-    def write(self, str):
-        if not wx.Thread_IsMain():
-            # Aquire the GUI mutex before making GUI calls.  Mutex is released
-            # when locker is deleted at the end of this function.
-            locker = wx.MutexGuiLocker()
-
-        if not self.frame:
-            self.frame = wx.Frame(self.parent, -1, self.title,
-                                 style=wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE)
-            self.text  = wxTextCtrl(self.frame, -1, "",
-                                    style = wx.TE_MULTILINE | wx.TE_READONLY)
-            self.frame.SetSize((450, 300))
-            self.frame.Show(True)
-            EVT_CLOSE(self.frame, self.OnCloseWindow)
-        self.text.AppendText(str)
+    def write(self, text):
+        """
+        Create the output window if needed and write the string to it.
+        If not called in the context of the gui thread then uses
+        CallAfter to do the work there.
+        """        
+        if self.frame is None:
+            if not wx.Thread_IsMain():
+                wx.CallAfter(self.CreateOutputWindow, text)
+            else:
+                self.CreateOutputWindow(text)
+        else:
+            if not wx.Thread_IsMain():
+                wx.CallAfter(self.text.AppendText, text)
+            else:
+                self.text.AppendText(text)
+