--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/generic/private/grid.h
+// Purpose: Private wxGrid structures
+// Author: Michael Bedward (based on code by Julian Smart, Robin Dunn)
+// Modified by: Santiago Palacios
+// Created: 1/08/1999
+// RCS-ID: $Id$
+// Copyright: (c) Michael Bedward
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_GENERIC_GRID_PRIVATE_H_
+#define _WX_GENERIC_GRID_PRIVATE_H_
+
+#include "wx/defs.h"
+
+#if wxUSE_GRID
+
+// ----------------------------------------------------------------------------
+// array classes
+// ----------------------------------------------------------------------------
+
+WX_DEFINE_ARRAY_WITH_DECL_PTR(wxGridCellAttr *, wxArrayAttrs,
+ class WXDLLIMPEXP_ADV);
+
+struct wxGridCellWithAttr
+{
+ wxGridCellWithAttr(int row, int col, wxGridCellAttr *attr_)
+ : coords(row, col), attr(attr_)
+ {
+ wxASSERT( attr );
+ }
+
+ wxGridCellWithAttr(const wxGridCellWithAttr& other)
+ : coords(other.coords),
+ attr(other.attr)
+ {
+ attr->IncRef();
+ }
+
+ wxGridCellWithAttr& operator=(const wxGridCellWithAttr& other)
+ {
+ coords = other.coords;
+ if (attr != other.attr)
+ {
+ attr->DecRef();
+ attr = other.attr;
+ attr->IncRef();
+ }
+ return *this;
+ }
+
+ void ChangeAttr(wxGridCellAttr* new_attr)
+ {
+ if (attr != new_attr)
+ {
+ // "Delete" (i.e. DecRef) the old attribute.
+ attr->DecRef();
+ attr = new_attr;
+ // Take ownership of the new attribute, i.e. no IncRef.
+ }
+ }
+
+ ~wxGridCellWithAttr()
+ {
+ attr->DecRef();
+ }
+
+ wxGridCellCoords coords;
+ wxGridCellAttr *attr;
+};
+
+WX_DECLARE_OBJARRAY_WITH_DECL(wxGridCellWithAttr, wxGridCellWithAttrArray,
+ class WXDLLIMPEXP_ADV);
+
+
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// header column providing access to the column information stored in wxGrid
+// via wxHeaderColumn interface
+class wxGridHeaderColumn : public wxHeaderColumn
+{
+public:
+ wxGridHeaderColumn(wxGrid *grid, int col)
+ : m_grid(grid),
+ m_col(col)
+ {
+ }
+
+ virtual wxString GetTitle() const { return m_grid->GetColLabelValue(m_col); }
+ virtual wxBitmap GetBitmap() const { return wxNullBitmap; }
+ virtual int GetWidth() const { return m_grid->GetColSize(m_col); }
+ virtual int GetMinWidth() const { return 0; }
+ virtual wxAlignment GetAlignment() const
+ {
+ int horz,
+ vert;
+ m_grid->GetColLabelAlignment(&horz, &vert);
+
+ return static_cast<wxAlignment>(horz);
+ }
+
+ virtual int GetFlags() const
+ {
+ // we can't know in advance whether we can sort by this column or not
+ // with wxGrid API so suppose we can by default
+ int flags = wxCOL_SORTABLE;
+ if ( m_grid->CanDragColSize() )
+ flags |= wxCOL_RESIZABLE;
+ if ( m_grid->CanDragColMove() )
+ flags |= wxCOL_REORDERABLE;
+ if ( GetWidth() == 0 )
+ flags |= wxCOL_HIDDEN;
+
+ return flags;
+ }
+
+ virtual bool IsSortKey() const
+ {
+ return m_grid->IsSortingBy(m_col);
+ }
+
+ virtual bool IsSortOrderAscending() const
+ {
+ return m_grid->IsSortOrderAscending();
+ }
+
+private:
+ // these really should be const but are not because the column needs to be
+ // assignable to be used in a wxVector (in STL build, in non-STL build we
+ // avoid the need for this)
+ wxGrid *m_grid;
+ int m_col;
+};
+
+// header control retreiving column information from the grid
+class wxGridHeaderCtrl : public wxHeaderCtrl
+{
+public:
+ wxGridHeaderCtrl(wxGrid *owner)
+ : wxHeaderCtrl(owner,
+ wxID_ANY,
+ wxDefaultPosition,
+ wxDefaultSize,
+ wxHD_ALLOW_HIDE |
+ (owner->CanDragColMove() ? wxHD_ALLOW_REORDER : 0))
+ {
+ }
+
+protected:
+ virtual const wxHeaderColumn& GetColumn(unsigned int idx) const
+ {
+ return m_columns[idx];
+ }
+
+private:
+ wxGrid *GetOwner() const { return static_cast<wxGrid *>(GetParent()); }
+
+ // override the base class method to update our m_columns array
+ virtual void OnColumnCountChanging(unsigned int count)
+ {
+ const unsigned countOld = m_columns.size();
+ if ( count < countOld )
+ {
+ // just discard the columns which don't exist any more (notice that
+ // we can't use resize() here as it would require the vector
+ // value_type, i.e. wxGridHeaderColumn to be default constructible,
+ // which it is not)
+ m_columns.erase(m_columns.begin() + count, m_columns.end());
+ }
+ else // new columns added
+ {
+ // add columns for the new elements
+ for ( unsigned n = countOld; n < count; n++ )
+ m_columns.push_back(wxGridHeaderColumn(GetOwner(), n));
+ }
+ }
+
+ // override to implement column auto sizing
+ virtual bool UpdateColumnWidthToFit(unsigned int idx, int widthTitle)
+ {
+ // TODO: currently grid doesn't support computing the column best width
+ // from its contents so we just use the best label width as is
+ GetOwner()->SetColSize(idx, widthTitle);
+
+ return true;
+ }
+
+ // overridden to react to the actions using the columns popup menu
+ virtual void UpdateColumnVisibility(unsigned int idx, bool show)
+ {
+ GetOwner()->SetColSize(idx, show ? wxGRID_AUTOSIZE : 0);
+
+ // as this is done by the user we should notify the main program about
+ // it
+ GetOwner()->SendEvent(wxEVT_GRID_COL_SIZE, -1, idx);
+ }
+
+ // overridden to react to the columns order changes in the customization
+ // dialog
+ virtual void UpdateColumnsOrder(const wxArrayInt& order)
+ {
+ GetOwner()->SetColumnsOrder(order);
+ }
+
+
+ // event handlers forwarding wxHeaderCtrl events to wxGrid
+ void OnClick(wxHeaderCtrlEvent& event)
+ {
+ GetOwner()->DoColHeaderClick(event.GetColumn());
+ }
+
+ void OnBeginResize(wxHeaderCtrlEvent& event)
+ {
+ GetOwner()->DoStartResizeCol(event.GetColumn());
+
+ event.Skip();
+ }
+
+ void OnResizing(wxHeaderCtrlEvent& event)
+ {
+ GetOwner()->DoUpdateResizeColWidth(event.GetWidth());
+ }
+
+ void OnEndResize(wxHeaderCtrlEvent& event)
+ {
+ GetOwner()->DoEndDragResizeCol();
+
+ event.Skip();
+ }
+
+ void OnBeginReorder(wxHeaderCtrlEvent& event)
+ {
+ GetOwner()->DoStartMoveCol(event.GetColumn());
+ }
+
+ void OnEndReorder(wxHeaderCtrlEvent& event)
+ {
+ GetOwner()->DoEndMoveCol(event.GetNewOrder());
+ }
+
+ wxVector<wxGridHeaderColumn> m_columns;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxGridHeaderCtrl)
+};
+
+// common base class for various grid subwindows
+class WXDLLIMPEXP_ADV wxGridSubwindow : public wxWindow
+{
+public:
+ wxGridSubwindow(wxGrid *owner,
+ int additionalStyle = 0,
+ const wxString& name = wxPanelNameStr)
+ : wxWindow(owner, wxID_ANY,
+ wxDefaultPosition, wxDefaultSize,
+ wxBORDER_NONE | additionalStyle,
+ name)
+ {
+ m_owner = owner;
+ }
+
+ virtual bool AcceptsFocus() const { return false; }
+
+ wxGrid *GetOwner() { return m_owner; }
+
+protected:
+ void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
+
+ wxGrid *m_owner;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxGridSubwindow)
+};
+
+class WXDLLIMPEXP_ADV wxGridRowLabelWindow : public wxGridSubwindow
+{
+public:
+ wxGridRowLabelWindow(wxGrid *parent)
+ : wxGridSubwindow(parent)
+ {
+ }
+
+
+private:
+ void OnPaint( wxPaintEvent& event );
+ void OnMouseEvent( wxMouseEvent& event );
+ void OnMouseWheel( wxMouseEvent& event );
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxGridRowLabelWindow)
+};
+
+
+class WXDLLIMPEXP_ADV wxGridColLabelWindow : public wxGridSubwindow
+{
+public:
+ wxGridColLabelWindow(wxGrid *parent)
+ : wxGridSubwindow(parent)
+ {
+ }
+
+
+private:
+ void OnPaint( wxPaintEvent& event );
+ void OnMouseEvent( wxMouseEvent& event );
+ void OnMouseWheel( wxMouseEvent& event );
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxGridColLabelWindow)
+};
+
+
+class WXDLLIMPEXP_ADV wxGridCornerLabelWindow : public wxGridSubwindow
+{
+public:
+ wxGridCornerLabelWindow(wxGrid *parent)
+ : wxGridSubwindow(parent)
+ {
+ }
+
+private:
+ void OnMouseEvent( wxMouseEvent& event );
+ void OnMouseWheel( wxMouseEvent& event );
+ void OnPaint( wxPaintEvent& event );
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxGridCornerLabelWindow)
+};
+
+class WXDLLIMPEXP_ADV wxGridWindow : public wxGridSubwindow
+{
+public:
+ wxGridWindow(wxGrid *parent)
+ : wxGridSubwindow(parent,
+ wxWANTS_CHARS | wxCLIP_CHILDREN,
+ "GridWindow")
+ {
+ }
+
+
+ virtual void ScrollWindow( int dx, int dy, const wxRect *rect );
+
+ virtual bool AcceptsFocus() const { return true; }
+
+private:
+ void OnPaint( wxPaintEvent &event );
+ void OnMouseWheel( wxMouseEvent& event );
+ void OnMouseEvent( wxMouseEvent& event );
+ void OnKeyDown( wxKeyEvent& );
+ void OnKeyUp( wxKeyEvent& );
+ void OnChar( wxKeyEvent& );
+ void OnEraseBackground( wxEraseEvent& );
+ void OnFocus( wxFocusEvent& );
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxGridWindow)
+};
+
+// ----------------------------------------------------------------------------
+// the internal data representation used by wxGridCellAttrProvider
+// ----------------------------------------------------------------------------
+
+// this class stores attributes set for cells
+class WXDLLIMPEXP_ADV wxGridCellAttrData
+{
+public:
+ void SetAttr(wxGridCellAttr *attr, int row, int col);
+ wxGridCellAttr *GetAttr(int row, int col) const;
+ void UpdateAttrRows( size_t pos, int numRows );
+ void UpdateAttrCols( size_t pos, int numCols );
+
+private:
+ // searches for the attr for given cell, returns wxNOT_FOUND if not found
+ int FindIndex(int row, int col) const;
+
+ wxGridCellWithAttrArray m_attrs;
+};
+
+// this class stores attributes set for rows or columns
+class WXDLLIMPEXP_ADV wxGridRowOrColAttrData
+{
+public:
+ // empty ctor to suppress warnings
+ wxGridRowOrColAttrData() {}
+ ~wxGridRowOrColAttrData();
+
+ void SetAttr(wxGridCellAttr *attr, int rowOrCol);
+ wxGridCellAttr *GetAttr(int rowOrCol) const;
+ void UpdateAttrRowsOrCols( size_t pos, int numRowsOrCols );
+
+private:
+ wxArrayInt m_rowsOrCols;
+ wxArrayAttrs m_attrs;
+};
+
+// NB: this is just a wrapper around 3 objects: one which stores cell
+// attributes, and 2 others for row/col ones
+class WXDLLIMPEXP_ADV wxGridCellAttrProviderData
+{
+public:
+ wxGridCellAttrData m_cellAttrs;
+ wxGridRowOrColAttrData m_rowAttrs,
+ m_colAttrs;
+};
+
+// ----------------------------------------------------------------------------
+// operations classes abstracting the difference between operating on rows and
+// columns
+// ----------------------------------------------------------------------------
+
+// This class allows to write a function only once because by using its methods
+// it will apply to both columns and rows.
+//
+// This is an abstract interface definition, the two concrete implementations
+// below should be used when working with rows and columns respectively.
+class wxGridOperations
+{
+public:
+ // Returns the operations in the other direction, i.e. wxGridRowOperations
+ // if this object is a wxGridColumnOperations and vice versa.
+ virtual wxGridOperations& Dual() const = 0;
+
+ // Return the number of rows or columns.
+ virtual int GetNumberOfLines(const wxGrid *grid) const = 0;
+
+ // Return the selection mode which allows selecting rows or columns.
+ virtual wxGrid::wxGridSelectionModes GetSelectionMode() const = 0;
+
+ // Make a wxGridCellCoords from the given components: thisDir is row or
+ // column and otherDir is column or row
+ virtual wxGridCellCoords MakeCoords(int thisDir, int otherDir) const = 0;
+
+ // Calculate the scrolled position of the given abscissa or ordinate.
+ virtual int CalcScrolledPosition(wxGrid *grid, int pos) const = 0;
+
+ // Selects the horizontal or vertical component from the given object.
+ virtual int Select(const wxGridCellCoords& coords) const = 0;
+ virtual int Select(const wxPoint& pt) const = 0;
+ virtual int Select(const wxSize& sz) const = 0;
+ virtual int Select(const wxRect& r) const = 0;
+ virtual int& Select(wxRect& r) const = 0;
+
+ // Returns width or height of the rectangle
+ virtual int& SelectSize(wxRect& r) const = 0;
+
+ // Make a wxSize such that Select() applied to it returns first component
+ virtual wxSize MakeSize(int first, int second) const = 0;
+
+ // Sets the row or column component of the given cell coordinates
+ virtual void Set(wxGridCellCoords& coords, int line) const = 0;
+
+
+ // Draws a line parallel to the row or column, i.e. horizontal or vertical:
+ // pos is the horizontal or vertical position of the line and start and end
+ // are the coordinates of the line extremities in the other direction
+ virtual void
+ DrawParallelLine(wxDC& dc, int start, int end, int pos) const = 0;
+
+ // Draw a horizontal or vertical line across the given rectangle
+ // (this is implemented in terms of above and uses Select() to extract
+ // start and end from the given rectangle)
+ void DrawParallelLineInRect(wxDC& dc, const wxRect& rect, int pos) const
+ {
+ const int posStart = Select(rect.GetPosition());
+ DrawParallelLine(dc, posStart, posStart + Select(rect.GetSize()), pos);
+ }
+
+
+ // Return the index of the row or column at the given pixel coordinate.
+ virtual int
+ PosToLine(const wxGrid *grid, int pos, bool clip = false) const = 0;
+
+ // Get the top/left position, in pixels, of the given row or column
+ virtual int GetLineStartPos(const wxGrid *grid, int line) const = 0;
+
+ // Get the bottom/right position, in pixels, of the given row or column
+ virtual int GetLineEndPos(const wxGrid *grid, int line) const = 0;
+
+ // Get the height/width of the given row/column
+ virtual int GetLineSize(const wxGrid *grid, int line) const = 0;
+
+ // Get wxGrid::m_rowBottoms/m_colRights array
+ virtual const wxArrayInt& GetLineEnds(const wxGrid *grid) const = 0;
+
+ // Get default height row height or column width
+ virtual int GetDefaultLineSize(const wxGrid *grid) const = 0;
+
+ // Return the minimal acceptable row height or column width
+ virtual int GetMinimalAcceptableLineSize(const wxGrid *grid) const = 0;
+
+ // Return the minimal row height or column width
+ virtual int GetMinimalLineSize(const wxGrid *grid, int line) const = 0;
+
+ // Set the row height or column width
+ virtual void SetLineSize(wxGrid *grid, int line, int size) const = 0;
+
+ // True if rows/columns can be resized by user
+ virtual bool CanResizeLines(const wxGrid *grid) const = 0;
+
+
+ // Return the index of the line at the given position
+ //
+ // NB: currently this is always identity for the rows as reordering is only
+ // implemented for the lines
+ virtual int GetLineAt(const wxGrid *grid, int line) const = 0;
+
+
+ // Get the row or column label window
+ virtual wxWindow *GetHeaderWindow(wxGrid *grid) const = 0;
+
+ // Get the width or height of the row or column label window
+ virtual int GetHeaderWindowSize(wxGrid *grid) const = 0;
+
+
+ // This class is never used polymorphically but give it a virtual dtor
+ // anyhow to suppress g++ complaints about it
+ virtual ~wxGridOperations() { }
+};
+
+class wxGridRowOperations : public wxGridOperations
+{
+public:
+ virtual wxGridOperations& Dual() const;
+
+ virtual int GetNumberOfLines(const wxGrid *grid) const
+ { return grid->GetNumberRows(); }
+
+ virtual wxGrid::wxGridSelectionModes GetSelectionMode() const
+ { return wxGrid::wxGridSelectRows; }
+
+ virtual wxGridCellCoords MakeCoords(int thisDir, int otherDir) const
+ { return wxGridCellCoords(thisDir, otherDir); }
+
+ virtual int CalcScrolledPosition(wxGrid *grid, int pos) const
+ { return grid->CalcScrolledPosition(wxPoint(pos, 0)).x; }
+
+ virtual int Select(const wxGridCellCoords& c) const { return c.GetRow(); }
+ virtual int Select(const wxPoint& pt) const { return pt.x; }
+ virtual int Select(const wxSize& sz) const { return sz.x; }
+ virtual int Select(const wxRect& r) const { return r.x; }
+ virtual int& Select(wxRect& r) const { return r.x; }
+ virtual int& SelectSize(wxRect& r) const { return r.width; }
+ virtual wxSize MakeSize(int first, int second) const
+ { return wxSize(first, second); }
+ virtual void Set(wxGridCellCoords& coords, int line) const
+ { coords.SetRow(line); }
+
+ virtual void DrawParallelLine(wxDC& dc, int start, int end, int pos) const
+ { dc.DrawLine(start, pos, end, pos); }
+
+ virtual int PosToLine(const wxGrid *grid, int pos, bool clip = false) const
+ { return grid->YToRow(pos, clip); }
+ virtual int GetLineStartPos(const wxGrid *grid, int line) const
+ { return grid->GetRowTop(line); }
+ virtual int GetLineEndPos(const wxGrid *grid, int line) const
+ { return grid->GetRowBottom(line); }
+ virtual int GetLineSize(const wxGrid *grid, int line) const
+ { return grid->GetRowHeight(line); }
+ virtual const wxArrayInt& GetLineEnds(const wxGrid *grid) const
+ { return grid->m_rowBottoms; }
+ virtual int GetDefaultLineSize(const wxGrid *grid) const
+ { return grid->GetDefaultRowSize(); }
+ virtual int GetMinimalAcceptableLineSize(const wxGrid *grid) const
+ { return grid->GetRowMinimalAcceptableHeight(); }
+ virtual int GetMinimalLineSize(const wxGrid *grid, int line) const
+ { return grid->GetRowMinimalHeight(line); }
+ virtual void SetLineSize(wxGrid *grid, int line, int size) const
+ { grid->SetRowSize(line, size); }
+ virtual bool CanResizeLines(const wxGrid *grid) const
+ { return grid->CanDragRowSize(); }
+
+ virtual int GetLineAt(const wxGrid * WXUNUSED(grid), int line) const
+ { return line; } // TODO: implement row reordering
+
+ virtual wxWindow *GetHeaderWindow(wxGrid *grid) const
+ { return grid->GetGridRowLabelWindow(); }
+ virtual int GetHeaderWindowSize(wxGrid *grid) const
+ { return grid->GetRowLabelSize(); }
+};
+
+class wxGridColumnOperations : public wxGridOperations
+{
+public:
+ virtual wxGridOperations& Dual() const;
+
+ virtual int GetNumberOfLines(const wxGrid *grid) const
+ { return grid->GetNumberCols(); }
+
+ virtual wxGrid::wxGridSelectionModes GetSelectionMode() const
+ { return wxGrid::wxGridSelectColumns; }
+
+ virtual wxGridCellCoords MakeCoords(int thisDir, int otherDir) const
+ { return wxGridCellCoords(otherDir, thisDir); }
+
+ virtual int CalcScrolledPosition(wxGrid *grid, int pos) const
+ { return grid->CalcScrolledPosition(wxPoint(0, pos)).y; }
+
+ virtual int Select(const wxGridCellCoords& c) const { return c.GetCol(); }
+ virtual int Select(const wxPoint& pt) const { return pt.y; }
+ virtual int Select(const wxSize& sz) const { return sz.y; }
+ virtual int Select(const wxRect& r) const { return r.y; }
+ virtual int& Select(wxRect& r) const { return r.y; }
+ virtual int& SelectSize(wxRect& r) const { return r.height; }
+ virtual wxSize MakeSize(int first, int second) const
+ { return wxSize(second, first); }
+ virtual void Set(wxGridCellCoords& coords, int line) const
+ { coords.SetCol(line); }
+
+ virtual void DrawParallelLine(wxDC& dc, int start, int end, int pos) const
+ { dc.DrawLine(pos, start, pos, end); }
+
+ virtual int PosToLine(const wxGrid *grid, int pos, bool clip = false) const
+ { return grid->XToCol(pos, clip); }
+ virtual int GetLineStartPos(const wxGrid *grid, int line) const
+ { return grid->GetColLeft(line); }
+ virtual int GetLineEndPos(const wxGrid *grid, int line) const
+ { return grid->GetColRight(line); }
+ virtual int GetLineSize(const wxGrid *grid, int line) const
+ { return grid->GetColWidth(line); }
+ virtual const wxArrayInt& GetLineEnds(const wxGrid *grid) const
+ { return grid->m_colRights; }
+ virtual int GetDefaultLineSize(const wxGrid *grid) const
+ { return grid->GetDefaultColSize(); }
+ virtual int GetMinimalAcceptableLineSize(const wxGrid *grid) const
+ { return grid->GetColMinimalAcceptableWidth(); }
+ virtual int GetMinimalLineSize(const wxGrid *grid, int line) const
+ { return grid->GetColMinimalWidth(line); }
+ virtual void SetLineSize(wxGrid *grid, int line, int size) const
+ { grid->SetColSize(line, size); }
+ virtual bool CanResizeLines(const wxGrid *grid) const
+ { return grid->CanDragColSize(); }
+
+ virtual int GetLineAt(const wxGrid *grid, int line) const
+ { return grid->GetColAt(line); }
+
+ virtual wxWindow *GetHeaderWindow(wxGrid *grid) const
+ { return grid->GetGridColLabelWindow(); }
+ virtual int GetHeaderWindowSize(wxGrid *grid) const
+ { return grid->GetColLabelSize(); }
+};
+
+// This class abstracts the difference between operations going forward
+// (down/right) and backward (up/left) and allows to use the same code for
+// functions which differ only in the direction of grid traversal
+//
+// Like wxGridOperations it's an ABC with two concrete subclasses below. Unlike
+// it, this is a normal object and not just a function dispatch table and has a
+// non-default ctor.
+//
+// Note: the explanation of this discrepancy is the existence of (very useful)
+// Dual() method in wxGridOperations which forces us to make wxGridOperations a
+// function dispatcher only.
+class wxGridDirectionOperations
+{
+public:
+ // The oper parameter to ctor selects whether we work with rows or columns
+ wxGridDirectionOperations(wxGrid *grid, const wxGridOperations& oper)
+ : m_grid(grid),
+ m_oper(oper)
+ {
+ }
+
+ // Check if the component of this point in our direction is at the
+ // boundary, i.e. is the first/last row/column
+ virtual bool IsAtBoundary(const wxGridCellCoords& coords) const = 0;
+
+ // Increment the component of this point in our direction
+ virtual void Advance(wxGridCellCoords& coords) const = 0;
+
+ // Find the line at the given distance, in pixels, away from this one
+ // (this uses clipping, i.e. anything after the last line is counted as the
+ // last one and anything before the first one as 0)
+ virtual int MoveByPixelDistance(int line, int distance) const = 0;
+
+ // This class is never used polymorphically but give it a virtual dtor
+ // anyhow to suppress g++ complaints about it
+ virtual ~wxGridDirectionOperations() { }
+
+protected:
+ wxGrid * const m_grid;
+ const wxGridOperations& m_oper;
+};
+
+class wxGridBackwardOperations : public wxGridDirectionOperations
+{
+public:
+ wxGridBackwardOperations(wxGrid *grid, const wxGridOperations& oper)
+ : wxGridDirectionOperations(grid, oper)
+ {
+ }
+
+ virtual bool IsAtBoundary(const wxGridCellCoords& coords) const
+ {
+ wxASSERT_MSG( m_oper.Select(coords) >= 0, "invalid row/column" );
+
+ return m_oper.Select(coords) == 0;
+ }
+
+ virtual void Advance(wxGridCellCoords& coords) const
+ {
+ wxASSERT( !IsAtBoundary(coords) );
+
+ m_oper.Set(coords, m_oper.Select(coords) - 1);
+ }
+
+ virtual int MoveByPixelDistance(int line, int distance) const
+ {
+ int pos = m_oper.GetLineStartPos(m_grid, line);
+ return m_oper.PosToLine(m_grid, pos - distance + 1, true);
+ }
+};
+
+class wxGridForwardOperations : public wxGridDirectionOperations
+{
+public:
+ wxGridForwardOperations(wxGrid *grid, const wxGridOperations& oper)
+ : wxGridDirectionOperations(grid, oper),
+ m_numLines(oper.GetNumberOfLines(grid))
+ {
+ }
+
+ virtual bool IsAtBoundary(const wxGridCellCoords& coords) const
+ {
+ wxASSERT_MSG( m_oper.Select(coords) < m_numLines, "invalid row/column" );
+
+ return m_oper.Select(coords) == m_numLines - 1;
+ }
+
+ virtual void Advance(wxGridCellCoords& coords) const
+ {
+ wxASSERT( !IsAtBoundary(coords) );
+
+ m_oper.Set(coords, m_oper.Select(coords) + 1);
+ }
+
+ virtual int MoveByPixelDistance(int line, int distance) const
+ {
+ int pos = m_oper.GetLineStartPos(m_grid, line);
+ return m_oper.PosToLine(m_grid, pos + distance, true);
+ }
+
+private:
+ const int m_numLines;
+};
+
+// ----------------------------------------------------------------------------
+// private helpers
+// ----------------------------------------------------------------------------
+
+namespace
+{
+
+// ensure that first is less or equal to second, swapping the values if
+// necessary
+void EnsureFirstLessThanSecond(int& first, int& second)
+{
+ if ( first > second )
+ wxSwap(first, second);
+}
+
+} // anonymous namespace
+
+// ----------------------------------------------------------------------------
+// data structures used for the data type registry
+// ----------------------------------------------------------------------------
+
+struct wxGridDataTypeInfo
+{
+ wxGridDataTypeInfo(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor)
+ : m_typeName(typeName), m_renderer(renderer), m_editor(editor)
+ {}
+
+ ~wxGridDataTypeInfo()
+ {
+ wxSafeDecRef(m_renderer);
+ wxSafeDecRef(m_editor);
+ }
+
+ wxString m_typeName;
+ wxGridCellRenderer* m_renderer;
+ wxGridCellEditor* m_editor;
+
+ DECLARE_NO_COPY_CLASS(wxGridDataTypeInfo)
+};
+
+
+WX_DEFINE_ARRAY_WITH_DECL_PTR(wxGridDataTypeInfo*, wxGridDataTypeInfoArray,
+ class WXDLLIMPEXP_ADV);
+
+
+class WXDLLIMPEXP_ADV wxGridTypeRegistry
+{
+public:
+ wxGridTypeRegistry() {}
+ ~wxGridTypeRegistry();
+
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
+
+ // find one of already registered data types
+ int FindRegisteredDataType(const wxString& typeName);
+
+ // try to FindRegisteredDataType(), if this fails and typeName is one of
+ // standard typenames, register it and return its index
+ int FindDataType(const wxString& typeName);
+
+ // try to FindDataType(), if it fails see if it is not one of already
+ // registered data types with some params in which case clone the
+ // registered data type and set params for it
+ int FindOrCloneDataType(const wxString& typeName);
+
+ wxGridCellRenderer* GetRenderer(int index);
+ wxGridCellEditor* GetEditor(int index);
+
+private:
+ wxGridDataTypeInfoArray m_typeinfo;
+};
+
+#endif // wxUSE_GRID
+#endif // _WX_GENERIC_GRID_PRIVATE_H_