<makefile>
- <include file="__fake.bkl"/>
+ <include file="presets/fake.bkl"/>
+
+ <set var="EOL_STYLE">unix</set>
<set var="COMPILER">gcc</set>
+ <!-- fake.bkl defaults to win32 platform -->
+ <set var="PLATFORM_UNIX">1</set>
+ <set var="PLATFORM_WIN32">0</set>
+
<set var="FORMAT_OUTPUT_VARIABLES">ALL_BASE_HEADERS</set>
<output file="../../wxGTK.spec"