:see: `wx.BrushList`, `wx.DC`, `wx.DC.SetBrush`
");
+MustHaveApp(wxBrush);
+
class wxBrush : public wxGDIObject {
public:
DocCtorStr(
wx.VERTICAL_HATCH Vertical hatch.
=================== =============================
+:see: `wx.BrushFromBitmap`
");
+ DocCtorStrName(
+ wxBrush(const wxBitmap& stippleBitmap),
+ "Constructs a stippled brush using a bitmap.", "",
+ BrushFromBitmap);
+
~wxBrush();
have a wx.STIPPLE style, then the return value may be non-None but an
uninitialised bitmap (`wx.Bitmap.Ok` returns False).", "");
+
+ DocDeclStr(
+ bool , IsHatch() const,
+ "Is the current style a hatch type?", "");
+
DocDeclStr(
bool , Ok(),