virtual void OnInitCmdLine(wxCmdLineParser& parser);
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
virtual bool OnInit();
- virtual int OnRun();
virtual int OnExit();
// used by events propagation test
void SetFilterEventFunc(FilterEventFunc f) { m_filterEventFunc = f; }
void SetProcessEventFunc(ProcessEventFunc f) { m_processEventFunc = f; }
+ // In console applications we run the tests directly from the overridden
+ // OnRun(), but in the GUI ones we run them when we get the first call to
+ // our EVT_IDLE handler to ensure that we do everything from inside the
+ // main event loop. This is especially important under wxOSX/Cocoa where
+ // the main event loop is different from the others but it's also safer to
+ // do it like this in the other ports as we test the GUI code in the same
+ // context as it's used usually, in normal programs, and it might behave
+ // differently without the event loop.
+#if wxUSE_GUI
+ void OnIdle(wxIdleEvent& event)
+ {
+ if ( m_runTests )
+ {
+ m_runTests = false;
+
+#ifdef __WXOSX__
+ // we need to wait until the window is activated and fully ready
+ // otherwise no events can be posted
+ wxEventLoopBase* const loop = wxEventLoop::GetActive();
+ if ( loop )
+ {
+ loop->DispatchTimeout(1000);
+ loop->Yield();
+ }
+#endif // __WXOSX__
+
+ m_exitcode = RunTests();
+ ExitMainLoop();
+ }
+
+ event.Skip();
+ }
+#else // !wxUSE_GUI
+ virtual int OnRun()
+ {
+ m_exitcode = RunTests();
+ return m_exitcode;
+ }
+#endif // wxUSE_GUI/!wxUSE_GUI
+
private:
void List(Test *test, const string& parent = "") const;
runner.addTest(test);
}
+ int RunTests();
+
+ // flag telling us whether we should run tests from our EVT_IDLE handler
+ bool m_runTests;
+
// command lines options/parameters
bool m_list;
bool m_longlist;
wxArrayString m_registries;
wxLocale *m_locale;
- // event loop for GUI tests
- wxEventLoop* m_eventloop;
-
// event handling hooks
FilterEventFunc m_filterEventFunc;
ProcessEventFunc m_processEventFunc;
+
+ // the program exit code
+ int m_exitcode;
};
IMPLEMENT_APP_NO_MAIN(TestApp)
if ( !wxGetEnv("WX_TEST_USER", &username) )
username = wxGetUserId();
- s_isAutomatic = username.Lower().Matches("buildslave*");
+ username.MakeLower();
+ s_isAutomatic = username.Matches("buildslave*") ||
+ username.Matches("sandbox*");
}
return s_isAutomatic == 1;
}
-// helper of OnRun(): gets the test with the given name, returning NULL (and
+// helper of RunTests(): gets the test with the given name, returning NULL (and
// not an empty test suite) if there is no such test
static Test *GetTestByName(const wxString& name)
{
: m_list(false),
m_longlist(false)
{
+ m_runTests = true;
+
m_filterEventFunc = NULL;
m_processEventFunc = NULL;
m_locale = NULL;
- m_eventloop = NULL;
+
+ m_exitcode = EXIT_SUCCESS;
}
// Init
#else
cout << "Test program for wxWidgets non-GUI features\n"
#endif
- << "build: " << WX_BUILD_OPTIONS_SIGNATURE << std::endl;
+ << "build: " << WX_BUILD_OPTIONS_SIGNATURE << "\n"
+ << "running under " << wxGetOsDescription()
+ << " as " << wxGetUserId() << std::endl;
+
+ if ( m_detail )
+ {
+ // Output some important information about the test environment.
+ cout << "Running under " << wxGetOsDescription() << ", "
+ "locale is " << setlocale(LC_ALL, NULL) << std::endl;
+ }
#if wxUSE_GUI
// create a hidden parent window to be used as parent for the GUI controls
wxTestableFrame* frame = new wxTestableFrame();
frame->Show();
- m_eventloop = new wxEventLoop;
- wxEventLoop::SetActive(m_eventloop);
+ Connect(wxEVT_IDLE, wxIdleEventHandler(TestApp::OnIdle));
#endif // wxUSE_GUI
return true;
// Run
//
-int TestApp::OnRun()
+int TestApp::RunTests()
{
-#if wxUSE_GUI
-#ifdef __WXOSX__
- // make sure there's always an autorelease pool ready
- wxMacAutoreleasePool autoreleasepool;
-#endif
-#endif
-
#if wxUSE_LOG
// Switch off logging unless --verbose
bool verbose = wxLog::GetVerbose();
#if wxUSE_GUI
delete GetTopWindow();
- wxEventLoop::SetActive(NULL);
- delete m_eventloop;
#endif // wxUSE_GUI
- return 0;
+ return m_exitcode;
}
// List the tests