// hopefully be understood by the user)
bool FromUserString(const wxString& s);
wxString ToUserString() const;
+
+ %property(Encoding, GetEncoding, SetEncoding, doc="See `GetEncoding` and `SetEncoding`");
+ %property(FaceName, GetFaceName, SetFaceName, doc="See `GetFaceName` and `SetFaceName`");
+ %property(Family, GetFamily, SetFamily, doc="See `GetFamily` and `SetFamily`");
+ %property(PointSize, GetPointSize, SetPointSize, doc="See `GetPointSize` and `SetPointSize`");
+ %property(Style, GetStyle, SetStyle, doc="See `GetStyle` and `SetStyle`");
+ %property(Underlined, GetUnderlined, SetUnderlined, doc="See `GetUnderlined` and `SetUnderlined`");
+ %property(Weight, GetWeight, SetWeight, doc="See `GetWeight` and `SetWeight`");
};
// the title for the dialogs (note that default is quite reasonable)
void SetDialogTitle(const wxString& title);
+
+ %property(AltForEncoding, GetAltForEncoding, doc="See `GetAltForEncoding`");
};
// was the font successfully created?
DocDeclStr(
- bool , Ok() const,
+ bool , IsOk() const,
"Returns ``True`` if this font was successfully created.", "");
- %pythoncode { def __nonzero__(self): return self.Ok() }
+ %pythoncode { Ok = IsOk }
+ %pythoncode { def __nonzero__(self): return self.IsOk() }
// comparison
DocDeclStr(
static void , SetDefaultEncoding(wxFontEncoding encoding),
"Sets the default font encoding.", "");
+
+ %property(Encoding, GetEncoding, SetEncoding, doc="See `GetEncoding` and `SetEncoding`");
+ %property(FaceName, GetFaceName, SetFaceName, doc="See `GetFaceName` and `SetFaceName`");
+ %property(Family, GetFamily, SetFamily, doc="See `GetFamily` and `SetFamily`");
+ %property(FamilyString, GetFamilyString, doc="See `GetFamilyString`");
+ %property(NativeFontInfo, GetNativeFontInfo, SetNativeFontInfo, doc="See `GetNativeFontInfo` and `SetNativeFontInfo`");
+ %property(NativeFontInfoDesc, GetNativeFontInfoDesc, doc="See `GetNativeFontInfoDesc`");
+ %property(NativeFontInfoUserDesc, GetNativeFontInfoUserDesc, SetNativeFontInfoUserDesc, doc="See `GetNativeFontInfoUserDesc` and `SetNativeFontInfoUserDesc`");
+ %property(NoAntiAliasing, GetNoAntiAliasing, SetNoAntiAliasing, doc="See `GetNoAntiAliasing` and `SetNoAntiAliasing`");
+ %property(PixelSize, GetPixelSize, SetPixelSize, doc="See `GetPixelSize` and `SetPixelSize`");
+ %property(PointSize, GetPointSize, SetPointSize, doc="See `GetPointSize` and `SetPointSize`");
+ %property(Style, GetStyle, SetStyle, doc="See `GetStyle` and `SetStyle`");
+ %property(StyleString, GetStyleString, doc="See `GetStyleString`");
+ %property(Underlined, GetUnderlined, SetUnderlined, doc="See `GetUnderlined` and `SetUnderlined`");
+ %property(Weight, GetWeight, SetWeight, doc="See `GetWeight` and `SetWeight`");
+ %property(WeightString, GetWeightString, doc="See `GetWeightString`");
};
%rename(FontEnumerator) wxPyFontEnumerator;
class wxPyFontEnumerator {
public:
- %pythonAppend wxPyFontEnumerator "self._setCallbackInfo(self, FontEnumerator, 0)"
+ %pythonAppend wxPyFontEnumerator setCallbackInfo(FontEnumerator)
wxPyFontEnumerator();
~wxPyFontEnumerator();
- void _setCallbackInfo(PyObject* self, PyObject* _class, bool incref);
+ void _setCallbackInfo(PyObject* self, PyObject* _class, int incref=0);
bool EnumerateFacenames(
wxFontEncoding encoding = wxFONTENCODING_SYSTEM, // all