#include "wx/listctrl.h"
-#if ((!defined(__WXMSW__) && !(defined(__WXMAC__) && wxOSX_USE_CARBON)) || defined(__WXUNIVERSAL__))
- // if we have a native version, its implementation file does all this
- IMPLEMENT_DYNAMIC_CLASS(wxListItem, wxObject)
- IMPLEMENT_DYNAMIC_CLASS(wxListView, wxListCtrl)
- IMPLEMENT_DYNAMIC_CLASS(wxListEvent, wxNotifyEvent)
-
- IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxGenericListCtrl)
-#endif
-
#ifndef WX_PRECOMP
#include "wx/scrolwin.h"
#include "wx/timer.h"
else
colText = *wxBLACK;
#else
- colText = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+ if ( hasFocus )
+ colText = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+ else
+ colText = wxSystemSettings::GetColour(wxSYS_COLOUR_LISTBOXHIGHLIGHTTEXT);
#endif
}
else if ( attr && attr->HasTextColour() )
// NB: The code below is not really Mac-specific, but since we are close
// to 2.8 release and I don't have time to test on other platforms, I
-// defined this only for wxMac. If this behavior is desired on
+// defined this only for wxMac. If this behaviour is desired on
// other platforms, please go ahead and revise or remove the #ifdef.
#ifdef __WXMAC__
if ( !m_owner->IsVirtual() && (item.m_mask & wxLIST_MASK_STATE) &&
wxListLineData *line = new wxListLineData(this);
line->SetItem( item.m_col, item );
+ if ( item.m_mask & wxLIST_MASK_IMAGE && item.GetImage() != -1)
+ {
+ // Reset the buffered height if it's not big enough for the new image.
+ if (m_small_image_list)
+ {
+ int imageWidth, imageHeight;
+ m_small_image_list->GetSize(item.GetImage(),
+ imageWidth, imageHeight);
+
+ if ( imageHeight > m_lineHeight )
+ m_lineHeight = 0;
+ }
+ }
m_lines.Insert( line, id );
wxListItem info;
info.m_text = label;
info.m_image = imageIndex;
- info.m_mask = wxLIST_MASK_TEXT | wxLIST_MASK_IMAGE;
+ info.m_mask = wxLIST_MASK_TEXT;
+ if (imageIndex > -1)
+ info.m_mask |= wxLIST_MASK_IMAGE;
info.m_itemId = index;
return InsertItem( info );
}
void wxGenericListCtrl::DoClientToScreen( int *x, int *y ) const
{
- m_mainWin->DoClientToScreen(x, y);
+ // It's not clear whether this can be called before m_mainWin is created
+ // but it seems better to be on the safe side and check.
+ if ( m_mainWin )
+ m_mainWin->DoClientToScreen(x, y);
+ else
+ wxControl::DoClientToScreen(x, y);
}
void wxGenericListCtrl::DoScreenToClient( int *x, int *y ) const
{
- m_mainWin->DoScreenToClient(x, y);
+ // At least in wxGTK/Univ build this method can be called before m_mainWin
+ // is created so avoid crashes in this case.
+ if ( m_mainWin )
+ m_mainWin->DoScreenToClient(x, y);
+ else
+ wxControl::DoScreenToClient(x, y);
}
void wxGenericListCtrl::SetFocus()