#include "wx/msw/wrapcctl.h"
+// For MB_TASKMODAL
+#ifdef __WXWINCE__
+#include "wx/msw/wince/missing.h"
+#endif
+
#if (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \
!defined(__CYGWIN__) && !defined(__DIGITALMARS__) && !defined(__WXWINCE__) && \
(!defined(_MSC_VER) || (_MSC_VER > 1100))
// NB: all "NoRedraw" classes must have the same names as the "normal" classes
// with NR suffix - wxWindow::MSWCreate() supposes this
-const wxChar *wxCanvasClassName = wxT("wxWindowClass");
-const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
-const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
-const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
-const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
-const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
-
-HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
+#ifdef __WXWINCE__
+WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
+WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
+#else
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass");
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
+#endif
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
// ----------------------------------------------------------------------------
// private functions
{
wxEndBusyCursor();
- const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig;
+ ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig;
delete data->wd;
// the other windows reenabled, the activation is going to return to the
// window which had had it before
data->winActive->Destroy();
+
+ // also delete the temporary data object itself
+ delete data;
}
bool wxGUIAppTraits::DoMessageFromThreadWait()
// ensure that base cleanup is done if we return too early
wxCallBaseCleanup callBaseCleanup(this);
+#ifdef __WXWINCE__
+ wxString tmp = GetAppName();
+ tmp += wxT("ClassName");
+ wxCanvasClassName = wxStrdup( tmp.c_str() );
+ tmp += wxT("NR");
+ wxCanvasClassNameNR = wxStrdup( tmp.c_str() );
+ HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL );
+ if (hWnd)
+ {
+ SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) );
+ return false;
+ }
+#endif
+
// the first thing to do is to check if we're trying to run an Unicode
// program under Win9x w/o MSLU emulation layer - if so, abort right now
// as it has no chance to work
(
NULL,
_T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."),
- _T("wxWindows Fatal Error"),
+ _T("wxWidgets Fatal Error"),
MB_ICONERROR | MB_OK
);
- return FALSE;
+ return false;
}
#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
#if wxUSE_OLE || wxUSE_DRAG_AND_DROP
-#ifdef __WIN16__
- // for OLE, enlarge message queue to be as large as possible
- int iMsg = 96;
- while (!SetMessageQueue(iMsg) && (iMsg -= 8))
- ;
-#endif // Win16
-
#if wxUSE_OLE
// we need to initialize OLE library
#ifdef __WXWINCE__
#endif // wxUSE_OLE
-#if wxUSE_CTL3D
- if (!Ctl3dRegister(wxhInstance))
- wxLogError(wxT("Cannot register CTL3D"));
-
- Ctl3dAutoSubclass(wxhInstance);
-#endif // wxUSE_CTL3D
-
RegisterWindowClasses();
-#if defined(__WXMICROWIN__) && !defined(__WXWINCE__)
- // Create the brush for disabling bitmap buttons
-
- LOGBRUSH lb;
- lb.lbStyle = BS_PATTERN;
- lb.lbColor = 0;
- lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
- if ( lb.lbHatch )
- {
- wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
- ::DeleteObject( (HGDIOBJ)lb.lbHatch );
- }
- //else: wxWindows resources are probably not linked in
-#endif
-
#if wxUSE_PENWINDOWS
wxRegisterPenWin();
#endif
wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100);
- // This is to foil optimizations in Visual C++ that throw out dummy.obj.
- // PLEASE DO NOT ALTER THIS.
-#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL)
- extern char wxDummyChar;
- if (wxDummyChar) wxDummyChar++;
-#endif
-
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
- wxSetKeyboardHook(TRUE);
+ wxSetKeyboardHook(true);
#endif
callBaseCleanup.Dismiss();
wndclass.hInstance = wxhInstance;
wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
- // Register the frame window class.
- wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
+ // register the class for all normal windows
+ wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
wndclass.lpszClassName = wxCanvasClassName;
wndclass.style = styleNormal;
wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
}
- return TRUE;
+ return true;
}
// ---------------------------------------------------------------------------
bool wxApp::UnregisterWindowClasses()
{
- bool retval = TRUE;
+ bool retval = true;
#ifndef __WXMICROWIN__
// MDI frame window class.
{
wxLogLastError(wxT("UnregisterClass(MDI parent)"));
- retval = FALSE;
+ retval = false;
}
// "no redraw" MDI frame
{
wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
- retval = FALSE;
+ retval = false;
}
// MDI child frame window class.
{
wxLogLastError(wxT("UnregisterClass(MDI child)"));
- retval = FALSE;
+ retval = false;
}
// "no redraw" MDI child frame
{
wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
- retval = FALSE;
+ retval = false;
}
// canvas class name
{
wxLogLastError(wxT("UnregisterClass(canvas)"));
- retval = FALSE;
+ retval = false;
}
if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) )
{
wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
- retval = FALSE;
+ retval = false;
}
#endif // __WXMICROWIN__
void wxApp::CleanUp()
{
+ // all objects pending for deletion must be deleted first, otherwise we
+ // would crash when they use wxWinHandleHash (and UnregisterWindowClasses()
+ // call wouldn't succeed as long as any windows still exist), so call the
+ // base class method first and only then do our clean up
+ wxAppBase::CleanUp();
+
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
- wxSetKeyboardHook(FALSE);
+ wxSetKeyboardHook(false);
#endif
#if wxUSE_PENWINDOWS
wxCleanUpPenWin();
#endif
- if ( wxDisableButtonBrush )
- ::DeleteObject( wxDisableButtonBrush );
-
#if wxUSE_OLE
#ifdef __WXWINCE__
::CoUninitialize();
// unregister the classes now
UnregisterWindowClasses();
-#if wxUSE_CTL3D
- Ctl3dUnregister(wxhInstance);
-#endif
-
delete wxWinHandleHash;
wxWinHandleHash = NULL;
-
- wxAppBase::CleanUp();
+
+#ifdef __WXWINCE__
+ free( wxCanvasClassName );
+ free( wxCanvasClassNameNR );
+#endif
}
// ----------------------------------------------------------------------------
delete [] argv;
}
-bool wxApp::Initialized()
-{
-#ifndef _WINDLL
- if (GetTopWindow())
- return TRUE;
- else
- return FALSE;
-#else // Assume initialized if DLL (no way of telling)
- return TRUE;
-#endif
-}
+// ----------------------------------------------------------------------------
+// wxApp idle handling
+// ----------------------------------------------------------------------------
void wxApp::OnIdle(wxIdleEvent& event)
{
}
}
+// ----------------------------------------------------------------------------
+// other wxApp event hanlders
+// ----------------------------------------------------------------------------
+
void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
{
if (GetTopWindow())
- GetTopWindow()->Close(TRUE);
+ GetTopWindow()->Close(true);
}
// Default behaviour: close the application with prompts. The
if (GetTopWindow())
{
if (!GetTopWindow()->Close(!event.CanVeto()))
- event.Veto(TRUE);
+ event.Veto(true);
}
}
+// ----------------------------------------------------------------------------
+// miscellaneous
+// ----------------------------------------------------------------------------
+
/* static */
int wxApp::GetComCtl32Version()
{
-//FIX ME FOR DIGITALMARS!!
-#if defined(__WXMICROWIN__) || defined(__WXWINCE__) || defined(__DIGITALMARS__)
+#if defined(__WXMICROWIN__) || defined(__WXWINCE__)
return 0;
#else
// cache the result
bool wxApp::Yield(bool onlyIfNeeded)
{
// MT-FIXME
- static bool s_inYield = FALSE;
+ static bool s_inYield = false;
#if wxUSE_LOG
// disable log flushing from here because a call to wxYield() shouldn't
wxFAIL_MSG( wxT("wxYield called recursively" ) );
}
- return FALSE;
+ return false;
}
- s_inYield = TRUE;
+ s_inYield = true;
// we don't want to process WM_QUIT from here - it should be processed in
// the main event loop in order to stop it
wxLog::Resume();
#endif // wxUSE_LOG
- s_inYield = FALSE;
+ s_inYield = false;
+
+ return true;
+}
+
+#if wxUSE_EXCEPTIONS
+
+// ----------------------------------------------------------------------------
+// exception handling
+// ----------------------------------------------------------------------------
+
+bool wxApp::OnExceptionInMainLoop()
+{
+ // ask the user about what to do: use the Win32 API function here as it
+ // could be dangerous to use any wxWidgets code in this state
+ switch (
+ ::MessageBox
+ (
+ NULL,
+ _T("An unhandled exception occurred. Press \"Abort\" to \
+terminate the program,\r\n\
+\"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
+ _T("Unhandled exception"),
+ MB_ABORTRETRYIGNORE |
+ MB_ICONERROR|
+ MB_TASKMODAL
+ )
+ )
+ {
+ case IDABORT:
+ throw;
+
+ default:
+ wxFAIL_MSG( _T("unexpected MessageBox() return code") );
+ // fall through
+
+ case IDRETRY:
+ return false;
- return TRUE;
+ case IDIGNORE:
+ return true;
+ }
}
+#endif // wxUSE_EXCEPTIONS
+
+// ----------------------------------------------------------------------------
+// deprecated event loop functions
+// ----------------------------------------------------------------------------
+
+#if WXWIN_COMPATIBILITY_2_4
+
+#include "wx/evtloop.h"
+
+void wxApp::DoMessage(WXMSG *pMsg)
+{
+ wxEventLoop *evtLoop = wxEventLoop::GetActive();
+ if ( evtLoop )
+ evtLoop->ProcessMessage(pMsg);
+}
+
+bool wxApp::DoMessage()
+{
+ wxEventLoop *evtLoop = wxEventLoop::GetActive();
+ return evtLoop ? evtLoop->Dispatch() : false;
+}
+
+bool wxApp::ProcessMessage(WXMSG* pMsg)
+{
+ wxEventLoop *evtLoop = wxEventLoop::GetActive();
+ return evtLoop && evtLoop->PreProcessMessage(pMsg);
+}
+
+#endif // WXWIN_COMPATIBILITY_2_4
+