#include "wx/object.h"
#include "wx/list.h"
+#include "wx/arrstr.h"
#include "wx/dynarray.h"
// declare a linked list of modules
// after that
void AddDependency(wxClassInfo *dep)
{
- wxCHECK_RET( dep, _T("NULL module dependency") );
+ wxCHECK_RET( dep, wxT("NULL module dependency") );
m_dependencies.Add(dep);
}