// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// ===========================================================================
+// declarations
+// ===========================================================================
-// ============================================================================
-// headers & declarations
-// ============================================================================
-
-// wxWindows headers
-// -----------------
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
#ifdef __GNUG__
-#pragma implementation "menu.h"
-#pragma implementation "menuitem.h"
+ #pragma implementation "menu.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/frame.h"
-#include "wx/menu.h"
-#include "wx/utils.h"
+ #include "wx/frame.h"
+ #include "wx/menu.h"
+ #include "wx/utils.h"
#endif
-#if USE_OWNER_DRAWN
-#include "wx/ownerdrw.h"
+#if wxUSE_OWNER_DRAWN
+ #include "wx/ownerdrw.h"
#endif
#include "wx/msw/private.h"
#include "wx/log.h"
// other standard headers
-// ----------------------
#include <string.h>
+// ----------------------------------------------------------------------------
+// global variables
+// ----------------------------------------------------------------------------
+
+extern wxMenu *wxCurrentPopupMenu;
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// the (popup) menu title has this special id
+static const int idMenuTitle = -2;
+
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxWindow)
-IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxWindow)
+ IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
+ IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
#endif
+// convenience macros
+#define GetHMENU() ((HMENU)GetHMenu())
+#define GetHMenuOf(menu) ((HMENU)menu->GetHMenu())
+
// ============================================================================
// implementation
// ============================================================================
-// Menus
+// ---------------------------------------------------------------------------
+// wxMenu construction, adding and removing menu items
+// ---------------------------------------------------------------------------
// Construct a menu with optional title (then use append)
-wxMenu::wxMenu(const wxString& Title, const wxFunction func)
-{
- m_title = Title;
- m_parent = NULL;
- m_eventHandler = this;
- m_pInvokingWindow = NULL;
- m_doBreak = FALSE ;
- m_noItems = 0;
- m_menuBar = NULL;
- m_hMenu = (WXHMENU) CreatePopupMenu();
- m_savehMenu = 0 ;
- m_topLevelMenu = this;
- if (m_title != "")
- {
- Append(-2, m_title) ;
- AppendSeparator() ;
- }
-
- Callback(func);
+wxMenu::wxMenu(const wxString& title, const wxFunction func)
+ : m_title(title)
+{
+ m_parent = NULL;
+ m_eventHandler = this;
+ m_pInvokingWindow = NULL;
+ m_doBreak = FALSE ;
+ m_noItems = 0;
+ m_menuBar = NULL;
+ m_hMenu = (WXHMENU) CreatePopupMenu();
+ m_savehMenu = 0 ;
+ m_topLevelMenu = this;
+ m_clientData = (void*) NULL;
+
+ if ( !!m_title )
+ {
+ Append(idMenuTitle, m_title) ;
+ AppendSeparator() ;
+ }
+
+#if WXWIN_COMPATIBILITY
+ Callback(func);
+#endif
}
// The wxWindow destructor will take care of deleting the submenus.
-wxMenu::~wxMenu(void)
-{
- if (m_hMenu)
- DestroyMenu((HMENU) m_hMenu);
- m_hMenu = 0;
-
- // Windows seems really bad on Menu de-allocation...
- // After many try, here is what I do: RemoveMenu() will ensure
- // that popup are "disconnected" from their parent; then call
- // delete method on each child (which in turn do a recursive job),
- // and finally, DestroyMenu()
- //
- // With that, BoundCheckers is happy, and no complaints...
-/*
- int N = 0 ;
- if (m_hMenu)
- N = GetMenuItemCount(m_hMenu);
- int i;
- for (i = N-1; i >= 0; i--)
- RemoveMenu(m_hMenu, i, MF_BYPOSITION);
-*/
-
- // How is deleting submenus in this loop any different from deleting
- // the submenus in the children list, via ~wxWindow ?
- // I'll reinstate this deletion for now and remove addition
- // from children list (which doesn't exist now)
- // Julian 1/3/97
- wxNode *node = m_menuItems.First();
- while (node)
- {
- wxMenuItem *item = (wxMenuItem *)node->Data();
-
- // Delete child menus.
- // Beware: they must not be appended to children list!!!
- // (because order of delete is significant)
- if (item->GetSubMenu())
- item->DeleteSubMenu();
-
- wxNode *next = node->Next();
- delete item;
- delete node;
- node = next;
- }
-/*
- if (m_hMenu)
- DestroyMenu(m_hMenu);
- m_hMenu = 0;
-*/
+wxMenu::~wxMenu()
+{
+ // free Windows resources
+ if ( m_hMenu )
+ {
+ ::DestroyMenu((HMENU)m_hMenu);
+ m_hMenu = 0;
+ }
+
+ // delete submenus
+ wxNode *node = m_menuItems.First();
+ while ( node )
+ {
+ wxMenuItem *item = (wxMenuItem *)node->Data();
+
+ // Delete child menus.
+ // Beware: they must not be appended to children list!!!
+ // (because order of delete is significant)
+ if ( item->IsSubMenu() )
+ item->DeleteSubMenu();
+
+ wxNode *next = node->Next();
+ delete item;
+ delete node;
+ node = next;
+ }
}
-void wxMenu::Break(void)
+void wxMenu::Break()
{
- m_doBreak = TRUE ;
+ m_doBreak = TRUE;
}
// function appends a new item or submenu to the menu
void wxMenu::Append(wxMenuItem *pItem)
{
- wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
-
- m_menuItems.Append(pItem);
-
- UINT flags = 0;
-
- if ( m_doBreak ) {
- flags |= MF_MENUBREAK;
- m_doBreak = FALSE;
- }
-
- if ( pItem->IsSeparator() ) {
- flags |= MF_SEPARATOR;
- }
-
- // id is the numeric id for normal menu items and HMENU for submenus
- UINT id;
- wxMenu *SubMenu = pItem->GetSubMenu();
- if ( SubMenu != NULL ) {
- wxASSERT( SubMenu->m_hMenu != (WXHMENU) NULL );
-
- id = (UINT)SubMenu->m_hMenu;
-
- SubMenu->m_topLevelMenu = m_topLevelMenu;
- SubMenu->m_parent = this;
- SubMenu->m_savehMenu = (WXHMENU)id;
- SubMenu->m_hMenu = 0;
-
- flags |= MF_POPUP;
- }
- else {
- id = pItem->GetId();
- }
-
- LPCSTR pData;
- wxString name("");
-
-#if USE_OWNER_DRAWN
- if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
- // item draws itself, pass pointer to it in data parameter
- flags |= MF_OWNERDRAW;
- pData = (LPCSTR)pItem;
- }
- else
-#endif
- {
- // menu is just a normal string (passed in data parameter)
- flags |= MF_STRING;
- name = pItem->GetName();
- pData = (const char*) name;
- }
+ wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
+
+ // check for accelerators: they are given after '\t'
+ wxString label = pItem->GetName();
+ int posTab = label.Find('\t');
+ if ( posTab != wxNOT_FOUND ) {
+ // parse the accelerator string
+ int keyCode = 0;
+ int accelFlags = wxACCEL_NORMAL;
+ wxString current;
+ for ( size_t n = (size_t)posTab + 1; n < label.Len(); n++ ) {
+ if ( (label[n] == '+') || (label[n] == '-') ) {
+ if ( current == _("ctrl") )
+ accelFlags |= wxACCEL_CTRL;
+ else if ( current == _("alt") )
+ accelFlags |= wxACCEL_ALT;
+ else if ( current == _("shift") )
+ accelFlags |= wxACCEL_SHIFT;
+ else {
+ wxLogDebug(_T("Unknown accel modifier: '%s'"),
+ current.c_str());
+ }
+
+ current.Empty();
+ }
+ else {
+ current += wxTolower(label[n]);
+ }
+ }
+
+ if ( current.IsEmpty() ) {
+ wxLogDebug(_T("No accel key found, accel string ignored."));
+ }
+ else {
+ if ( current.Len() == 1 ) {
+ // it's a letter
+ keyCode = wxToupper(current[0U]);
+ }
+ else {
+ // it should be a function key
+ if ( current[0U] == 'f' && isdigit(current[1U]) &&
+ (current.Len() == 2 ||
+ (current.Len() == 3 && isdigit(current[2U]))) ) {
+ int n;
+ sscanf(current.c_str() + 1, "%d", &n);
+
+ keyCode = VK_F1 + n - 1;
+ }
+ else {
+ wxLogDebug(_T("Unrecognized accel key '%s', accel "
+ "string ignored."), current.c_str());
+ }
+ }
+ }
+
+ if ( keyCode ) {
+ // do add an entry
+ m_accelKeyCodes.Add(keyCode);
+ m_accelFlags.Add(accelFlags);
+ m_accelIds.Add(pItem->GetId());
+ }
+ }
- // VZ: what does this magic -2 mean? I just copied the code but have no idea
- // about what it does... ###
- if ( pItem->GetId() == -2 ) {
- flags |= MF_DISABLED | MF_GRAYED;
- }
+ UINT flags = 0;
- HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
+ // if "Break" has just been called, insert a menu break before this item
+ // (and don't forget to reset the flag)
+ if ( m_doBreak ) {
+ flags |= MF_MENUBREAK;
+ m_doBreak = FALSE;
+ }
+
+ if ( pItem->IsSeparator() ) {
+ flags |= MF_SEPARATOR;
+ }
+
+ // id is the numeric id for normal menu items and HMENU for submenus as
+ // required by ::AppendMenu() API
+ UINT id;
+ wxMenu *submenu = pItem->GetSubMenu();
+ if ( submenu != NULL ) {
+ wxASSERT( submenu->GetHMenu() != (WXHMENU) NULL );
+
+ id = (UINT)submenu->GetHMenu();
+ submenu->m_topLevelMenu = m_topLevelMenu;
+ submenu->m_parent = this;
+ submenu->m_savehMenu = (WXHMENU)id;
+ submenu->m_hMenu = 0;
+
+ flags |= MF_POPUP;
+ }
+ else {
+ id = pItem->GetId();
+ }
+
+ LPCSTR pData;
- if ( !AppendMenu(hMenu, flags, id, pData) )
- {
- // wxLogLastError("AppendMenu");
- }
+#if wxUSE_OWNER_DRAWN
+ if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
+ // item draws itself, pass pointer to it in data parameter
+ flags |= MF_OWNERDRAW;
+ pData = (LPCSTR)pItem;
+ }
+ else
+#endif
+ {
+ // menu is just a normal string (passed in data parameter)
+ flags |= MF_STRING;
+ pData = label;
+ }
- m_noItems++;
+ if ( !::AppendMenu(GetHMENU(), flags, id, pData) )
+ {
+ wxLogLastError("AppendMenu");
+ }
+ else
+ {
+#ifdef __WIN32__
+ if ( id == idMenuTitle )
+ {
+ // visually select the menu title
+ MENUITEMINFO mii;
+ mii.cbSize = sizeof(mii);
+ mii.fMask = MIIM_STATE;
+ mii.fState = MFS_DEFAULT;
+
+ if ( !SetMenuItemInfo(GetHMENU(), (unsigned)id, FALSE, &mii) )
+ {
+ wxLogLastError("SetMenuItemInfo");
+ }
+ }
+#endif // __WIN32__
+
+ m_menuItems.Append(pItem);
+ m_noItems++;
+ }
}
-void wxMenu::AppendSeparator(void)
+void wxMenu::AppendSeparator()
{
- Append(new wxMenuItem(this, ID_SEPARATOR));
+ Append(new wxMenuItem(this, ID_SEPARATOR));
}
// Pullright item
-void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
+void wxMenu::Append(int id,
+ const wxString& label,
+ wxMenu *SubMenu,
const wxString& helpString)
{
- Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
+ Append(new wxMenuItem(this, id, label, helpString, FALSE, SubMenu));
}
// Ordinary menu item
-void wxMenu::Append(int Id, const wxString& label,
- const wxString& helpString, bool checkable)
+void wxMenu::Append(int id,
+ const wxString& label,
+ const wxString& helpString,
+ bool checkable)
{
- // 'checkable' parameter is useless for Windows.
- Append(new wxMenuItem(this, Id, label, helpString, checkable));
+ // 'checkable' parameter is useless for Windows.
+ Append(new wxMenuItem(this, id, label, helpString, checkable));
}
+// delete item by id
void wxMenu::Delete(int id)
{
- wxNode *node;
- wxMenuItem *item;
- int pos;
- HMENU menu;
+ wxMenuItem *item = NULL;
+ int pos;
+ wxNode *node;
+ for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++)
+ {
+ item = (wxMenuItem *)node->Data();
+ if ( item->GetId() == id )
+ break;
+ }
+
+ wxCHECK_RET( node, "wxMenu::Delete(): item doesn't exist" );
+
+ HMENU menu = GetHMENU();
+
+ wxMenu *pSubMenu = item->GetSubMenu();
+ if ( pSubMenu != NULL ) {
+ RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
+ pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
+ pSubMenu->m_savehMenu = 0;
+ pSubMenu->m_parent = NULL;
+ // RemoveChild(item->subMenu);
+ pSubMenu->m_topLevelMenu = NULL;
+ // TODO: Why isn't subMenu deleted here???
+ // Will put this in for now. Assuming this is supposed
+ // to delete the menu, not just remove it.
+ item->DeleteSubMenu();
+ }
+ else {
+ DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
+ }
+
+ m_menuItems.DeleteNode(node);
+ delete item;
+}
+
+// ---------------------------------------------------------------------------
+// accelerator helpers
+// ---------------------------------------------------------------------------
- for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
- item = (wxMenuItem *)node->Data();
- if (item->GetId() == id)
- break;
- }
+// create the wxAcceleratorEntries for our accels and put them into provided
+// array - return the number of accels we have
+size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
+{
+ size_t count = GetAccelCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ (*accels++).Set(m_accelFlags[n], m_accelKeyCodes[n], m_accelIds[n]);
+ }
- if (!node)
- return;
+ return count;
+}
- menu = (HMENU)(m_hMenu ? m_hMenu : m_savehMenu);
+// ---------------------------------------------------------------------------
+// wxMenu functions implemented in wxMenuItem
+// ---------------------------------------------------------------------------
- wxMenu *pSubMenu = item->GetSubMenu();
- if ( pSubMenu != NULL ) {
- RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
- pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
- pSubMenu->m_savehMenu = 0;
- pSubMenu->m_parent = NULL;
- // RemoveChild(item->subMenu);
- pSubMenu->m_topLevelMenu = NULL;
- // TODO: Why isn't subMenu deleted here???
- // Will put this in for now. Assuming this is supposed
- // to delete the menu, not just remove it.
- item->DeleteSubMenu();
- }
- else {
- DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
- }
+void wxMenu::Enable(int id, bool Flag)
+{
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
- m_menuItems.DeleteNode(node);
- delete item;
+ item->Enable(Flag);
}
-void wxMenu::Enable(int Id, bool Flag)
+bool wxMenu::IsEnabled(int id) const
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_MSG( item != NULL, FALSE, "invalid item id" );
- item->Enable(Flag);
+ return item->IsEnabled();
}
-bool wxMenu::Enabled(int Id) const
+void wxMenu::Check(int id, bool Flag)
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
- return item->IsEnabled();
+ item->Check(Flag);
}
-void wxMenu::Check(int Id, bool Flag)
+bool wxMenu::IsChecked(int id) const
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
+ wxMenuItem *item = FindItemForId(id);
+ wxCHECK_MSG( item != NULL, FALSE, "invalid item id" );
- item->Check(Flag);
+ return item->IsChecked();
}
-bool wxMenu::Checked(int Id) const
+void wxMenu::SetLabel(int id, const wxString& label)
{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
+ wxMenuItem *item = FindItemForId(id) ;
+ wxCHECK_RET( item, "wxMenu::SetLabel: no such item" );
- return item->IsChecked();
+ item->SetName(label);
}
-void wxMenu::SetTitle(const wxString& label)
+wxString wxMenu::GetLabel(int id) const
+{
+ wxString label;
+ wxMenuItem *pItem = FindItemForId(id) ;
+ if (pItem)
+ label = pItem->GetName() ;
+ else
+ wxFAIL_MSG("wxMenu::GetLabel: item doesn't exist");
+
+ return label;
+}
+
+void wxMenu::SetHelpString(int itemId, const wxString& helpString)
{
- m_title = label ;
- if (m_hMenu)
- ModifyMenu((HMENU)m_hMenu, 0,
- MF_BYPOSITION | MF_STRING | MF_DISABLED,
- (UINT)-2, (const char *)m_title);
- else if (m_savehMenu)
- ModifyMenu((HMENU)m_savehMenu, 0,
- MF_BYPOSITION | MF_STRING | MF_DISABLED,
- (UINT)-2, (const char *)m_title);
+ wxMenuItem *item = FindItemForId (itemId);
+ if (item)
+ item->SetHelp(helpString);
+ else
+ wxFAIL_MSG("wxMenu::SetHelpString: item doesn't exist");
}
-const wxString& wxMenu::GetTitle() const
+wxString wxMenu::GetHelpString (int itemId) const
{
- return m_title;
+ wxString help;
+ wxMenuItem *item = FindItemForId (itemId);
+ if (item)
+ help = item->GetHelp();
+ else
+ wxFAIL_MSG("wxMenu::GetHelpString: item doesn't exist");
+
+ return help;
}
-void wxMenu::SetLabel(int Id, const wxString& label)
+// ---------------------------------------------------------------------------
+// wxMenu title
+// ---------------------------------------------------------------------------
+
+void wxMenu::SetTitle(const wxString& label)
{
- wxMenuItem *item = FindItemForId(Id) ;
- if (item==NULL)
- return;
+ bool hasNoTitle = m_title.IsEmpty();
+ m_title = label;
+
+ HMENU hMenu = GetHMENU();
- if (item->GetSubMenu()==NULL)
- {
- if (m_hMenu)
+ if ( hasNoTitle )
{
- UINT was_flag = GetMenuState((HMENU)m_hMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
+ if ( !label.IsEmpty() )
+ {
+ if ( !InsertMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING,
+ (unsigned)idMenuTitle, m_title) ||
+ !InsertMenu(hMenu, 1u, MF_BYPOSITION, (unsigned)-1, NULL) )
+ {
+ wxLogLastError("InsertMenu");
+ }
+ }
}
- else if (m_savehMenu)
+ else
{
- UINT was_flag = GetMenuState((HMENU)m_savehMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
+ if ( label.IsEmpty() )
+ {
+ // remove the title and the separator after it
+ if ( !RemoveMenu(hMenu, 0, MF_BYPOSITION) ||
+ !RemoveMenu(hMenu, 0, MF_BYPOSITION) )
+ {
+ wxLogLastError("RemoveMenu");
+ }
+ }
+ else
+ {
+ // modify the title
+ if ( !ModifyMenu(hMenu, 0u,
+ MF_BYPOSITION | MF_STRING,
+ (unsigned)idMenuTitle, m_title) )
+ {
+ wxLogLastError("ModifyMenu");
+ }
+ }
}
- }
- else
- {
- wxMenu *father = item->GetSubMenu()->m_topLevelMenu ;
- wxNode *node = father->m_menuItems.First() ;
- int i = 0 ;
- while (node)
+
+#ifdef __WIN32__
+ // put the title string in bold face
+ if ( !m_title.IsEmpty() )
{
- wxMenuItem *matched = (wxMenuItem*)node->Data() ;
- if (matched==item)
- break ;
- i++ ;
- node = node->Next() ;
+ MENUITEMINFO mii;
+ mii.cbSize = sizeof(mii);
+ mii.fMask = MIIM_STATE;
+ mii.fState = MFS_DEFAULT;
+
+ if ( !SetMenuItemInfo(hMenu, (unsigned)idMenuTitle, FALSE, &mii) )
+ {
+ wxLogLastError("SetMenuItemInfo");
+ }
}
- // Here, we have the position.
- ModifyMenu((HMENU)father->m_savehMenu,i,
- MF_BYPOSITION|MF_STRING|MF_POPUP,
- (UINT)item->GetSubMenu()->m_savehMenu,(const char *)label) ;
- }
- item->SetName(label);
+#endif
}
-wxString wxMenu::GetLabel(int Id) const
+const wxString wxMenu::GetTitle() const
{
- static char tmp[128] ;
- int len;
- if (m_hMenu)
- len = GetMenuString((HMENU)m_hMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
- else if (m_savehMenu)
- len = GetMenuString((HMENU)m_savehMenu,Id,tmp,WXSIZEOF(tmp) - 1,MF_BYCOMMAND);
- else
- len = 0 ;
- tmp[len] = '\0' ;
- return wxString(tmp) ;
+ return m_title;
}
-bool wxMenu::MSWCommand(const WXUINT WXUNUSED(param), const WXWORD id)
+// ---------------------------------------------------------------------------
+// event processing
+// ---------------------------------------------------------------------------
+
+bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id)
{
- wxCommandEvent event(wxEVENT_TYPE_MENU_COMMAND);
- event.SetEventObject( this );
- event.SetId( id );
- event.SetInt( id );
- ProcessCommand(event);
- return TRUE;
+ // ignore commands from the menu title
+
+ // NB: VC++ generates wrong assembler for `if ( id != idMenuTitle )'!!
+ if ( id != (WXWORD)idMenuTitle )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED);
+ event.SetEventObject( this );
+ event.SetId( id );
+ event.SetInt( id );
+ ProcessCommand(event);
+ }
+
+ return TRUE;
}
-// Finds the item id matching the given string, -1 if not found.
-int wxMenu::FindItem (const wxString& itemString) const
+bool wxMenu::ProcessCommand(wxCommandEvent & event)
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)itemString, buf1);
+ bool processed = FALSE;
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+#if WXWIN_COMPATIBILITY
+ // Try a callback
+ if (m_callback)
{
- wxMenuItem *item = (wxMenuItem *) node->Data ();
- if (item->GetSubMenu())
- {
- int ans = item->GetSubMenu()->FindItem(itemString);
- if (ans > -1)
- return ans;
- }
- if ( !item->IsSeparator() )
- {
- wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
- if (strcmp(buf1, buf2) == 0)
- return item->GetId();
- }
+ (void)(*(m_callback))(*this, event);
+ processed = TRUE;
}
+#endif // WXWIN_COMPATIBILITY
- return -1;
+ // Try the menu's event handler
+ if ( !processed && GetEventHandler())
+ {
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ // Try the window the menu was popped up from (and up through the
+ // hierarchy)
+ wxWindow *win = GetInvokingWindow();
+ if ( !processed && win )
+ processed = win->GetEventHandler()->ProcessEvent(event);
+
+ return processed;
}
-wxMenuItem *wxMenu::FindItemForId(const int itemId, wxMenu ** itemMenu) const
-{
- if (itemMenu)
- *itemMenu = NULL;
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
- {
- wxMenuItem *item = (wxMenuItem *) node->Data ();
+// ---------------------------------------------------------------------------
+// Item search
+// ---------------------------------------------------------------------------
- if (item->GetId() == itemId)
+// Finds the item id matching the given string, -1 if not found.
+int wxMenu::FindItem (const wxString& itemString) const
+{
+ wxString itemLabel = wxStripMenuCodes(itemString);
+ for ( wxNode *node = m_menuItems.First(); node; node = node->Next() )
{
- if (itemMenu)
- *itemMenu = (wxMenu *) this;
- return item;
+ wxMenuItem *item = (wxMenuItem *)node->Data();
+ if ( item->IsSubMenu() )
+ {
+ int ans = item->GetSubMenu()->FindItem(itemString);
+ if ( ans != wxNOT_FOUND )
+ return ans;
+ }
+ else if ( !item->IsSeparator() )
+ {
+ wxString label = wxStripMenuCodes(item->GetName());
+ if ( itemLabel == label )
+ return item->GetId();
+ }
}
- if (item->GetSubMenu())
+ return wxNOT_FOUND;
+}
+
+wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
+{
+ if ( itemMenu )
+ *itemMenu = NULL;
+
+ wxMenuItem *item = NULL;
+ for ( wxNode *node = m_menuItems.First(); node && !item; node = node->Next() )
{
- wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
- if (ans)
- return ans;
+ item = (wxMenuItem *)node->Data();
+
+ if ( item->GetId() == itemId )
+ {
+ if (itemMenu)
+ *itemMenu = (wxMenu *)this;
+ }
+ else if ( item->IsSubMenu() )
+ {
+ item = item->GetSubMenu()->FindItemForId(itemId, itemMenu);
+ }
+ else
+ {
+ // don't exit the loop
+ item = NULL;
+ }
}
- }
- if (itemMenu)
- *itemMenu = NULL;
- return NULL;
+ return item;
}
-void wxMenu::SetHelpString(const int itemId, const wxString& helpString)
+// ---------------------------------------------------------------------------
+// other
+// ---------------------------------------------------------------------------
+
+bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
{
- wxMenuItem *item = FindItemForId (itemId);
- if (item)
- item->SetHelp(helpString);
+ menu->SetInvokingWindow(this);
+ menu->UpdateUI();
+
+ HWND hWnd = (HWND) GetHWND();
+ HMENU hMenu = (HMENU)menu->GetHMenu();
+ POINT point;
+ point.x = x;
+ point.y = y;
+ ::ClientToScreen(hWnd, &point);
+ wxCurrentPopupMenu = menu;
+ ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
+ wxYield();
+ wxCurrentPopupMenu = NULL;
+
+ menu->SetInvokingWindow(NULL);
+
+ return TRUE;
}
-wxString wxMenu::GetHelpString (const int itemId) const
+void wxMenu::Attach(wxMenuBar *menubar)
{
- wxMenuItem *item = FindItemForId (itemId);
- wxString str("");
- return (item == NULL) ? str : item->GetHelp();
+ // menu can be in at most one menubar because otherwise they would both
+ // delete the menu pointer
+ wxASSERT_MSG( !m_menuBar, "menu belongs to 2 menubars, expect a crash" );
+
+ m_menuBar = menubar;
+ m_savehMenu = m_hMenu;
+ m_hMenu = 0;
}
-void wxMenu::ProcessCommand(wxCommandEvent & event)
+void wxMenu::Detach()
{
- bool processed = FALSE;
+ wxASSERT_MSG( m_menuBar, "can't detach menu if it's not attached" );
- // Try a callback
- if (m_callback)
- {
- (void) (*(m_callback)) (*this, event);
- processed = TRUE;
- }
+ m_hMenu = m_savehMenu;
+ m_savehMenu = 0;
+}
+
+// ---------------------------------------------------------------------------
+// Menu Bar
+// ---------------------------------------------------------------------------
- // Try the menu's event handler
- if ( !processed && GetEventHandler())
- {
- processed = GetEventHandler()->ProcessEvent(event);
- }
+void wxMenuBar::Init()
+{
+ m_eventHandler = this;
+ m_menuCount = 0;
+ m_menus = NULL;
+ m_titles = NULL;
+ m_menuBarFrame = NULL;
+ m_hMenu = 0;
+}
- // Try the window the menu was popped up from (and up
- // through the hierarchy)
- if ( !processed && GetInvokingWindow())
- processed = GetInvokingWindow()->ProcessEvent(event);
+wxMenuBar::wxMenuBar()
+{
+ Init();
}
-extern wxMenu *wxCurrentPopupMenu;
-bool wxWindow::PopupMenu(wxMenu *menu, const int x, const int y)
+wxMenuBar::wxMenuBar( long WXUNUSED(style) )
{
- menu->SetInvokingWindow(this);
+ Init();
+}
- HWND hWnd = (HWND) GetHWND();
- HMENU hMenu = (HMENU)menu->m_hMenu;
- POINT point;
- point.x = x;
- point.y = y;
- ::ClientToScreen(hWnd, &point);
- wxCurrentPopupMenu = menu;
- ::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
- wxYield();
- wxCurrentPopupMenu = NULL;
+wxMenuBar::wxMenuBar(int count, wxMenu *menus[], const wxString titles[])
+{
+ Init();
- menu->SetInvokingWindow(NULL);
+ m_menuCount = count;
+ m_menus = menus;
+ m_titles = new wxString[count];
- return TRUE;
+ int i;
+ for ( i = 0; i < count; i++ )
+ m_titles[i] = titles[i];
+
+ for ( i = 0; i < count; i++ )
+ m_menus[i]->Attach(this);
}
-// Menu Bar
-wxMenuBar::wxMenuBar(void)
-{
- m_eventHandler = this;
-
- m_menuCount = 0;
- m_menus = NULL;
- m_titles = NULL;
- m_menuBarFrame = NULL;
- m_hMenu = 0;
-}
-
-wxMenuBar::wxMenuBar(const int N, wxMenu *Menus[], const wxString Titles[])
-{
- m_eventHandler = this;
- m_menuCount = N;
- m_menus = Menus;
- m_titles = new wxString[N];
- int i;
- for ( i = 0; i < N; i++ )
- m_titles[i] = Titles[i];
- m_menuBarFrame = NULL;
- for (i = 0; i < N; i++)
- m_menus[i]->m_menuBar = (wxMenuBar *) this;
-
- m_hMenu = 0;
-}
-
-wxMenuBar::~wxMenuBar(void)
-{
- // In fact, don't want menu to be destroyed before MDI
- // shuffling has taken place. Let it be destroyed
- // automatically when the window is destroyed.
-
-// DestroyMenu(menu);
-// m_hMenu = NULL;
-
- int i;
-/*
- // See remarks in ::~wxMenu() method
- // BEWARE - this may interfere with MDI fixes, so
- // may need to remove
- int N = 0 ;
-
- if (m_menuBarFrame && ((m_menuBarFrame->GetWindowStyleFlag() & wxSDI) == wxSDI))
- {
- if (menu)
- N = GetMenuItemCount(menu) ;
- for (i = N-1; i >= 0; i--)
- RemoveMenu(menu, i, MF_BYPOSITION);
- }
-*/
- for (i = 0; i < m_menuCount; i++)
- {
- delete m_menus[i];
- }
- delete[] m_menus;
- delete[] m_titles;
-
-/* Don't destroy menu here, in case we're MDI and
- need to do some shuffling with VALID menu handles.
- if (menu)
- DestroyMenu(menu);
- m_hMenu = 0;
-*/
+wxMenuBar::~wxMenuBar()
+{
+ for ( int i = 0; i < m_menuCount; i++ )
+ {
+ delete m_menus[i];
+ }
+
+ delete[] m_menus;
+ delete[] m_titles;
+}
+
+// ---------------------------------------------------------------------------
+// wxMenuBar helpers
+// ---------------------------------------------------------------------------
+
+void wxMenuBar::Refresh()
+{
+ wxCHECK_RET( m_menuBarFrame, "can't refresh a menubar withotu a frame" );
+
+ DrawMenuBar((HWND)m_menuBarFrame->GetHWND()) ;
+}
+
+WXHMENU wxMenuBar::Create()
+{
+ wxCHECK_MSG( !m_hMenu, TRUE, "menubar already created" );
+
+ m_hMenu = (WXHMENU)::CreateMenu();
+
+ if ( !m_hMenu )
+ {
+ wxLogLastError("CreateMenu");
+ }
+ else
+ {
+ for ( int i = 0; i < m_menuCount; i++ )
+ {
+ if ( !::AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING,
+ (UINT)m_menus[i]->GetHMenu(),
+ m_titles[i]) )
+ {
+ wxLogLastError("AppendMenu");
+ }
+ }
+ }
+
+ return m_hMenu;
}
+// ---------------------------------------------------------------------------
+// wxMenuBar functions forwarded to wxMenuItem
+// ---------------------------------------------------------------------------
+
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus to enable/disable items
-void wxMenuBar::Enable(const int Id, const bool Flag)
+void wxMenuBar::Enable(int id, bool enable)
{
- int ms_flag;
- if (Flag)
- ms_flag = MF_ENABLED;
- else
- ms_flag = MF_GRAYED;
-
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (itemMenu->m_hMenu)
- EnableMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
- else if (itemMenu->m_savehMenu)
- EnableMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
+ wxCHECK_RET( item, "attempt to enable an item which doesn't exist" );
+ item->Enable(enable);
}
-void wxMenuBar::EnableTop(const int pos, const bool flag)
+void wxMenuBar::EnableTop(int pos, bool enable)
{
- int ms_flag;
- if (flag)
- ms_flag = MF_ENABLED;
- else
- ms_flag = MF_GRAYED;
+ int flag = enable ? MF_ENABLED : MF_GRAYED;;
- EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | ms_flag);
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
+ EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | flag);
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus
-void wxMenuBar::Check(const int Id, const bool Flag)
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return;
-
- if (!item->IsCheckable())
- return ;
- int ms_flag;
- if (Flag)
- ms_flag = MF_CHECKED;
- else
- ms_flag = MF_UNCHECKED;
-
- if (itemMenu->m_hMenu)
- CheckMenuItem((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND | ms_flag);
- else if (itemMenu->m_savehMenu)
- CheckMenuItem((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND | ms_flag);
-
-// CheckMenuItem((HMENU)m_hMenu, Id, MF_BYCOMMAND | ms_flag);
-}
-
-bool wxMenuBar::Checked(const int Id) const
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return FALSE;
+void wxMenuBar::Check(int id, bool check)
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+
+ wxCHECK_RET( item, "attempt to check an item which doesn't exist" );
+ wxCHECK_RET( item->IsCheckable(), "attempt to check an uncheckable item" );
- int Flag ;
+ item->Check(check);
+}
+
+bool wxMenuBar::IsChecked(int id) const
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (itemMenu->m_hMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
- else if (itemMenu->m_savehMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
+ wxCHECK_MSG( item, FALSE, "wxMenuBar::IsChecked(): no such item" );
-// Flag=GetMenuState((HMENU)m_hMenu, Id, MF_BYCOMMAND) ;
+ int flag = ::GetMenuState(GetHMenuOf(itemMenu), id, MF_BYCOMMAND);
- if (Flag&MF_CHECKED)
- return TRUE ;
- else
- return FALSE ;
+ return (flag & MF_CHECKED) != 0;
}
-bool wxMenuBar::Enabled(const int Id) const
+bool wxMenuBar::IsEnabled(int id) const
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
- if (!item)
- return FALSE;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- int Flag ;
+ wxCHECK_MSG( item, FALSE, "wxMenuBar::IsEnabled(): no such item" );
- if (itemMenu->m_hMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_hMenu, Id, MF_BYCOMMAND) ;
- else if (itemMenu->m_savehMenu)
- Flag=GetMenuState((HMENU)itemMenu->m_savehMenu, Id, MF_BYCOMMAND) ;
+ int flag = ::GetMenuState(GetHMenuOf(itemMenu), id, MF_BYCOMMAND) ;
- if (Flag&MF_ENABLED)
- return TRUE ;
- else
- return FALSE ;
+ return (flag & MF_ENABLED) != 0;
}
+void wxMenuBar::SetLabel(int id, const wxString& label)
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+
+ wxCHECK_RET( item, "wxMenuBar::SetLabel(): no such item" );
-void wxMenuBar::SetLabel(const int Id, const wxString& label)
+ item->SetName(label);
+}
+
+wxString wxMenuBar::GetLabel(int id) const
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return;
+ wxCHECK_MSG( item, "", "wxMenuBar::GetLabel(): no such item" );
- if (itemMenu->m_hMenu)
- {
- UINT was_flag = GetMenuState((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)itemMenu->m_hMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
- }
- else if (itemMenu->m_savehMenu)
- {
- UINT was_flag = GetMenuState((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND) ;
- ModifyMenu((HMENU)itemMenu->m_savehMenu,Id,MF_BYCOMMAND|MF_STRING|was_flag,Id,(const char *)label) ;
- }
+ return item->GetName();
}
-wxString wxMenuBar::GetLabel(const int Id) const
+void wxMenuBar::SetHelpString (int id, const wxString& helpString)
{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(Id, &itemMenu) ;
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
+
+ wxCHECK_RET( item, "wxMenuBar::SetHelpString(): no such item" );
- if (!item)
- return wxString("");
+ item->SetHelp(helpString);
+}
+
+wxString wxMenuBar::GetHelpString (int id) const
+{
+ wxMenu *itemMenu = NULL;
+ wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- static char tmp[128] ;
- int len = 0;
- if (itemMenu->m_hMenu)
- {
- len = GetMenuString((HMENU)itemMenu->m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
- }
- else if (itemMenu->m_savehMenu)
- {
- len = GetMenuString((HMENU)itemMenu->m_savehMenu,Id,tmp,127,MF_BYCOMMAND) ;
- }
+ wxCHECK_MSG( item, "", "wxMenuBar::GetHelpString(): no such item" );
-// int len = GetMenuString((HMENU)m_hMenu,Id,tmp,127,MF_BYCOMMAND) ;
- tmp[len] = '\0' ;
- return wxString(tmp) ;
+ return item->GetHelp();
}
-void wxMenuBar::SetLabelTop(const int pos, const wxString& label)
+// ---------------------------------------------------------------------------
+// wxMenuBar functions to work with the top level submenus
+// ---------------------------------------------------------------------------
+
+// NB: we don't support owner drawn top level items for now, if we do these
+// functions would have to be changed to use wxMenuItem as well
+
+void wxMenuBar::SetLabelTop(int pos, const wxString& label)
{
- UINT was_flag = GetMenuState((HMENU)m_hMenu,pos,MF_BYPOSITION) ;
- if (was_flag&MF_POPUP)
- {
- was_flag &= 0xff ;
- HMENU popup = GetSubMenu((HMENU)m_hMenu,pos) ;
- ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,(UINT)popup,(const char *)label) ;
- }
- else
- ModifyMenu((HMENU)m_hMenu,pos,MF_BYPOSITION|MF_STRING|was_flag,pos,(const char *)label) ;
+ UINT id;
+ UINT flagsOld = ::GetMenuState((HMENU)m_hMenu, pos, MF_BYPOSITION);
+ if ( flagsOld == 0xFFFFFFFF )
+ {
+ wxLogLastError("GetMenuState");
+
+ return;
+ }
+
+ if ( flagsOld & MF_POPUP )
+ {
+ // HIBYTE contains the number of items in the submenu in this case
+ flagsOld &= 0xff ;
+ id = (UINT)::GetSubMenu((HMENU)m_hMenu, pos) ;
+ }
+ else
+ {
+ id = pos;
+ }
+
+ if ( ::ModifyMenu(GetHMENU(), pos, MF_BYPOSITION | MF_STRING | flagsOld,
+ id, label) == 0xFFFFFFFF )
+ {
+ wxLogLastError("ModifyMenu");
+ }
}
-wxString wxMenuBar::GetLabelTop(const int pos) const
+wxString wxMenuBar::GetLabelTop(int pos) const
{
- static char tmp[128] ;
- int len = GetMenuString((HMENU)m_hMenu,pos,tmp,127,MF_BYPOSITION) ;
- tmp[len] = '\0' ;
- return wxString(tmp);
+ int len = ::GetMenuString((HMENU)m_hMenu, pos, NULL, 0, MF_BYCOMMAND);
+
+ len++; // for the NUL character
+ wxString label;
+ ::GetMenuString(GetHMENU(), pos, label.GetWriteBuf(len), len, MF_BYCOMMAND);
+ label.UngetWriteBuf();
+
+ return label;
}
-bool wxMenuBar::OnDelete(wxMenu *a_menu, const int pos)
+// ---------------------------------------------------------------------------
+// wxMenuBar notifications
+// ---------------------------------------------------------------------------
+
+bool wxMenuBar::OnDelete(wxMenu *a_menu, int pos)
{
- if (!m_menuBarFrame)
- return TRUE;
+ if ( !m_menuBarFrame )
+ return TRUE;
+
+ if ( ::RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION) )
+ {
+ // VZ: I'm not sure about what's going on here, so I leave an assert
+ wxASSERT_MSG( m_menus[pos] == a_menu, "what is this parameter for??" );
- if (RemoveMenu((HMENU)m_hMenu, (UINT)pos, MF_BYPOSITION)) {
- m_menus[pos]->m_hMenu = m_menus[pos]->m_savehMenu;
- m_menus[pos]->m_savehMenu = 0;
+ a_menu->Detach();
- if (m_menuBarFrame) {
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND()) ;
- }
+ if ( m_menuBarFrame )
+ Refresh();
- return TRUE;
- }
+ return TRUE;
+ }
+ else
+ {
+ wxLogLastError("RemoveMenu");
+ }
- return FALSE;
+ return FALSE;
}
bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
{
- if (!a_menu->m_hMenu)
- return FALSE;
+ WXHMENU submenu = a_menu->GetHMenu();
+ if ( !submenu )
+ return FALSE;
- if (!m_menuBarFrame)
- return TRUE;
+ if ( !m_menuBarFrame )
+ return TRUE;
- a_menu->m_savehMenu = a_menu->m_hMenu;
- a_menu->m_hMenu = 0;
+ a_menu->Attach(this);
- AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING, (UINT)a_menu->m_savehMenu, title);
+ if ( !::AppendMenu(GetHMENU(), MF_POPUP | MF_STRING,
+ (UINT)submenu, title) )
+ {
+ wxLogLastError("AppendMenu");
+ }
- DrawMenuBar((HWND) m_menuBarFrame->GetHWND());
+ Refresh();
- return TRUE;
+ return TRUE;
}
+// ---------------------------------------------------------------------------
+// wxMenuBar construction
+// ---------------------------------------------------------------------------
+
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
{
- if (!OnAppend(menu, title))
- return;
+ if (!OnAppend(menu, title))
+ return;
- m_menuCount ++;
- wxMenu **new_menus = new wxMenu *[m_menuCount];
- wxString *new_titles = new wxString[m_menuCount];
- int i;
+ m_menuCount ++;
+ wxMenu **new_menus = new wxMenu *[m_menuCount];
+ wxString *new_titles = new wxString[m_menuCount];
+ int i;
- for (i = 0; i < m_menuCount - 1; i++)
- {
- new_menus[i] = m_menus[i];
- m_menus[i] = NULL;
- new_titles[i] = m_titles[i];
- m_titles[i] = "";
- }
- if (m_menus)
- {
- delete[]m_menus;
- delete[]m_titles;
- }
- m_menus = new_menus;
- m_titles = new_titles;
+ for (i = 0; i < m_menuCount - 1; i++)
+ {
+ new_menus[i] = m_menus[i];
+ m_menus[i] = NULL;
+ new_titles[i] = m_titles[i];
+ m_titles[i] = "";
+ }
+ if (m_menus)
+ {
+ delete[]m_menus;
+ delete[]m_titles;
+ }
+ m_menus = new_menus;
+ m_titles = new_titles;
- m_menus[m_menuCount - 1] = (wxMenu *)menu;
- m_titles[m_menuCount - 1] = title;
+ m_menus[m_menuCount - 1] = (wxMenu *)menu;
+ m_titles[m_menuCount - 1] = title;
- ((wxMenu *)menu)->m_menuBar = (wxMenuBar *) this;
- ((wxMenu *)menu)->SetParent(this);
+ menu->SetParent(this);
}
-void wxMenuBar::Delete(wxMenu * menu, const int i)
+void wxMenuBar::Delete(wxMenu * menu, int i)
{
- int j;
- int ii = (int) i;
-
- if (menu != 0) {
- for (ii = 0; ii < m_menuCount; ii++) {
- if (m_menus[ii] == menu)
- break;
- }
- if (ii >= m_menuCount)
- return;
- } else {
- if (ii < 0 || ii >= m_menuCount)
- return;
- menu = m_menus[ii];
- }
+ int j;
+ int ii = (int) i;
+
+ if (menu != 0) {
+ for (ii = 0; ii < m_menuCount; ii++) {
+ if (m_menus[ii] == menu)
+ break;
+ }
+ if (ii >= m_menuCount)
+ return;
+ } else {
+ if (ii < 0 || ii >= m_menuCount)
+ return;
+ menu = m_menus[ii];
+ }
- if (!OnDelete(menu, ii))
- return;
+ if (!OnDelete(menu, ii))
+ return;
- menu->SetParent(NULL);
+ menu->SetParent(NULL);
- -- m_menuCount;
- for (j = ii; j < m_menuCount; j++) {
- m_menus[j] = m_menus[j + 1];
- m_titles[j] = m_titles[j + 1];
- }
+ -- m_menuCount;
+ for (j = ii; j < m_menuCount; j++) {
+ m_menus[j] = m_menus[j + 1];
+ m_titles[j] = m_titles[j + 1];
+ }
}
-// Find the menu menuString, item itemString, and return the item id.
-// Returns -1 if none found.
-int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
+void wxMenuBar::Attach(wxFrame *frame)
{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)menuString, buf1);
- int i;
- for (i = 0; i < m_menuCount; i++)
+ wxASSERT_MSG( !m_menuBarFrame, _T("menubar already attached!") );
+
+ m_menuBarFrame = frame;
+
+ // create the accel table - we consider that the toolbar construction is
+ // finished
+ size_t nAccelCount = 0;
+ int i;
+ for ( i = 0; i < m_menuCount; i++ )
{
- wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
- if (strcmp (buf1, buf2) == 0)
- return m_menus[i]->FindItem (itemString);
+ nAccelCount += m_menus[i]->GetAccelCount();
}
- return -1;
-}
-wxMenuItem *wxMenuBar::FindItemForId (const int Id, wxMenu ** itemMenu) const
-{
- if (itemMenu)
- *itemMenu = NULL;
+ wxAcceleratorEntry *accelEntries = new wxAcceleratorEntry[nAccelCount];
+
+ nAccelCount = 0;
+ for ( i = 0; i < m_menuCount; i++ )
+ {
+ nAccelCount += m_menus[i]->CopyAccels(&accelEntries[nAccelCount]);
+ }
+
+ m_accelTable = wxAcceleratorTable(nAccelCount, accelEntries);
- wxMenuItem *item = NULL;
- int i;
- for (i = 0; i < m_menuCount; i++)
- if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
- return item;
- return NULL;
+ delete [] accelEntries;
}
-void wxMenuBar::SetHelpString (const int Id, const wxString& helpString)
+// ---------------------------------------------------------------------------
+// wxMenuBar searching for menu items
+// ---------------------------------------------------------------------------
+
+// Find the itemString in menuString, and return the item id or wxNOT_FOUND
+int wxMenuBar::FindMenuItem(const wxString& menuString,
+ const wxString& itemString) const
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ wxString menuLabel = wxStripMenuCodes(menuString);
+ for ( int i = 0; i < m_menuCount; i++ )
{
- if (m_menus[i]->FindItemForId (Id))
- {
- m_menus[i]->SetHelpString (Id, helpString);
- return;
- }
+ wxString title = wxStripMenuCodes(m_titles[i]);
+ if ( menuString == title )
+ return m_menus[i]->FindItem(itemString);
}
+
+ return wxNOT_FOUND;
}
-wxString wxMenuBar::GetHelpString (const int Id) const
+wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu **itemMenu) const
{
- int i;
- for (i = 0; i < m_menuCount; i++)
+ if ( itemMenu )
+ *itemMenu = NULL;
+
+ wxMenuItem *item = NULL;
+ for ( int i = 0; !item && (i < m_menuCount); i++ )
{
- if (m_menus[i]->FindItemForId (Id))
- return wxString(m_menus[i]->GetHelpString (Id));
+ item = m_menus[i]->FindItemForId(id, itemMenu);
}
- return wxString("");
+
+ return item;
}
+
+// ----------------------------------------------------------------------------
+// helper functions
+// ----------------------------------------------------------------------------
+
wxWindow *wxMenu::GetWindow() const
-{
- if ( m_pInvokingWindow != NULL )
- return m_pInvokingWindow;
- if ( m_menuBar != NULL)
- return m_menuBar->m_menuBarFrame;
- return NULL;
+{
+ if ( m_pInvokingWindow != NULL )
+ return m_pInvokingWindow;
+ else if ( m_menuBar != NULL)
+ return m_menuBar->GetFrame();
+
+ return NULL;
}
WXHMENU wxMenu::GetHMenu() const
{
- if ( m_hMenu != 0 )
- return m_hMenu;
- else if ( m_savehMenu != 0 )
- return m_savehMenu;
+ if ( m_hMenu != 0 )
+ return m_hMenu;
+ else if ( m_savehMenu != 0 )
+ return m_savehMenu;
+
+ wxFAIL_MSG("wxMenu without HMENU");
- return 0;
+ return 0;
}
+// Update a menu and all submenus recursively. source is the object that has
+// the update event handlers defined for it. If NULL, the menu or associated
+// window will be used.
+void wxMenu::UpdateUI(wxEvtHandler* source)
+{
+ if (!source && GetInvokingWindow())
+ source = GetInvokingWindow()->GetEventHandler();
+ if (!source)
+ source = GetEventHandler();
+ if (!source)
+ source = this;
+
+ wxNode* node = GetItems().First();
+ while (node)
+ {
+ wxMenuItem* item = (wxMenuItem*) node->Data();
+ if ( !item->IsSeparator() )
+ {
+ wxWindowID id = item->GetId();
+ wxUpdateUIEvent event(id);
+ event.SetEventObject( source );
+
+ if (source->ProcessEvent(event))
+ {
+ if (event.GetSetText())
+ SetLabel(id, event.GetText());
+ if (event.GetSetChecked())
+ Check(id, event.GetChecked());
+ if (event.GetSetEnabled())
+ Enable(id, event.GetEnabled());
+ }
+
+ if (item->GetSubMenu())
+ item->GetSubMenu()->UpdateUI(source);
+ }
+ node = node->Next();
+ }
+}