- m_strName = strName;
-
- // we want to create the file in the same directory as strName because
- // otherwise rename() in Commit() might not work (if the files are on
- // different partitions for example). Unfortunately, the only standard
- // (POSIX) temp file creation function tmpnam() can't do it.
- #ifdef __UNIX__
- static const char *szMktempSuffix = "XXXXXX";
- m_strTemp << strName << szMktempSuffix;
- mktemp((char *)m_strTemp.c_str()); // will do because length doesn't change
- #else // Windows
- wxString strPath;
- wxSplitPath(strName, &strPath, NULL, NULL);
- if ( strPath.IsEmpty() )
- strPath = '.'; // GetTempFileName will fail if we give it empty string
-#ifdef __WIN32__
- if ( !GetTempFileName(strPath, "wx_",0, m_strTemp.GetWriteBuf(MAX_PATH)) )
-#else
- // Not sure why MSVC++ 1.5 header defines first param as BYTE - bug?
- if ( !GetTempFileName((BYTE) (const char*) strPath, "wx_",0, m_strTemp.GetWriteBuf(MAX_PATH)) )
-#endif
- wxLogLastError("GetTempFileName");
- m_strTemp.UngetWriteBuf();
- #endif // Windows/Unix
+ // we must have an absolute filename because otherwise CreateTempFileName()
+ // would create the temp file in $TMP (i.e. the system standard location
+ // for the temp files) which might be on another volume/drive/mount and
+ // wxRename()ing it later to m_strName from Commit() would then fail
+ //
+ // with the absolute filename, the temp file is created in the same
+ // directory as this one which ensures that wxRename() may work later
+ wxFileName fn(strName);
+ if ( !fn.IsAbsolute() )
+ {
+ fn.Normalize(wxPATH_NORM_ABSOLUTE);
+ }
+
+ m_strName = fn.GetFullPath();