EVT_PAINT(self, self.OnPaint)
def InitColours(self):
- faceClr = wxSystemSettings_GetSystemColour(wxSYS_COLOUR_BTNFACE)
+ faceClr = wxSystemSettings_GetColour(wxSYS_COLOUR_BTNFACE)
self.faceDnClr = faceClr
self.SetBackgroundColour(faceClr)
- shadowClr = wxSystemSettings_GetSystemColour(wxSYS_COLOUR_BTNSHADOW)
- highlightClr = wxSystemSettings_GetSystemColour(wxSYS_COLOUR_BTNHIGHLIGHT)
+ shadowClr = wxSystemSettings_GetColour(wxSYS_COLOUR_BTNSHADOW)
+ highlightClr = wxSystemSettings_GetColour(wxSYS_COLOUR_BTNHIGHLIGHT)
self.shadowPen = wxPen(shadowClr, 1, wxSOLID)
self.highlightPen = wxPen(highlightClr, 1, wxSOLID)
self.blackPen = wxPen(wxBLACK, 1, wxSOLID)
else:
dc.SetPen(self.shadowPen)
for i in range(2):
- dc.DrawLine(x1+i, y1, x1+i, y2-i)
- dc.DrawLine(x1, y1+i, x2-i, y1+i)
+ dc.DrawLine((x1+i, y1), (x1+i, y2-i))
+ dc.DrawLine((x1, y1+i), (x2-i, y1+i))
# draw the lower right sides
if self.up:
else:
dc.SetPen(self.highlightPen)
for i in range(2):
- dc.DrawLine(x1+i, y2-i, x2+1, y2-i)
- dc.DrawLine(x2-i, y1+i, x2-i, y2)
+ dc.DrawLine((x1+i, y2-i), (x2+1, y2-i))
+ dc.DrawLine((x2-i, y1+i), (x2-i, y2))
def DrawArrow(self,dc):
size = self.GetSize()
- mx = size.x / 2
- my = size.y / 2
+ mx = size.width / 2
+ my = size.height / 2
dc.SetPen(self.highlightPen)
- dc.DrawLine(mx-5,my-5,mx+5,my-5)
- dc.DrawLine(mx-5,my-5,mx,my+5)
+ dc.DrawLine((mx-5,my-5), (mx+5,my-5))
+ dc.DrawLine((mx-5,my-5), (mx,my+5))
dc.SetPen(self.shadowPen)
- dc.DrawLine(mx+4,my-5,mx,my+5)
+ dc.DrawLine((mx+4,my-5), (mx,my+5))
dc.SetPen(self.blackPen)
- dc.DrawLine(mx+5,my-5,mx,my+5)
+ dc.DrawLine((mx+5,my-5), (mx,my+5))
def OnPaint(self, event):
width, height = self.GetClientSizeTuple()
selfSize = self.GetSize()
tcSize = self.ctrl.GetSize()
- pos.x -= (selfSize.x - tcSize.x) / 2
- if pos.x + selfSize.x > dSize.x:
- pos.x = dSize.x - selfSize.x
+ pos.x -= (selfSize.width - tcSize.width) / 2
+ if pos.x + selfSize.width > dSize.width:
+ pos.x = dSize.width - selfSize.width
if pos.x < 0:
pos.x = 0
pos.y += tcSize.height
- if pos.y + selfSize.y > dSize.y:
- pos.y = dSize.y - selfSize.y
+ if pos.y + selfSize.height > dSize.height:
+ pos.y = dSize.height - selfSize.height
if pos.y < 0:
pos.y = 0