IMPLEMENT_DYNAMIC_CLASS(wxSpinCtrl, wxControl)
BEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
+ EVT_CHAR(wxSpinCtrl::OnChar)
EVT_SPIN(-1, wxSpinCtrl::OnSpinChange)
+ EVT_SET_FOCUS(wxSpinCtrl::OnSetFocus)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// constants
wxSpinCtrl* pSpin = (wxSpinCtrl *)::WinQueryWindowULong( hWnd
,QWL_USER
);
- bool bProccesed = FALSE;
- MRESULT rc = (MRESULT)0;
+
//
// Forward some messages (the key ones only so far) to the spin ctrl
//
wxKeyEvent& rEvent
)
{
- switch (rEvent.KeyCode())
+ switch (rEvent.GetKeyCode())
{
case WXK_RETURN:
{
}
} // end of wxSpinCtrl::OnSpinChange
+void wxSpinCtrl::OnSetFocus (
+ wxFocusEvent& rEvent
+)
+{
+ //
+ // When we get focus, give it to our buddy window as it needs it more than
+ // we do
+ //
+ ::WinSetFocus(HWND_DESKTOP, (HWND)m_hWndBuddy);
+ rEvent.Skip();
+} // end of wxSpinCtrl::OnSetFocus
+
bool wxSpinCtrl::ProcessTextCommand(
WXWORD wCmd
, WXWORD wId
return FALSE;
}
- WXHANDLE hFont = GetFont().GetResourceHandle();
wxOS2SetFont( m_hWnd
,rFont
);
)
{
//
- // If from and to are both -1, it means (in wxWindows) that all text should
+ // If from and to are both -1, it means (in wxWidgets) that all text should
// be selected - translate into Windows convention
//
if ((lFrom == -1) && (lTo == -1))