#pragma hdrstop
#endif
-#if wxUSE_UIACTIONSIMULATOR
+// FIXME: As all the other tests involving wxUIActionSimulator, this one is
+// broken under OS X, the test window siply never gets any events.
+#if wxUSE_UIACTIONSIMULATOR && !defined(__WXOSX__)
#ifndef WX_PRECOMP
#include "wx/app.h"
{
public:
KeyboardTestWindow(wxWindow *parent)
- : wxWindow(parent, wxID_ANY)
+ : wxWindow(parent, wxID_ANY, wxPoint(0, 0), parent->GetClientSize())
{
Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(KeyboardTestWindow::OnKeyDown));
Connect(wxEVT_CHAR, wxKeyEventHandler(KeyboardTestWindow::OnChar));
void KeyboardEventTestCase::ShiftSpecial()
{
wxUIActionSimulator sim;
- sim.Char(WXK_TAB, wxMOD_SHIFT);
+ sim.Char(WXK_F3, wxMOD_SHIFT);
wxYield();
CPPUNIT_ASSERT_EQUAL( 2, m_win->GetKeyDownCount() );
ASSERT_KEY_EVENT_IS( m_win->GetKeyDownEvent(0),
ModKeyDown(WXK_SHIFT) );
ASSERT_KEY_EVENT_IS( m_win->GetKeyDownEvent(1),
- KeyDesc(WXK_TAB, wxMOD_SHIFT) );
+ KeyDesc(WXK_F3, wxMOD_SHIFT) );
CPPUNIT_ASSERT_EQUAL( 1, m_win->GetCharCount() );
ASSERT_KEY_EVENT_IS( m_win->GetCharEvent(),
- KeyDesc(WXK_TAB, wxMOD_SHIFT) );
+ KeyDesc(WXK_F3, wxMOD_SHIFT) );
CPPUNIT_ASSERT_EQUAL( 2, m_win->GetKeyUpCount() );
ASSERT_KEY_EVENT_IS( m_win->GetKeyUpEvent(0),
- KeyDesc(WXK_TAB, wxMOD_SHIFT) );
+ KeyDesc(WXK_F3, wxMOD_SHIFT) );
ASSERT_KEY_EVENT_IS( m_win->GetKeyUpEvent(1),
ModKeyUp(WXK_SHIFT) );
}