#define _WX_BITMAP_H_
#include "wx/msw/gdiimage.h"
-#include "wx/gdicmn.h"
#include "wx/palette.h"
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
{
public:
- wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
+ wxBitmapHandler() { }
wxBitmapHandler(const wxString& name, const wxString& ext, long type)
: wxGDIImageHandler(name, ext, type)
{
virtual bool Create(wxBitmap *bitmap,
const void* data,
long flags,
- int width, int height, int depth = 1)
- {
- return Create((wxGDIImage *)bitmap, data, flags, width, height, depth);
- }
-
+ int width, int height, int depth = 1);
virtual bool LoadFile(wxBitmap *bitmap,
const wxString& name,
long flags,
- int desiredWidth, int desiredHeight)
- {
- return Load(bitmap, name, flags, desiredWidth, desiredHeight);
- }
-
+ int desiredWidth, int desiredHeight);
virtual bool SaveFile(wxBitmap *bitmap,
const wxString& name,
int type,
- const wxPalette * WXUNUSED(palette) = NULL)
- {
- return Save(bitmap, name, type);
- }
+ const wxPalette *palette = NULL);
virtual bool Create(wxGDIImage *image,
const void* data,