void DoButtonDown(Point pt, unsigned int curTime, bool shift, bool ctrl, bool alt);
void DoButtonUp(Point pt, unsigned int curTime, bool ctrl);
void DoButtonMove(Point pt);
+ void DoMouseWheel(int rotation, int delta, int linesPerAction);
void DoAddChar(char ch);
int DoKeyDown(int key, bool shift, bool ctrl, bool alt);
void DoTick() { Tick(); }
wxSTCDropTarget* dropTarget;
wxDragResult dragResult;
+ int wheelRotation;
};
//----------------------------------------------------------------------