self._BackgroundDirty = 1
         else:
             pass
@@ -952,9 +952,9 @@ class FloatCanvas(wxPanel):
         self.Draw()
         
     def OnPaint(self, event):
         self.Draw()
         
     def OnPaint(self, event):
-        #dc = wxBufferedPaintDC(self.DrawPanel, self._Buffer)
-        dc = wxPaintDC(self.DrawPanel)
-        dc.DrawBitmap(self._Buffer,0,0)
+        #dc = wx.BufferedPaintDC(self.DrawPanel, self._Buffer)
+        dc = wx.PaintDC(self.DrawPanel)
+        dc.DrawBitmap(self._Buffer, (0,0))
 
     def Draw(self):
         """
 
     def Draw(self):
         """
@@ -972,11 +972,11 @@ class FloatCanvas(wxPanel):
         
         """
         if self.Debug: start = clock()
         
         """
         if self.Debug: start = clock()
-        ScreenDC =  wxClientDC(self.DrawPanel)
+        ScreenDC =  wx.ClientDC(self.DrawPanel)
         ViewPortWorld = ( self.PixelToWorld((0,0)), self.PixelToWorld(self.PanelSize) )
         ViewPortBB = array( ( minimum.reduce(ViewPortWorld), maximum.reduce(ViewPortWorld) ) )
         if self.UseBackground:
         ViewPortWorld = ( self.PixelToWorld((0,0)), self.PixelToWorld(self.PanelSize) )
         ViewPortBB = array( ( minimum.reduce(ViewPortWorld), maximum.reduce(ViewPortWorld) ) )
         if self.UseBackground:
-            dc = wxMemoryDC()
+            dc = wx.MemoryDC()
             dc.SelectObject(self._BackBuffer)
             dc.SetBackground(self.DrawPanel.BackgroundBrush)
             if self._DrawList:
             dc.SelectObject(self._BackBuffer)
             dc.SetBackground(self.DrawPanel.BackgroundBrush)
             if self._DrawList:
@@ -990,7 +990,7 @@ class FloatCanvas(wxPanel):
                             i+=1
                             Object._Draw(dc,self.WorldToPixel,self.ScaleFunction)
                             if i % self.NumBetweenBlits == 0:
                             i+=1
                             Object._Draw(dc,self.WorldToPixel,self.ScaleFunction)
                             if i % self.NumBetweenBlits == 0:
-                                ScreenDC.Blit(0, 0, self.PanelSize[0],self.PanelSize[1], dc, 0, 0)
+                                ScreenDC.Blit((0, 0), self.PanelSize, dc, (0, 0))
                     dc.EndDrawing()
             else:
                 dc.Clear()
                     dc.EndDrawing()
             else:
                 dc.Clear()
@@ -1005,10 +1005,10 @@ class FloatCanvas(wxPanel):
                 i+=1
                 Object._Draw(dc,self.WorldToPixel,self.ScaleFunction)
                 if i % self.NumBetweenBlits == 0:
                 i+=1
                 Object._Draw(dc,self.WorldToPixel,self.ScaleFunction)
                 if i % self.NumBetweenBlits == 0:
-                    ScreenDC.Blit(0, 0, self.PanelSize[0],self.PanelSize[1], dc, 0, 0)
+                    ScreenDC.Blit((0, 0), self.PanelSize, dc, (0, 0))
             dc.EndDrawing()
         else: # not using a Background DC
             dc.EndDrawing()
         else: # not using a Background DC
-            dc = wxMemoryDC()
+            dc = wx.MemoryDC()
             dc.SelectObject(self._Buffer)
             dc.SetBackground(self.DrawPanel.BackgroundBrush)
             if self._DrawList:
             dc.SelectObject(self._Buffer)
             dc.SetBackground(self.DrawPanel.BackgroundBrush)
             if self._DrawList:
@@ -1021,25 +1021,25 @@ class FloatCanvas(wxPanel):
                         i+=1
                         Object._Draw(dc,self.WorldToPixel,self.ScaleFunction)
                         if i % self.NumBetweenBlits == 0:
                         i+=1
                         Object._Draw(dc,self.WorldToPixel,self.ScaleFunction)
                         if i % self.NumBetweenBlits == 0:
-                            ScreenDC.Blit(0, 0, self.PanelSize[0],self.PanelSize[1], dc, 0, 0)
+                            ScreenDC.Blit((0, 0), self.PanelSize, dc, (0, 0))
                 dc.EndDrawing()
             else:
                 dc.Clear()
         # now refresh the screen
         #ScreenDC.DrawBitmap(self._Buffer,0,0) #NOTE: uisng DrawBitmap didn't work right on MSW
                 dc.EndDrawing()
             else:
                 dc.Clear()
         # now refresh the screen
         #ScreenDC.DrawBitmap(self._Buffer,0,0) #NOTE: uisng DrawBitmap didn't work right on MSW
-        ScreenDC.Blit(0, 0, self.PanelSize[0],self.PanelSize[1], dc, 0, 0)
+        ScreenDC.Blit((0, 0), self.PanelSize, dc, (0, 0))
 
         # If the canvas is in the middle of a zoom or move, the Rubber Band box needs to be re-drawn
         if self.PrevRBBox:
 
         # If the canvas is in the middle of a zoom or move, the Rubber Band box needs to be re-drawn
         if self.PrevRBBox:
-            ScreenDC.SetPen(wxPen('WHITE', 2,wxSHORT_DASH))
-            ScreenDC.SetBrush(wxTRANSPARENT_BRUSH)
-            ScreenDC.SetLogicalFunction(wxXOR)
-            ScreenDC.DrawRectangle(*self.PrevRBBox)
+            ScreenDC.SetPen(wx.Pen('WHITE', 2,wx.SHORT_DASH))
+            ScreenDC.SetBrush(wx.TRANSPARENT_BRUSH)
+            ScreenDC.SetLogicalFunction(wx.XOR)
+            ScreenDC.DrawRectangleXY(*self.PrevRBBox)
         elif self.PrevMoveBox:
         elif self.PrevMoveBox:
-            ScreenDC.SetPen(wxPen('WHITE', 1,))
-            ScreenDC.SetBrush(wxTRANSPARENT_BRUSH)
-            ScreenDC.SetLogicalFunction(wxXOR)
-            ScreenDC.DrawRectangle(*self.PrevMoveBox)
+            ScreenDC.SetPen(wx.Pen('WHITE', 1,))
+            ScreenDC.SetBrush(wx.TRANSPARENT_BRUSH)
+            ScreenDC.SetLogicalFunction(wx.XOR)
+            ScreenDC.DrawRectangleXY(*self.PrevMoveBox)
         if self.Debug: print "Drawing took %f seconds of CPU time"%(clock()-start)
 
     def BBCheck(self, BB1, BB2):
         if self.Debug: print "Drawing took %f seconds of CPU time"%(clock()-start)
 
     def BBCheck(self, BB1, BB2):