def __repr__(self):
return "<%s.%s; proxy of C++ wxGridCellFloatEditor instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
- """__init__() -> GridCellFloatEditor"""
+ """__init__(int width=-1, int precision=-1) -> GridCellFloatEditor"""
newobj = _grid.new_GridCellFloatEditor(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
wxGridSelectCells = _grid.Grid_wxGridSelectCells
wxGridSelectRows = _grid.Grid_wxGridSelectRows
wxGridSelectColumns = _grid.Grid_wxGridSelectColumns
+ SelectCells = wxGridSelectCells
+ SelectRows = wxGridSelectRows
+ SelectColumns = wxGridSelectColumns
+
def CreateGrid(*args, **kwargs):
"""CreateGrid(int numRows, int numCols, WXGRIDSELECTIONMODES selmode=wxGridSelectCells) -> bool"""
return _grid.Grid_CreateGrid(*args, **kwargs)
"""ForceRefresh()"""
return _grid.Grid_ForceRefresh(*args, **kwargs)
- def Refresh(*args, **kwargs):
- """Refresh(bool eraseb=True, Rect rect=None)"""
- return _grid.Grid_Refresh(*args, **kwargs)
-
def IsEditable(*args, **kwargs):
"""IsEditable() -> bool"""
return _grid.Grid_IsEditable(*args, **kwargs)