wxXmlNode *parNode = GetParamNode(param);
wxString str1(GetNodeContent(parNode));
wxString str2;
- const wxChar *dt;
- wxChar amp_char;
+
+ // "\\" wasn't translated to "\" prior to 2.5.3.0:
+ const bool escapeBackslash = (m_resource->CompareVersion(2,5,3,0) >= 0);
// VS: First version of XRC resources used $ instead of & (which is
// illegal in XML), but later I realized that '_' fits this purpose
// much better (because &File means "File with F underlined").
- if (m_resource->CompareVersion(2,3,0,1) < 0)
- amp_char = wxT('$');
- else
- amp_char = wxT('_');
+ const wxChar amp_char = (m_resource->CompareVersion(2,3,0,1) < 0)
+ ? '$' : '_';
- for (dt = str1.c_str(); *dt; dt++)
+ for ( wxString::const_iterator dt = str1.begin(); dt != str1.end(); ++dt )
{
// Remap amp_char to &, map double amp_char to amp_char (for things
// like "&File..." -- this is illegal in XML, so we use "_File..."):
- if (*dt == amp_char)
+ if ( *dt == amp_char )
{
if ( *(++dt) == amp_char )
str2 << amp_char;
str2 << wxT('&') << *dt;
}
// Remap \n to CR, \r to LF, \t to TAB, \\ to \:
- else if (*dt == wxT('\\'))
- switch (*(++dt))
+ else if ( *dt == wxT('\\') )
+ {
+ switch ( (*(++dt)).GetValue() )
{
case wxT('n'):
str2 << wxT('\n');
case wxT('\\') :
// "\\" wasn't translated to "\" prior to 2.5.3.0:
- if (m_resource->CompareVersion(2,5,3,0) >= 0)
+ if ( escapeBackslash )
{
str2 << wxT('\\');
break;
str2 << wxT('\\') << *dt;
break;
}
- else str2 << *dt;
+ }
+ else
+ {
+ str2 << *dt;
+ }
}
if (m_resource->GetFlags() & wxXRC_USE_LOCALE)
+bool wxXmlResourceHandler::GetBoolAttr(const wxString& attr, bool defaultv)
+{
+ wxString v;
+ return m_node->GetAttribute(attr, &v) ? v == '1' : defaultv;
+}
+
bool wxXmlResourceHandler::GetBool(const wxString& param, bool defaultv)
{
- wxString v = GetParamValue(param);
- v.MakeLower();
- if (!v) return defaultv;
+ const wxString v = GetParamValue(param);
- return (v == wxT("1"));
+ return v.empty() ? defaultv : (v == '1');
}
return wxBitmap(img);
}
-#if wxUSE_ANIMATIONCTRL
-wxAnimation wxXmlResourceHandler::GetAnimation(const wxString& param)
-{
- wxAnimation ani;
-
- /* load the animation from file: */
- wxString name = GetParamValue(param);
- if (name.empty()) return wxNullAnimation;
-#if wxUSE_FILESYSTEM
- wxFSFile *fsfile = GetCurFileSystem().OpenFile(name, wxFS_READ | wxFS_SEEKABLE);
- if (fsfile == NULL)
- {
- wxLogError(_("XRC resource: Cannot create animation from '%s'."),
- name.c_str());
- return wxNullAnimation;
- }
- ani.Load(*(fsfile->GetStream()));
- delete fsfile;
-#else
- ani.LoadFile(name);
-#endif
-
- if (!ani.IsOk())
- {
- wxLogError(_("XRC resource: Cannot create animation from '%s'."),
- name.c_str());
- return wxNullAnimation;
- }
-
- return ani;
-}
-#endif // wxUSE_ANIMATIONCTRL
-
-
wxIcon wxXmlResourceHandler::GetIcon(const wxString& param,
const wxArtClient& defaultArtClient,
if (hasFacename)
{
wxString faces = GetParamValue(wxT("face"));
- wxArrayString facenames(wxFontEnumerator::GetFacenames());
wxStringTokenizer tk(faces, wxT(","));
+#if wxUSE_FONTENUM
+ wxArrayString facenames(wxFontEnumerator::GetFacenames());
while (tk.HasMoreTokens())
{
int index = facenames.Index(tk.GetNextToken(), false);
break;
}
}
+#else // !wxUSE_FONTENUM
+ // just use the first face name if we can't check its availability:
+ if (tk.HasMoreTokens())
+ facename = tk.GetNextToken();
+#endif // wxUSE_FONTENUM/!wxUSE_FONTENUM
}
// encoding
stdID(wxID_MAXIMIZE_FRAME);
stdID(wxID_ICONIZE_FRAME);
stdID(wxID_RESTORE_FRAME);
+ stdID(wxID_CDROM);
+ stdID(wxID_CONVERT);
+ stdID(wxID_EXECUTE);
+ stdID(wxID_FLOPPY);
+ stdID(wxID_HARDDISK);
+ stdID(wxID_BOTTOM);
+ stdID(wxID_FIRST);
+ stdID(wxID_LAST);
+ stdID(wxID_TOP);
+ stdID(wxID_INFO);
+ stdID(wxID_JUMP_TO);
+ stdID(wxID_NETWORK);
+ stdID(wxID_SELECT_COLOR);
+ stdID(wxID_SELECT_FONT);
+ stdID(wxID_SORT_ASCENDING);
+ stdID(wxID_SORT_DESCENDING);
+ stdID(wxID_SPELL_CHECK);
+ stdID(wxID_STRIKETHROUGH);
#undef stdID
}