*/
virtual void Maximize(bool maximize = true);
+ /**
+ MSW-specific function for accessing the system menu.
+
+ Returns a wxMenu pointer representing the system menu of the window
+ under MSW. The returned wxMenu may be used, if non-@c NULL, to add
+ extra items to the system menu. The usual @c wxEVT_COMMAND_MENU_SELECTED
+ events (that can be processed using @c EVT_MENU event table macro) will
+ then be generated for them. All the other wxMenu methods may be used as
+ well but notice that they won't allow you to access any standard system
+ menu items (e.g. they can't be deleted or modified in any way
+ currently).
+
+ Notice that because of the native system limitations the identifiers of
+ the items added to the system menu must be multiples of 16, otherwise
+ no events will be generated for them.
+
+ The returned pointer must @em not be deleted, it is owned by the window
+ and will be only deleted when the window itself is destroyed.
+
+ This function is not available in the other ports by design, any
+ occurrences of it in the portable code must be guarded by
+ @code #ifdef __WXMSW__ @endcode preprocessor guards.
+
+ @since 2.9.3
+ */
+ wxMenu *MSWGetSystemMenu() const;
+
/**
Use a system-dependent way to attract users attention to the window when
it is in background.