]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/wx_cw_cm.h
added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / wx_cw_cm.h
index a565d4a3f6703cc56d830a698e61d336b637c5eb..6221f0e57b1e6da0abd1932b835512b141d609fb 100644 (file)
 #if (__MWERKS__ < 0x0900) || macintosh
     #define __MAC__
     #define __WXMAC__
-    #if TARGET_CARBON
-           #define     USE_PRECOMPILED_MAC_HEADERS     0  /*Set to 0 if you don't want to use precompiled MacHeaders*/
-               #include "MacHeaders.c"
-       /*
-           #define     USE_PRECOMPILED_MAC_HEADERS     0 
-                       #ifdef __cplusplus
-                                       #include <MacHeadersPPCX++>
-                       #else
-                                       #include <MacHeadersPPCX>
-                       #endif
-                       */
-       #else
-    #define    USE_PRECOMPILED_MAC_HEADERS     1  /*Set to 0 if you don't want to use precompiled MacHeaders*/         
-    #endif
-// automatically includes MacHeaders
 #elif (__MWERKS__ >= 0x0900) && __INTEL__
     #define __WXMSW__
     #define __WINDOWS__
     #endif
     #endif
 #elif defined( __WXMAC__)
+         #define       USE_PRECOMPILED_MAC_HEADERS     0  /*Set to 0 if you don't want to use precompiled MacHeaders*/
+               #include "MacHeaders.c"
     #include <ansi_prefix.mac.h>
+               #if UNIVERSAL_INTERFACES_VERSION < 0x0340
+                   #error "please update to Apple's lastest universal headers from http://developer.apple.com/sdk/"
+               #endif
 #endif
 
 #define USE_DEFINE